Black characters for M8??

124

Comments

  • xyer0xyer0 Posts: 5,926
    AllenArt said:

    Took a bit more time on this one. A bit stockier than the other one. Still used M8 as the base because he makes a great jumping off point.

    He turned a little red. Might have to do a little color balancing ;)

    Great job, Laurie! Quite convincing. FWIW, I use the cap from this to give a more believable hairline when I use Eliot Hair, but you have to dial most of the white out of the diffuse to get it believable.

  • SotoSoto Posts: 1,440

    Pretty sure the awesome fast grab character discussed pages ago has a bit of Abominable in the mix. 

    With that distinctive look, that would be my starting point.

  • MusicplayerMusicplayer Posts: 515
    edited August 2017

    Noticed, the PA biala has just released today some African male face morphs for Genesis 3 over at the Renderosity store.

    smiley

    Post edited by Musicplayer on
  • ALLIEKATBLUEALLIEKATBLUE Posts: 2,969
    xyer0 said:
    Love your male character.Whose skin is he wearing?  I like Kalea's skin too. the first female has very light skin.  My husband and I would probably say she's mixed or bi-racial.   She's pretty though.  Wonder what she'd look like with more ethnic features?

    Thanks. Male character's skin is Kyle HD. Kalea's skin has green eyebrows out of the box; so, I had to do some adjusting/testing to get her color right, and it's still not there.

    "Mixed/bi-racial" is a relatively new label. Back in the day, black (of whatever skintone with whatever grade of hair) was black. The children of American slavery are all mixed/bi-racial to some degree or another, and the distinctions are used more to divide than to identify. As you know, black folk come in all the shades of the spectrum, and if you can't pass for sub-Saharan African, then you're mixed. Here's an albino (black) character. She just considers herself black; none of that "mixed" stuff trying to feel special. ;)

    Wow, this Albino girl is gorgeous.  Is this character out there or did you make her yourself.  The features and the skin, lovely.

  • sapatsapat Posts: 1,735
    syedady said:
    sapat said:

    There is no link.  He was the thumbnail you clicked on to go into the Fast Grab area.  I did save a screenshot of him though blush.  I'll attach it.

     

    Whoa! He IS impressive! I can see why you saved the screen shot! lol :) VERY nice! 

    The lower part of his face looks a tad exagerated/large giving him an almost "toon" look. But the realism in the skin and hair just throws any thought of "toon" out the window. lol He's very stylized and cool. 

    Often times they get the fast grab images from the Galleries, so I'll keep an eye out for him. If we can find the original artist we can ask what character they used.

    Hi This is Genesis 1 with M4 Rob Texture tweaked, color correction. The morph is mixture of freak 5, Darius 6, Ethinic African for Genesis and some other morphs I cant remember but majority of this you can get this by dialing in Freak 5 and Abominable morph for genesis. The rest is lighting and SSS shader. Hair is from rendo.... SAV Alpha hair of something like that. Beard is from MEC4D. I like characters to be heavy with bit big jaw just like freak. They never realesed freak after 5th version. Hope this helps

    Thanks for popping in!  Yeah, huge fan girl of your 'Fast Grab' guy.  Does Genesis 1 take skins natively from M4/V4?  Did you have to do something to get Rob to fit Genesis?  Thanks again.  He's def drool worthy!! cheeky

  • sapatsapat Posts: 1,735

    Noticed, the PA biala has just released today some African male face morphs for Genesis 3 over at the Renderosity store.

    Running over to look.....thx! 

  • ByrdieByrdie Posts: 1,783

    Genesis 1 can use V4 & M4 skins right out of the box, all you need do is apply them and if necessary, change to the proper UV set in the surfaces tab. Here he is doing a very good impression of Michael 4. Those are the Daz M4 hi-res textures, render 1 is Iray and 2 is 3Delight. Nothing fancy about light or settings, I just loaded him up, put the skin on him and rendered.

    Genesis M4SkinIray.png
    648 x 916 - 363K
    Genesis M4Skin3Delight.png
    648 x 916 - 152K
  • sapatsapat Posts: 1,735
    Byrdie said:

    Genesis 1 can use V4 & M4 skins right out of the box, all you need do is apply them and if necessary, change to the proper UV set in the surfaces tab. Here he is doing a very good impression of Michael 4. Those are the Daz M4 hi-res textures, render 1 is Iray and 2 is 3Delight. Nothing fancy about light or settings, I just loaded him up, put the skin on him and rendered.

