Genesis PP14 & the Furture ?

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  • Male-M3diaMale-M3dia Posts: 3,581
    edited December 1969

    Doric said:

    No it's the scripts, sorry to inform you. And you know it too. You're not going to get a believable teen by pulling adult features into a child. You sculpt it then properly rig it. It's not believable at all when you have a 8 year old with big thighs, abs and bulging shoulders. And that really has nothing with Genesis at all.

    Uh-huh. Yeah. sure. And I'll live to see genesis adopted as the world wide standard by every major company in every field. That isn't going to happen, SM isn't going to change their core programming to accommodate something that basically is flawed from the beginning. And in your mind, nothing will work for any purpose but gene thing, ignoring that the gray blob is probably the most expensive way to do anything, in Poser, the least convenient. Bulging shoulders? Sounds like a daz problem to me, they created both figures. Rex doesn't have those, didn't look like Roxie did either. Sounds more like a daz thing. Oh, that's right! SM used weight mapping to eliminate those, and ds doesn't know what that is. Maybe that was cheating.

    These are big, but hollow words... Because here's the thing:

    You have NO figures of your own to showcase these "features".

    None. Roxy and Rex not going to do it, because I just saw those bends. There's some serious Jcm work that needs to be done on those shoulders and legs. These aren't going to knock Gen4 off it's block in Poser with those, or get people stuck in earlier versions to upgrade. And yes, Rex has has horrible shoulders that are not bouldered, but flattened and really go wonky in a 90 degree position. Don't believe, well take a minute from the bashing and go look. I'll wait ;)

    And sure Gen 4 has shoulder problems, something the new version eliminates. The version that these hacks works on, so you have to live with that until SM steps up and improve the figure development front.

    SM has improved Poser a lot, given us a lot of powerful tools, but for one shortcoming that isn't a shortcoming, in your mind, it's nothing. List all the real improvements in ds in the last two years, and I don't mean the myriad bug fixes they'd had to do. Then ridicule CC"s script, and ignore that from daz, nothing like it has emerged, and won't. The script works, your arguments are null, moreso as you probably don't have it to comment with any experience. The fitting room has taken away one of your arguments against any new figure that's come out, Poser users won't have to even think about how well it's supported. I suppose you probably see that as a threat to the gray blob, which is fine. Both that you see it that way, and that it is. SM might even take a hint from the script and design figures that use the same methods, but will work natively in Poser, which it's obvious you don't want. IT works as well as gene, and it works without SM having to bastardize their core. It doesn't require a specialized figure that has only one source and is ridiculously expensive. Now, why would that bother you? If there's a future for the gene thing in Poser depends on daz, not SM. SM is going in the right direction.

    SM has added small improvements on the content front because it had to. You remember all those SRs right. But compelling figures and content is what's really needed, so really comments like yours can stop and you can get to rendering; because be honest. If you had figures that actually rivaled even Gen 4, you'd be rendering... not bashing.

    and with that.. lunch time for me.

  • Richard HaseltineRichard Haseltine Posts: 100,774
    edited December 1969

    Sadly this thread seems to have degenerated into rival fans confronting each other with hisses and arched backs and little if any reference to reality. It is accordingly being locked.

This discussion has been closed.