Realistic Renders...NOT!! 11 "Hello Rogerbee!"

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Comments

  • BobvanBobvan Posts: 2,652
    edited December 1969

    Some fun with facegen

    Aaron

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  • BobvanBobvan Posts: 2,652
    edited December 1969
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  • BobvanBobvan Posts: 2,652
    edited December 1969

    Angel modelAngie

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  • BobvanBobvan Posts: 2,652
    edited December 1969

    Deanna Produce par moi

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  • RogerbeeRogerbee Posts: 4,460
    edited December 1969

    Nice renders,

    I've been busy with a new browser. Basically, if you've got 64bit Windows 7 or 8, get Waterfox. It's a version of Firefox that was converted to 64bit as the Firefox code is open source.

    Waterfox ROCKS!!!!

  • BobvanBobvan Posts: 2,652
    edited December 1969

    Can you import firefox faves?

  • RogerbeeRogerbee Posts: 4,460
    edited December 1969

    Yes, you can,

    I was even able to import my Safari bookmarks. It'll ask you what you want to import when you install it.

    As far as I know, Mozilla don't sound to be developing their own 64 bit Firefox. Apple aren't doing Safari for Windows anymore and Google aren't developing Chrome for 64 bit, unless they want to keep it solely for their Chromebook laptops.

    CHEERS!

  • ps1borgps1borg Posts: 12,776
    edited December 1969

    Skin texture called Eli by JS at Rendo, with Poser Scatter and Daz's Aged for M4 displace maps. Two point and one distant light

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  • RogerbeeRogerbee Posts: 4,460
    edited December 1969

    Very nice!

    CHEERS!

  • Herald of FireHerald of Fire Posts: 3,504
    edited December 1969

    A work in progress using Lux. Still got a good few hours of render time to go due to the complexity of the scenery I'm using but its coming along quite nicely.

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  • RogerbeeRogerbee Posts: 4,460
    edited December 1969

    Not bad,

    It does look a little grainy though. There are more settings you can tweak to take care of that as far as I know.

    CHEERS!

  • Herald of FireHerald of Fire Posts: 3,504
    edited December 1969

    Rogerbee said:

    Not bad,

    It does look a little grainy though. There are more settings you can tweak to take care of that as far as I know.

    CHEERS!

    Lux uses progressive rendering and while there are noise filters, it doesn't work at this early stage of the render too well without turning the image into a blurry mess. On the upside, I can pause the render and let it progress a bit further later on, and the longer I leave it the sharper the final image. As I said earlier, this one is very much a WIP, and has a good few hours left to go before it'll be crisp enough to grace my DA account.
  • RogerbeeRogerbee Posts: 4,460
    edited December 1969

    Oh, I see,

    I didn't realise you could save an image of a render that was still in progress. I can't get into Lux till March when Reality for Poser comes out.

    CHEERS!

  • Herald of FireHerald of Fire Posts: 3,504
    edited December 1969

    Rogerbee said:

    Oh, I see,

    I didn't realise you could save an image of a render that was still in progress. I can't get into Lux till March when Reality for Poser comes out.

    CHEERS!

    Lux works differently to other rendering programs. It doesn't EVER stop rendering. The user decides when enough is enough and if left to its own devices, Lux will happy tweak and tweak until the image is as polished as a shiny gemstone. I believe it does this by creating ever more 'light beams' and calculating their trajectory similar to how the real world works. The result is very realistic lighting, but it can take a lot of time to get the best results.
  • RogerbeeRogerbee Posts: 4,460
    edited December 1969

    Hmm,

    Interesting, so, if I get it in March, I'll have a render I like by April!

    Ooooookay.......

    CHEERS!

  • Herald of FireHerald of Fire Posts: 3,504
    edited December 2012

    Haha... well, it depends on the complexity of the scene. Obviously, more geometry means more things for light to bounce off from and to, so more work for Lux. For this reason, things like skydomes are big no-no's in Reality. Since Lux is calculating realistic light rays, it has to project that beam all the way to the outer dome and back again which can really drag out render times. I learned that the hardway and sat patiently for 6 hours waiting for something resembling actual detail to appear on my render.

    As you can imagine, it wasn't a great way to be introduced to my newly purchased software.

    Post edited by Herald of Fire on
  • RogerbeeRogerbee Posts: 4,460
    edited December 1969

    Ah,

    So, if I wanted to do a render in Lux like the last one I posted I'd have to remove the environment sphere?

    CHEERS!