    Wow, very cool!  I must admit I tend to move on from one generation to another when they come out.  I'm fickle. I'll have to go back and work with the older figures more, especially since I have so much for them.  I've invested in all the aging morphs and details for genesis through g3, and the growing up bundle. So I have the stuff to work with, just don't spend a lot of time doing it.  I do a LOT of beta testing which eats up most every day all day, and by the time I'm done, I'm wiped.  Need to makes some 'me' time.

  • xyer0xyer0 Posts: 5,926
    xyer0 said:
    Wow, this Albino girl is gorgeous.  Is this character out there or did you make her yourself.  The features and the skin, lovely.

    Thank you, ALLIEKATBLUE! TMI warning: I morph dialed her using (probably) elements from every morph pack available for G3F along with judicious usage of percentages of 2 or 3 purchased characters including GenX2 (usually avoiding Victoria 7 in order to bypass the sameness that results). Skin is Brooklyn, by Raiya of course.

    With DO Head Morphs, 200 Head Morphs, all of Thorne's Head Morph Kits, and Fantasy Creature Creator HD (yes, but in small amounts) I never found myself in a situation where I needed to change a facial feature but couldn't because there was no morph that did it, as would happen with Genesis 2. With Zev0 burning the midnight oil and Thorne's announcement that their G3 morph kits were all being ported over to G8, and RareStone's pack that does a lot of special things, including ears, nostril shapes, multiple fine tuners of lacrimals, 35 brow parameters!, etc., I should be in similar shape with G8F by October, although I may not have scores of premade full head morphs from which to draw. Unless I finally implement Sickleyield/Redz/SingularBlues (and whoever else helped)'s G3toG8 morph directions, but hopefully someone will write a script and automate the process.

    But back to black characters for M8: Bringing over from G3M every black/brown character head morph available (in both stores) would still give only a few more than twenty. But with that variety plus DO G8M Head Morphs and the soon-to-be-released 200 Head Morphs for G8M, there will be plenty of power to dial up black men to your heart's desire. I have found, though, that men are much more difficult for me to morph satisfactorily than women. When I make a funny-looking girl/woman, she's still a female. But when I make a funny-looking male, he's just funny-looking.

  • deathbycanondeathbycanon Posts: 1,227

    I think the real problem with getting quality photos of dark skinned people to use for texturing is that dark skin doesn't photograph like white skin. White skin absorbs light, black skin reflects it. The darker the skin the more it reflects light. This was really hard for me to accept when I first started doing photographs for people, as a rule your not supposed to have bright highlights on skin - but I guess whoever made that rule didn't photograph black people. One of my mentors, who was black, said that is the way black skin works and as a black person that's how you see yourself, your used to it, it only bothers us anal white photographers. - that's an exact quote. lol 

    This is one of my favorite skins https://www.renderosity.com/mod/bcs/shanti-v4-genesis/88332 but the highlight you see on her face is part of her texture. It doesn't bother me, I know that's the way that dark skin works and it ads to her realism. I can see people that don't know this about black skin returning products though because the highlights are "baked" in. 

    So my theory on why there are not more photorealistic textures of black people is that they are hard to photograph properly, you might always get some shine, and anal white 3D artists are going to whine about "baked" in highlights and return the product you worked your butt off on. (I'm  putting myself in the anal white category, I was just already was put straight on this issue. :) 

    So seriously, respect to those artists who have amazing photo realistic dark skinned people in their stores, and respect to whoever supplied them with the skins to work from, photographer and model. It's so much harder to do all the way around. 

  • nemesis10nemesis10 Posts: 3,417

    I think the real problem with getting quality photos of dark skinned people to use for texturing is that dark skin doesn't photograph like white skin. White skin absorbs light, black skin reflects it. The darker the skin the more it reflects light. This was really hard for me to accept when I first started doing photographs for people, as a rule your not supposed to have bright highlights on skin - but I guess whoever made that rule didn't photograph black people. One of my mentors, who was black, said that is the way black skin works and as a black person that's how you see yourself, your used to it, it only bothers us anal white photographers. - that's an exact quote. lol 

    This is one of my favorite skins https://www.renderosity.com/mod/bcs/shanti-v4-genesis/88332 but the highlight you see on her face is part of her texture. It doesn't bother me, I know that's the way that dark skin works and it ads to her realism. I can see people that don't know this about black skin returning products though because the highlights are "baked" in. 

