Time for sharing, what I have no idea!

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Comments

  • SzarkSzark Posts: 10,634
    edited December 1969

    awesomefb said:
    Hi Pete, thanx for providing tons of helpful info. I read how your ideas are created, fascinating mind you have friend ;-) I'm beginning to understand where I falter in my graphics, actually a few techniques, but I'm getting there :-) Composition ! is one. I read through composition tutorial, my renders have no composition. All my renders are out of wack, Lol !! Awesome ! something to learn over the weekend. Very interesting how the eyes percieves art. I'm going broke, purchasing ink to print up info, Lol !!!!

    How do i create the grid overlay or guidelines using Daz ? I see software for Bryce, but not Daz.
    Thanx

    Thanks AJ sorry for the delay in posting a reply. dam notification borked AGAIN.

    Guideline Overlay for composition is that? If yes then Jaderail made some for DS http://www.daz3d.com/forums/discussion/17976/

    Sorry I can't be held responsible for the INK. :) Shouldn't have given me that pressy. :P

    AngryChair thank you. I love the Eco System module. I just got Botanica and saving up for Eco Painter next.

  • SzarkSzark Posts: 10,634
    edited December 1969

    Does anyone know of a better more helpful Vue forum than Cornucopia3D?

  • Jay Jay_1264499Jay Jay_1264499 Posts: 298
    edited May 2014

    Its pretty much the only one around. There are some helpful people on there but you can sometimes wait a while for a reply. Its no way near as helpful as here, so I find I spend most of my forum time here. The actual gallery community is awesome though and mega friendly, and one guy called Lars is really helpful when it comes to using Vue with Daz.

    I find I end up finding answers to my Vue questions via Geek at Play videos or scrolling through some Vue books I have

    I believe there's a Vue Facebook page where loads happens but as I don't use Facebook I've never checked it out.

    You'll love Eco Painter BTW!

    Post edited by Jay Jay_1264499 on
  • SzarkSzark Posts: 10,634
    edited December 1969

    Thanks Jay...I thought as much. Oh well looks like I will just have to be a little more patient. I am trying to find a place that will teach me Vue with structured lessons, not just a load of vids slapped together as an after thought. Oh I wish I could read books to learn from.

    Yeah don't do FB myself either.

    Go on rub it in, I have been wanting Eco Painter for years. :)

  • Jay Jay_1264499Jay Jay_1264499 Posts: 298
    edited December 1969

    I know how you feel, I started off with 7 Studio which didn't have painter as a module and it took me about a year to scrape the funds for it.

    I really recommend Geek at Play's YouTube page though as he breaks down what he's doing. He starts off with an image of what he's going to create and then breaks it down bit by bit. He doesn't hardly use the painter module either and populates his scenes via Eco population. Sometimes his tutorials go over three maybe four episodes so he's very thorough!

    Definitely recommend them

    Yeah I'm not a Facebook fan!

  • starionwolfstarionwolf Posts: 3,670
    edited December 1969

    Renderosity has a forum for Vue but it is not as active as the forum on Cornucopia 3D.

  • SzarkSzark Posts: 10,634
    edited December 1969

    Oh yeah thanks starionwolf I forgot about them. I have gotten answers from there when Googleing a problem. :)

  • SzarkSzark Posts: 10,634
    edited December 1969

    I know how you feel, I started off with 7 Studio which didn't have painter as a module and it took me about a year to scrape the funds for it.

    I really recommend Geek at Play's YouTube page though as he breaks down what he's doing. He starts off with an image of what he's going to create and then breaks it down bit by bit. He doesn't hardly use the painter module either and populates his scenes via Eco population. Sometimes his tutorials go over three maybe four episodes so he's very thorough!

    Definitely recommend them

    Yeah I'm not a Facebook fan!

    I have watched some of the tut on YouTube and learnt a lot but it seems not what I am after. I have thought hard about paying for education I love Vue that much. I will be buying as much of QuadSpinners stuff and training material as I can.

    Been collecting XFrog's free plants, they change a bunch periodically. Getting a good collection now. I really want to get my hands on TPF. That will be where I will be at home and that Advanced Graph for terrains and cloud movement etc.

  • Jay Jay_1264499Jay Jay_1264499 Posts: 298
    edited May 2014

    If you really want to get into the nuts and bolts of Vue then definitely the Quadspinner stuff is very good. His book Reaslism in Vue is a book I really recommend as its very detailed and covers pretty much most of his videos cover

    Conrad Allen is a really talented Vue artist and has made some great videos on YouTube via 3D Art magazine

    If you really want to pay for good tuition then there's two courses on FXPHD that's taught by a complete expert. It covers literally from the ground up and goes all the easy to using it with Nuke.

    Depends really on what areas you wish to brush up on. Seeing your Vue art that you've already done though you already have a really decent grasp on it. I'm more than happy to answer stuff if I can help in anyway as you've helped me a lot with Daz lighting etc in the past

    I'm finding that as I've not come from a traditional art background I've lacked in the composition department. So getting to grips with books on perspective in painting at the moment which is a bit of a headspinner!


