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© 2024 Daz Productions Inc. All Rights Reserved.
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Yes, it looks like Freja 8.1 uses the 8.1 Surface names, but the 8 UVs - so an odd hybrid. So you have to run the Apply 8.1 UVs script first to get the textures in place on the surfaces, and then the Apply 8 UVs script to align the textures correctly in accordance with the UVs. We live and learn.
I was wondering about any options for genitals or anatomical elements. I want to get this and start using G9, but I assume I am out of luck if I use a 3rd party option (or even native G9 genitals) for the genitals or the nipples since from what I can see they both use the G9 UVmaps. I am guessing this product won't be helpful if doing nudes
Michael, there should be no issues with either the nipples, navel or the genitalia. I have crafted the UVs so that the textures align with the HD morphs for the nipples and navel. New UVs are also included for the Anatomical Elements. So you can do nudes. But obviously my UVs will not work on 3rd party products.
is it possible to get more details/texture to the surface after loading a preset?
You can load as many Material presets as you want, over the top of other presets, if that is what you mean. You just have to make sure the meshes and geografts you are adding the presets to are selected in the Scene tab. Then you should click on the "Apply UVs" icon so the script can set the UVs correctly.
Hi all,
Somebody have problem with head cavity ? Or only me ?
Thanks.
Left figure Prepared. Right Original G9
Yes, this was corrected and updated last week. If you check your updates on DIM or manually you can download the new version.
Thank You !
I got this to work no problem when it first came out...however now I'm getting funky results where it looks like the geograft is off-set from the G9 body -
I've already checked and the product has no pending updates for me.
Melissa, could you let me know what character skins these are, and whether they are 3Delight or Iray?
Sorry I didn't realize that you had responded! All appears to be working now...not sure what was going on at the time as I followed the same steps in the guide. I'll chalk it up to gremlins.
Here is Bridget 8 with my own sss tweaks, and converted to 8.1 UV -
Melissa, good to see its working OK now. Those darned gremlins!
Legacy UVs for Genesis 9: Genesis 3, 8 and 8.1 Male will be released shortly.
As with the Female UVs product, you will have to convert the legacy material presets from Hierarchical Materical presets to ordinary Material presets before loading them onto Genesis 9.
Also, as before, the Genesis 3 UVs are for the "Base Male", not for the Daz Original 7-series characters, like Michael 7, which have their own individual UVs. (The vast majority of ordinary Genesis 3 male characters use the Base Male UVs, but if you want to use the 7-series textures on Genesis 9 you can use the Map Transfer facility to convert them to Base Male.)
There is also UV support for the Anatomical Elements.
For more detailed information I have included a PDF User Guide, which will be accessible via an icon in the Product folder.
In my runtime now.
Thank you very much.
How do i interpret no interactive license being offered for this one in particular?
(Could imagine it not being relevant with having all the licenses for otherwise used stuff, but better ask here...)
Thank you very much ,mine mine mine .....
The reason is that it didn't occur to me that there would be any demand, in this case, for an interactive licence, so I didn't check the authorisation during submission. I am still a little hazy about how this would work in practice. But as it has now been brought up I'll try to get the option added.
EDIT: Interactive Licences for the Legacy UVs for Genesis 9 products are now available (30th January 2023).
hi, i'm having a problem with the neck shoulder back head and torso, when applying g8m textures to genesis 9 using legacy uv.
hope to find help for this. thanks in advance
Mika, the geografts need to be selected in the Scene tab when you load the textures. When you run the Preparation script they will all be automatically selected. But it looks like they have been deselected before you loaded the texture, which is quite easy to do if you just click anywhere in the Scene.
Looks like you didn't apply the materials to the Legacy UVs geografts, only to the figure.
Yes, It was selected.
at the back
Have you tried rendering / iray preview? That might simply be a display problem in your viewport.
Mika, it looks as though textures are not loading onto the Eyes, Eyelashes, Tear or Mouth surfaces either. So only onto the main Genesis 9 mesh. What character texture are you trying to load? The "Apply UVs" script does not load a texture itself, but only changes the UV Settings once the textures have already been loaded.
Sorry for the bother, I guess it's a problem of hierarchical mats like indicated. After saving presets with normal texture mats, it's all work well. Thank you.
Ah, OK. Glad that it's working now.
Thank you for all your hard work. I think I have every legacy UV product available, plus the swaps for going female textures on male figures. I only just now started using these and was getting frustrated. I appreciate all the posts here because they saved me from submitting a ticket. My issue related to using a v7 character texture on the g9. I'm foggy about how to make the v7 texture (P3D Emi) work on G9, but I will take a nap and then come at it again. I am sure it is just user (me) error. :) I love the flexibility these legacy products provide.
According to the product page P3D Emi uses the Genesis 3 Base Female UVs, so you should be able to put the texture on Genesis 9. If the character uses Hierarchical Material presets you will have to resave those as ordinary Material presets because the Hierachical MATs are generation specific. The User Guide PDF, which is accessible from the Product folder, should tell you all you need to know. If you have any other issues let me know.