    So my theory on why there are not more photorealistic textures of black people is that they are hard to photograph properly, you might always get some shine, and anal white 3D artists are going to whine about "baked" in highlights and return the product you worked your butt off on. (I'm  putting myself in the anal white category, I was just already was put straight on this issue. :) 

    So seriously, respect to those artists who have amazing photo realistic dark skinned people in their stores, and respect to whoever supplied them with the skins to work from, photographer and model. It's so much harder to do all the way around. 

    I don't think people know enough about stuff like the Shirley Girls https://petapixel.com/2015/09/19/heres-a-look-at-how-color-film-was-originally-biased-toward-white-people/

  • Oso3DOso3D Posts: 15,009

    Nemesis: Beat me to the punch, yeah. The history of photography is basically racist. Weee.

     

  • White skin absorbs light, black skin reflects it. The darker the skin the more it reflects light.

    This is the exact opposite of reality.

  • Rashad CarterRashad Carter Posts: 1,799

    White skin absorbs light, black skin reflects it. The darker the skin the more it reflects light.

    This is the exact opposite of reality.

    I think in this case the comment is in regards to specular reflections on the skin. My impression isn't that lighter skin tones absorb light since we know from a physics standpoint that this isnt the case, but what I do think is that the contrast between the skin tone and the white specular highlights are much more pronounced on darker skin tones. It is nearly impossible to capture skin as a photograph that has absolutely no specular reflections on them from the lights used during the photo shoot. Skin's specular highlights, bearing no color tint, not only tends to lighten the appearance of the skin surface but also lowers the apparent saturation shifting everything towards grayscale.

    When images of lighter skin tones are captured the "burnout" of the specular is more acceptable, as it is easier to recover the lost saturation, With darker skin, there;s just no faking it.

  • White skin absorbs light, black skin reflects it. The darker the skin the more it reflects light.

    This is the exact opposite of reality.

    I think in this case the comment is in regards to specular reflections on the skin. My impression isn't that lighter skin tones absorb light since we know from a physics standpoint that this isnt the case, but what I do think is that the contrast between the skin tone and the white specular highlights are much more pronounced on darker skin tones. It is nearly impossible to capture skin as a photograph that has absolutely no specular reflections on them from the lights used during the photo shoot. Skin's specular highlights, bearing no color tint, not only tends to lighten the appearance of the skin surface but also lowers the apparent saturation shifting everything towards grayscale.

    When images of lighter skin tones are captured the "burnout" of the specular is more acceptable, as it is easier to recover the lost saturation, With darker skin, there;s just no faking it.

    Yes this is exactly what happens.

    Bright highlights are caused because of the air/skin interface and tend to be around the same intensity regardless of skin color (obviously oil levels and sweat affect this across individuals). Because light skin reflects more light, these bright highlights are less pronounced, and because dark skin reflects less light, it's much easier to see the highlights. This is basically similar to comparing a shiny enameled black pan to a shiny enameled white pan; this is the reason dark materials make better mirrors, etc.

    I know you know this because you do excellent PBR skin. But OP's "the darker the skin the more it reflects light" is just a huge misunderstanding of the way surfaces actually work.

  • L'AdairL'Adair Posts: 9,479
    edited September 2017

    Cool! I hope you post him when you're done. :) I'd love to see what you come up with. I always love seeing more hot men! heheh laugh

    Here is the final render:

    On A Sunny Afternoon

    On A Sunny Afternoon, by L'Adair


    The woman is G8 base female, featuring shapes from Zarina and Rune 7 a la Morphs from G3 to G8, with Zarina's materials. You can use the instructions for creating morphs for the G3M figures/characters to use with G8M, of course, adding to your G8M gene pool.

    Post edited by Chohole on
  • 3Diva3Diva Posts: 11,470
    edited September 2017
    L'Adair said:

    Cool! I hope you post him when you're done. :) I'd love to see what you come up with. I always love seeing more hot men! heheh laugh

    Here is the final render:

    On A Sunny Afternoon

    On A Sunny Afternoon, by L'Adair


    The woman is G8 base female, featuring shapes from Zarina and Rune 7 a la Morphs from G3 to G8, with Zarina's materials. You can use the instructions for creating morphs for the G3M figures/characters to use with G8M, of course, adding to your G8M gene pool.

    Beautiful render L'Adair! :D  Excellent work!