  • Herald of FireHerald of Fire Posts: 3,504
    edited December 2012

    You can use IBL's. Reality handily came with several light presets, one of which includes a "daylight" preset which I used in the picture just now. It's effectively a special IBL with its own environment map, giving you a nice sky where you would otherwise get transparency. No doubt the Poser release will also come with some good presets you can make use of and edit to bring out the best features of your images.

    This image was done using JUST a single daylight and no backgrounds or skydomes. Render time is only about 10 minutes though, so quality suffers.

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    Post edited by Herald of Fire on
  • RogerbeeRogerbee Posts: 4,460
    edited December 1969

    Nice,

    Reality is definitely something I want to get.

    CHEERS!

  • MotoTsumeMotoTsume Posts: 520
    edited December 2012

    This is an old lux render i did when i was still using ds3 and reality 1.2

    took about 5-6 hours if I recall to get to this stage - no postwork done on this except for signature borders

    I used the in lux effect of bloom to get the hot planet sorta effect

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    Post edited by MotoTsume on
  • RogerbeeRogerbee Posts: 4,460
    edited December 1969

    Pretty cool,

    Could maybe have done with a bit more of a bake. That's the only thing that is worrying me, how long it'll take before I like what I see. My laptop runs hot even doing Poser renders......

    CHEERS!

  • MotoTsumeMotoTsume Posts: 520
    edited December 1969

    actually if full size image is looked at, it has no snow, etc on it at all and is totally cleaned up

  • DireBunnyDireBunny Posts: 556
    edited December 1969

    Rogerbee said:

    Pretty cool,

    Could maybe have done with a bit more of a bake. That's the only thing that is worrying me, how long it'll take before I like what I see. My laptop runs hot even doing Poser renders......

    CHEERS!

    That was the one thing i actually liked about luxrender. it ran pretty cool on my laptop. Much more cooler than daz studio did.

    And my laptop would heat up quick if you just looked at it funny.
    I think it was an hp pavilion dv7 dual core with win 7.

  • MotoTsumeMotoTsume Posts: 520
    edited December 2012

    i am on a laptop - a HP pavillion dv6 notebook PC with AMD Phenom II N930 Quad-Core Processor 2.00 Ghz
    touch screen - 16 gig of ram
    1 gig ATI video card
    64-Bit windows 7

    it renders very nicely and fast and never seems to get to hot

    Post edited by MotoTsume on
  • RogerbeeRogerbee Posts: 4,460
    edited December 1969

    I have a dv6 myself. It has a quad core Intel i5 2ghz, 6gb of RAM, a built in Intel graphics card and a dedicated ATI graphics card.

    It can run hot when rendering in Poser and when running scans for long periods of time. Overall though I'm happy with it.

    CHEERS!

  • ps1borgps1borg Posts: 12,776
    edited December 2012

    Bobvan said:

    That's what you call a clincher hey :) Is the video out anywhere yet?

    Post edited by ps1borg on
  • ps1borgps1borg Posts: 12,776
    edited December 1969

    You can use IBL's. Reality handily came with several light presets, one of which includes a "daylight" preset which I used in the picture just now. It's effectively a special IBL with its own environment map, giving you a nice sky where you would otherwise get transparency. No doubt the Poser release will also come with some good presets you can make use of and edit to bring out the best features of your images.

    This image was done using JUST a single daylight and no backgrounds or skydomes. Render time is only about 10 minutes though, so quality suffers.

    Like the pink, real nice. Waiting for a render is challenging though :)

  • ps1borgps1borg Posts: 12,776
    edited December 1969

    MotoTsume said:
    This is an old lux render i did when i was still using ds3 and reality 1.2

    took about 5-6 hours if I recall to get to this stage - no postwork done on this except for signature borders

    I used the in lux effect of bloom to get the hot planet sorta effect

    That's a real good look, very dynamic and the effect works well hey :)

  • ps1borgps1borg Posts: 12,776
    edited December 1969

    Waited 27 hours for this to render on account of the geometry based hair on the tiger by AM. Poser IDL with a scene-sized half dome, a couple of point lights, bits of Baroque Grandeur, V4 skin and shaders by me, Flapper frock from Rendo, a circus prop from the Plat club

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  • RogerbeeRogerbee Posts: 4,460
    edited December 2012

    27 hours!?

    Mine redlines if it takes 27 minutes! Which it can on a good day. You must have quite a set up if you can leave it going for that long.

    CHEERS!

    PS (I hope I like tomorrow's new release when I get it to get 50% off everything else I want.)

    Post edited by Rogerbee on
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