    I know what you mean though. I love using Vue and found that i got really obsessive about trying to learn as much about it as possible.

    Post edited by Jay Jay_1264499 on
  • SzarkSzark Posts: 10,634
    edited December 1969

    Thanks Jay for the offer...I may take you up on that if I get really stuck.

    I just got Advanced Graph so I am having fun exploring that.

    I have seen that Digital Tutors have Vue education too.

    I am more interested in Lighting, Clouds and Terrains.

    Yeah being Dyslexic I find it hard to learn from reading books.

  • TJohnTJohn Posts: 11,153
    edited December 1969

    Szark said:
    Thanks Jay for the offer...I may take you up on that if I get really stuck.

    I just got Advanced Graph so I am having fun exploring that.

    I have seen that Digital Tutors have Vue education too.

    I am more interested in Lighting, Clouds and Terrains.

    Yeah being Dyslexic I find it hard to learn from reading books.


    Now wondering if Yoda was just Dyslexic, I am. :)
    Pete, have you ever wondered why the word for that condition looks as if it's misspelled? :P
  • SzarkSzark Posts: 10,634
    edited December 1969

    tjohn said:
    Szark said:
    Thanks Jay for the offer...I may take you up on that if I get really stuck.

    I just got Advanced Graph so I am having fun exploring that.

    I have seen that Digital Tutors have Vue education too.

    I am more interested in Lighting, Clouds and Terrains.

    Yeah being Dyslexic I find it hard to learn from reading books.


    Now wondering if Yoda was just Dyslexic, I am. :)
    Pete, have you ever wondered why the word for that condition looks as if it's misspelled? :P
    Dyslexic Yoda could be
    and yes I bet some smart arse thought of that word up just to mess with our heads. :)
  • Jay Jay_1264499Jay Jay_1264499 Posts: 298
    edited May 2014

    I think the quality of Digital Studios stuff is really good so that may be a good avenue for you. AisleFX also make some very in depth DVD s also

    Quasdspinner's Brilliance of Light video goes a long way in breaking down the atmosphere models. I've not splurged on his Masterclass DVD though. Too pricey for me especially with my terrible Daz content addiction!

    Feel free to ask though if I can help in any way I will!

    Post edited by Jay Jay_1264499 on
  • SzarkSzark Posts: 10,634
    edited December 1969

    Thanks Jay. Oh cool I was just looking at Quasdspinner’s Brilliance of Light, sounds like just what I need.

  • SzarkSzark Posts: 10,634
    edited December 1969

    Born to be Wild

    I like Carrara but I like Vue more and I like Howie Farkes's Secret Lake so I export the Terrian, Lake, Reed and the clump of wild flowers from Carrara as OBJ's. The rest is all Vue and XFrog and Lisa B's Thistles. Head Stone form [url= http://www.daz3d.com/spooky-plots]Spooky Plots and lastly the Millennium Horse. Jetty from A Walk Across Water.

    Born_to_Be_Wild_copy.jpg
    2000 x 1125 - 3M
  • Lissa_xyzLissa_xyz Posts: 6,116
    edited December 1969

    That's gorgeous! My only peave is the headstone. Something about it doesn't make it look like it's part of the scene. Wonder if it's the texture maps.

  • SzarkSzark Posts: 10,634
    edited December 1969

    Thanks Vask

    hum could be. To be honest I didn't do much to it. Just adjusted the spec and inserted the displacement maps in Advanced Graph. I even inserted a small terrain so the soil was mounded up a little in front of the headstone. Not that you would notice unless you saw the render without it. LOL

  • Lissa_xyzLissa_xyz Posts: 6,116
    edited December 1969

    Yea.. all I see are flowers. lmao

  • SzarkSzark Posts: 10,634
    edited December 1969

    I find it cool that the head stone divides people. Some like it, some don't. Very cool reaction from a simple image. I am a happy chappy.

  • none01ohonenone01ohone Posts: 862
    edited December 1969

    I like it. It just gives a hint that this may just be an oasis. Nice Render.

  • NovicaNovica Posts: 23,895
    edited December 1969

    Very nice job on Born To Be Wild- love the grass, flowers, horse- the lighting is beautiful. The lush detail just pleases the senses and makes you wish you could stay there. (With the exception of the grave of course. I have to agree, I think plain stone would be better on it- the skull seems a bit cartoony for that style of render IMO)

  • Jay Jay_1264499Jay Jay_1264499 Posts: 298
    edited June 2014

    Just simply perfection! For me the tombstone breaks up the flower bed nicely but as mentioned the skull and crossbones is a little out of place

    Awesome work sir!

    Post edited by Jay Jay_1264499 on
  • SzarkSzark Posts: 10,634
    edited December 1969

    Thanks none01ohone. I saw your comment in the Gallery thanks for that too.

    Novica thanks though I was happy with the result the mixed comments have made a positive impact on me with me redoing this image again, This time with a more fitting prop and hopefully better lighting.