    Post edited by Chohole on
  • xyer0xyer0 Posts: 5,926
    edited September 2017
    L'Adair said:

    Cool! I hope you post him when you're done. :) I'd love to see what you come up with. I always love seeing more hot men! heheh laugh

    Here is the final render:

    On A Sunny Afternoon

    On A Sunny Afternoon, by L'Adair


    The woman is G8 base female, featuring shapes from Zarina and Rune 7 a la Morphs from G3 to G8, with Zarina's materials. You can use the instructions for creating morphs for the G3M figures/characters to use with G8M, of course, adding to your G8M gene pool.

    A day in the islands or the botanical gardens? You captured the mood perfectly!

    Post edited by Chohole on
  • L'AdairL'Adair Posts: 9,479

    @divamakeup
    @xyer0

    Thank you both. I'm glad you guys like it.

  • AllenArtAllenArt Posts: 7,169

    Last one for awhile. Been staring at a computer screen for 4 days making characters and renders. LOL... Gonna take a break.

    Laurie

     

    Derrick.jpg
    1900 x 2000 - 635K
  • L'AdairL'Adair Posts: 9,479
    AllenArt said:

    Last one for awhile. Been staring at a computer screen for 4 days making characters and renders. LOL... Gonna take a break.

    Laurie

    Excellent. I love the rock, too. Nice touch for a portrait.

  • AllenArtAllenArt Posts: 7,169
    L'Adair said:
    AllenArt said:

    Last one for awhile. Been staring at a computer screen for 4 days making characters and renders. LOL... Gonna take a break.

    Laurie

    Excellent. I love the rock, too. Nice touch for a portrait.

    I just didn't have anything else handy for him to lean on blush LOL. And thanks.

    Laurie

  • xyer0xyer0 Posts: 5,926
    edited September 2017
    AllenArt said:

    Last one for awhile. Been staring at a computer screen for 4 days making characters and renders. LOL... Gonna take a break.

    Laurie

     

    Excellent treatment. Beautiful lighting. Toothpick is a nice touch. Alt Michael 8 @ Rendo has an underwear prop that would give this the coup de grace, so to speak, for realism.

    And thank you for all the brilliant free props.

    Post edited by xyer0 on
  • dewy010dewy010 Posts: 7
    edited September 2017

    Can someone redo Darius from the original merchant skin texture of Darius 6 for a New Darius 8 Default Model? Darius 6 looks much better than Darius 7. Darius 7 looks more like an upgrade for Cayman FW. Darius 6 has a beautiful​ skin texture that that stands out from most of the African male skin textures here on Daz3d.com. The only other African Male Skin Texture from the past that looks as real as Darius 6 in it's default state is The Rob Elite Texture for M4. The only flaw in the Darius 6 model were the eyes, they just didn't really go well with the skin texture. If you were to take the eyes from Darius 7 & put them on Darius 6 I think that he would look perfect!

    Post edited by Chohole on
  • I agree it would be cool to have Darius 6 skin reused for genertion 8.

  • dewy010dewy010 Posts: 7
    edited September 2017

    Thank you Serene, I'm really glad that you like my suggestion for a new Darius Model for Generation 8​. Two things that really make The Darius 6 Skin Texture look so unique​ from other textures are the palms of his hands & the bottom of his feet! 

     

     

    Post edited by Chohole on
  • 3Diva3Diva Posts: 11,470
    edited September 2017
    dewy010 said:

    Thank you Serene, I'm really glad that you like my suggestion for a new Darius Model for Generation 8​. Two things that really make The Darius 6 Skin Texture look so unique​ from other textures are the palms of his hands & the bottom of his feet!

     

     

    While I'm very much enjoying the view lol I have to warn you that the image on the right might not stay up long. There is, sadly, a rule against bare bottoms on this forum. I'm enjoying it now while I can. lol

    Post edited by Chohole on
  • dewy010dewy010 Posts: 7
    edited September 2017

    Sorry about that!

    Post edited by Chohole on
  • 3Diva3Diva Posts: 11,470
    edited September 2017
    dewy010 said:

    Sorry about that!

    hahah No, THANK YOU for that. :P But yeah, probably good that you took it down before the mods did. :)

    Post edited by Chohole on
  • dewy010dewy010 Posts: 7
    edited September 2017

     

    Double Trouble with Darius 6 HD

    Post edited by dewy010 on
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