Black characters for M8??

1235»

Comments

  • dewy010dewy010 Posts: 7
    edited September 2017
    xyer0 said:
    Love your male character.Whose skin is he wearing?  I like Kalea's skin too. the first female has very light skin.  My husband and I would probably say she's mixed or bi-racial.   She's pretty though.  Wonder what she'd look like with more ethnic features?

    Thanks. Male character's skin is Kyle HD. Kalea's skin has green eyebrows out of the box; so, I had to do some adjusting/testing to get her color right, and it's still not there.

    "Mixed/bi-racial" is a relatively new label. Back in the day, black (of whatever skintone with whatever grade of hair) was black. The children of American slavery are all mixed/bi-racial to some degree or another, and the distinctions are used more to divide than to identify. As you know, black folk come in all the shades of the spectrum, and if you can't pass for sub-Saharan African, then you're mixed. Here's an albino (black) character. She just considers herself black; none of that "mixed" stuff trying to feel special. ;)

    Wow, this Albino girl is gorgeous.  Is this character out there or did you make her yourself.  The features and the skin, lovely.

    She's lovely!

    Post edited by Chohole on
  • ALLIEKATBLUEALLIEKATBLUE Posts: 2,969
    edited September 2017

    I wish this product was available for the Gen 2 custom uv charactrers

    https://www.daz3d.com/genesis-3-character-uvs-for-genesis-8-female

    Post edited by ALLIEKATBLUE on
  • vwranglervwrangler Posts: 4,885
    edited September 2017
    dewy010 said:

    Can someone redo Darius from the original merchant skin texture of Darius 6 for a New Darius 8 Default Model? Darius 6 looks much better than Darius 7. Darius 7 looks more like an upgrade for Cayman FW. Darius 6 has a beautiful​ skin texture that that stands out from most of the African male skin textures here on Daz3d.com. The only other African Male Skin Texture from the past that looks as real as Darius 6 in it's default state is The Rob Elite Texture for M4. The only flaw in the Darius 6 model were the eyes, they just didn't really go well with the skin texture. If you were to take the eyes from Darius 7 & put them on Darius 6 I think that he would look perfect!

    There are two different ways to handle that, and I've done both. (Well ... OK, three, but only two that most people are willing to deal with, I suspect.)

    The first step in either of them is that you need to do a map transfer to move Darius 6 from his own UV to Genesis 2 Base Male UV, which you can do in Studio itself with no additional software or anything. At the current time, this is absolutely required to move forward.

    After that, it depends on what you're willing to do.

    There's an immensely fiddly process involving Blender, and maybe UV Unwrap or some other freeware program, documented somewhere in the forum, and I don't know what the thread is called. All I know is that it was much too much for me to contemplate.

    The alternative most people would take, once Darius 6 is remapped via Map Transfer to Genesis 2 Base Male UV, is to then use the Legacy UV product by Cayman Studios, which enables you to use Genesis 2 Base Male UV items on G3M (and now G8M with the newest addition).
    https://www.daz3d.com/legacy-uvs-for-genesis-8-genesis-2-male-michael-5-and-michael-6
    https://www.daz3d.com/legacy-uvs-for-genesis-3-genesis-2-male-and-michael-6

    The in-between level alternative would be to purchase Texture Transformer from Renderosity (not cheap, but you can usually catch it on special three or four times a year). That does a true rewrite of the textures to the Genesis 3/8 Base Male UV, producing new maps and a preset to apply them. That process is somewhat fiddly -- but less horrifyingly so than the Blender method -- and has a very annoying tendency to leave out underlying textures (bump, specular) or do weird things to them. It is, however, rock solid and reliable at transferring the diffuse, at least.

    I've done both. Overall, I prefer using Texture Transformer, for all its issues. Especially on more muscular figures or on HD characters (who may or may not be muscular), the Legacy UV geografts can sometimes create visual discontinuities. With HD characters, it can be worse, because the geograft isn't itself HD, and has no way to respond or work with HD as if it was.

    Hope this is helpful.

    Post edited by vwrangler on
  • ALLIEKATBLUEALLIEKATBLUE Posts: 2,969
    edited September 2017

    Can't wait for Black M8 so I made my own.  Darius 8 better be phenomenal.  Only wish Caymanstudios would come out with the legacy UV for M4

     

     

     

     

     

    Elam.png
    989 x 882 - 583K
    Perry.png
    989 x 882 - 502K
    Big Poppa.png
    989 x 882 - 538K
    Walker.png
    989 x 882 - 581K
    Post edited by ALLIEKATBLUE on
  • AllenArtAllenArt Posts: 7,169

    Yep, made my own too...lol. And yeah, he better be phenomenal :P

    Laurie

  • ALLIEKATBLUE Ay you selling Big Poppa? i want him for a film he fits the looks of a character of mine it will be greatly appreciated 

Sign In or Register to comment.