    AngryChair thanks yeah it does break it up as when I was building the scene I saw it needed something around that spot and the idea of a grave stone was born. I can see others pov and in one way they are right in the sense the prop doesn't fit the scene, not that a grave stone doesn't fit. ;)

  • laststand@runbox.com[email protected] Posts: 866
    edited December 1969

    I like your stuff, Szark. I relate to your subjects, and your sense of composition is good, but what strikes me most is your skill in the use of light. Your work uses the full dynamic range of light, without going off the deep end in either direction. It has clarity even when you use deep shadows. I am only just learning that lighting controls exist. I hope to learn half of what you have already forgotten.

    As for subjects, in spite of the fact that I am a life-long sci-fan, I am taken with your illustration of the cat hunting in the grass, and with your work depicting children. I feel that I am seeing through your eyes.

    Thanks for doing this work, and for posting it in a public place.

    .....

  • SzarkSzark Posts: 10,634
    edited December 1969

    Thanks Rottenham (love the handle btw).

    Light is still try and test it mode. It isn't that intuitive for me but learning to break down what light you need does help in the testing. I do many test renders before I do a final. I do love to light my own scene these days from scratch so that does help. But I did use presets to start with, reverse engineering so to speak. Then I started to tweek those presets adding or removing lights. I won't recommend any training for anyone but for light and composition tips Dreamlight did help a few years ago. But learning about how real world light works, breaking that down so to replicate those aspects in DS does go a long way for realism and more artistic non realistic renders.

    If you want to learn half of what I have forgotten then give up know...I haven't forgotten much. LOL Seriously given the right attitude for learning and TIME most people could learn this stuff. But it isn't all in one place. I am a Google junky now with looking up terms and their understanding. If you have artistic backgrounds then you need to concentrate on is how to use the software/tools. For me I have to learn the artistic side which I find hard all the time.

    Composition is another thing I concentrate on but is it more by eye than following rules to the greater extent. I do try to place the focal point on one of the rules of thirds focal points and the rest I try to balance the image doing so by eye.

    Funny you should mention the children and I only realised a few days ago that everyone represents and part of me when I was a kid, either by direct comparison or in some way wanting what is portrayed. No I not telling which ones and which. :P The cat I would love to redo with LAMH (Look at my Hair) plugin, when I get it. I have Garibaldi but I don't like the obj export and I have seen how the Fur from LAMH translates into Vue.

  • laststand@runbox.com[email protected] Posts: 866
    edited December 1969

    Szark said:
    For me I have to learn the artistic side which I find hard all the time.


    Robert Williams (I'm a fan) said, "Thank God I never went to art school." Art school can do as much harm as it does good. The great thing about art is, nobody needs a Master's Degree to know what they like. They look at your stuff, and they like it, or they don't. And people like you don't need a formal education to create it, either.


    Seriously given the right attitude for learning and TIME most people could learn this stuff. But it isn’t all in one place.

    There's an understatement. I lament the hard times documentation, books, and our language in general have fallen upon, and it has taken me some effort to get past this. But - that's why this forum is so valuable. Without help from people like you, I wouldn't live long enough to become fluent in 3D CG. As it is, if I work hard, I have a chance.

    As for attitude, two sayings have always helped me:
    1.) You don't need to know everything, you just need to know where it's written down
    2.) When you get around someone who knows more than you, learn.


    The cat I would love to redo with LAMH...

    Your cat is great! I would say, do a different cat!
    ..............

  • SzarkSzark Posts: 10,634
    edited June 2014

    I have said to other folks that I am glad I haven't had any training to be honest. Another conversation centred on having/getting a style and I said I don't want that. I want to be free to make any sort of image I want without pigeon holing myself. But I would like some education in a few things.

    I know it wasn't meant that way but I don't care if others like my art, I don't mean that in a nasty way, yes it is nice that others do but it isn't the be all. Like many I am my worst critic.

    Cool sayings and I see that you should take to this nicely. Great attitude. I only help if and when I can but I do get enjoyment from it when I see people benefiting from it, gives me a buzz to be honest.

    Cat yeah that is a very good idea thanks I will do that.

    Post edited by Szark on
  • TJohnTJohn Posts: 11,153
    edited December 1969

    I don't have any particular style either. My thought processes are much too chaotic for that. :lol:

  • SzarkSzark Posts: 10,634
    edited December 1969

    lol tell me about it.

  • SzarkSzark Posts: 10,634
    edited December 1969

    Taking all the comments from here, dA and my Vue gallery on board I got to work redoing this image http://www.daz3d.com/forums/discussion/2765/P450/#617191

    It also helped getting Capturing the Brilliance of Light tutorial by QuadSpinner which I was lucky enough to be gifted to me. A big thanks to giver of that gift.

    Adding to the previous list of credits the Grave Stone was made by Laticis (Thanks man), the sunken Boat from [url= http://www.daz3d.com/smugglers-keep]Smugglers Keep and Ivy made with the free [url= http://graphics.uni-konstanz.de/~luft/ivy_generator/]Ivy Generator

    Born_to_be_Wild_Take_2.jpg
    2000 x 1125 - 4M
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