Carrara Challenge 45: Extinction and De-extinction! Less than two days to go!

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  • VIArtsVIArts Posts: 1,499

    The Last

     

    Fix this, add that...

  • HeadwaxHeadwax Posts: 9,987
    MAJourney said:

    The Last

     

    Fix this, add that...

    Nice work MaJourney, simple and stark and straight to the point - if you pardon the pun

  • VIArtsVIArts Posts: 1,499
    edited February 2019

    Well, now I'm having issues with my hdri being too dark for some reason. no other lights. it was bright once

    Post edited by VIArts on
  • VIArtsVIArts Posts: 1,499

    Shaders changed, HDRI aqdded, camera moved

  • StezzaStezza Posts: 8,050

    some rim lighting will make it awesome... great angles yes

  • Bunyip02Bunyip02 Posts: 8,585

    some rim lighting will make it awesome... great angles yes

    +1 yes

  • VIArtsVIArts Posts: 1,499

    you mean lighting from behind the figures pointed at them? no way i can brighten those trees, they're the hdri. i go it from hdrihaven

  • VIArtsVIArts Posts: 1,499
    edited February 2019

    octane version

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  • Bunyip02Bunyip02 Posts: 8,585
    MAJourney said:

    you mean lighting from behind the figures pointed at them? no way i can brighten those trees, they're the hdri. i go it from hdrihaven

    A very nice Rim-light setup by Vyusur :- https://www.daz3d.com/forums/discussion/comment/3702061/#Comment_3702061

  • VIArtsVIArts Posts: 1,499
    MAJourney said:

    you mean lighting from behind the figures pointed at them? no way i can brighten those trees, they're the hdri. i go it from hdrihaven

    A very nice Rim-light setup by Vyusur :- https://www.daz3d.com/forums/discussion/comment/3702061/#Comment_3702061

    which of those 4 lights in the scene  make up he rim light? i'm still ignorant...

  • Rim light, that sounds naughty devil

  • StezzaStezza Posts: 8,050

    depends which side you want the rim light to appear on the model.. what I do is use a distant light and for eg. I would set it opposite the camera and to the left pointing at the subjects and have the subjects only selected in the light.. I then crank up the brightness to 150 or more and turn shadows off..

    as well as this you then need a fill light set around anywhere between 40 to 70 with a colour variant ( to your liking ) which points to the front of the subjects with soft shadows and I also use another ambient light positioned under and in front pointing up at the subjects set around a strength of 5 to 20 with a colour set to a dark brown also with soft shadows.

    then I adjust the rim light position to get a rim of light on the subjects that I like...

    hope this helps you smiley

  • Bunyip02Bunyip02 Posts: 8,585
    edited February 2019
    MAJourney said:
    MAJourney said:

    you mean lighting from behind the figures pointed at them? no way i can brighten those trees, they're the hdri. i go it from hdrihaven

    A very nice Rim-light setup by Vyusur :- https://www.daz3d.com/forums/discussion/comment/3702061/#Comment_3702061

    which of those 4 lights in the scene  make up he rim light? i'm still ignorant...

    Stezza's setup sounds very nice as well

    3 Point Lighting ( from Jeremy Birn's "Lighting & Rendering" Third Edition - Publishers "New Riders" - ISBN-13: 978-0-321-92898-6, highly recommend this book to anyone doing renders with lighting setups !!! )

    Key Light - main illumination defining angle of lighting. Brighter than other lights, casts darkest shadows

    Fill Light - softens & extends illumination of key light, makes more of subject visible

    Rim Light - creates defining edge to visually seperate subject from background

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  • VIArtsVIArts Posts: 1,499
    edited February 2019

    JFYI, I'm visualy impaired, so there are things my eyes don't pick up easy. Just ask Wendy how many times I've bugged her about which texture is what color or "WTH is that?" lol That's not killing the artist vin me though, so if you see something off in my renders, I'm wide open to feedback.

     

    Here's what i did with lighting

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  • TynkereTynkere Posts: 834
    edited February 2019

    Have some catching up to do.  In no particular order & hope I didn't miss anyone.

    MAJounrney - Three hour marathon class on terrorism sounds like academic terrorism. : 0 !
    Nice idea about eagle and title of “Last One.”  Be interesting to see what you do with light.       

    Stezza - Manta rays & plastic pollution.  That’s a good one.  Someone should make a plastic water bottle then make an island of the things.  “Pacific garbage patch” and bleaching of coral reefs probably not a good sign.  Heard one of them is them is larger than some islands in the pacific.

    Diomedes - Think I might’ve mentioned it before, but “Cato” has knocked it out of the park in my opinion.  Something about his eyes and facial expression.  Amazing!
    And to think you’re not finished with garden patch project...

    Headwax - gods the texture on Neanderthal and eye reflections.  Sheesh!  Something tells me you’ve been at this for a while.
    1930’s Man and also chimp couple.  Wow...  Hopefully we have a little more than 20 years.  Nice little touch in newpaper. :)

    UnifiedBrain - Chuckle.   Fun one about dinosaurs-- everyone likes dinosaurs-- and everyone can relate to rocky relationships!  He's got an even bigger one headed his way.  Clever!

    ed3D -  Thanks!  I’m not very good at titles.  Started out as ‘Big Yellow Taxi’ because it reminded me of the song, but now sure people would make the connection.  Good point.  Need to think of one.

    DuDu - Hope I don’t come off as arrogant, but as Headwax said, extinction is a serious business.  I used to work at a small ad/marketing firm for newspapers & local magazines until internet put them out of business.  Seal render is brutal and to the point.  If people don’t ‘get’ cartoons or even bulldozing koalas-- maybe a more direct approach.  Like the added touch of a whaling harpoon.  Very effective in my opinion.

    Post edited by Tynkere on
  • HeadwaxHeadwax Posts: 9,987

    thanks Tynkere , you are a very welcome addition to our community. Smart with talent ;)

  • TynkereTynkere Posts: 834
    edited February 2019

    So taking a break from exploding footwear by doing another challenge render.  Clubbed seal gave me the idea.

    I wanted to do something ugly and revolting this time.  As “Headwax” has said, it’s a serious topic.  Maybe my feel good 'mom and kiddo child playing at park' just doesn’t cut it.  

    How would I make the water look even more slimy and disgusting?   Be nice if could add prismatic oily sheen to water.  Discovering water is hard to do in Carrara.  : 0 !

    Anyway, second one hopefully speaks for itself about water pollution.  Also...

    Ravens & Crows are among the smartest of birds.

    This one might have been enticed by dead animals in a pond, but with toxic water-- it took a pass.

    Just How Smart Are Ravens?  (Find out at Nat Geo)

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  • TynkereTynkere Posts: 834
    edited February 2019

    thanks Tynkere , you are a very welcome addition to our community. Smart with talent ;)

    Obviously we crossed one another or board doesn't warn someone has posted.

    Anyway, thanks for encouagement.  Everyones been very patient with my rookie questions. 

    Water and material settings though.  My beginner's luck probably running out. ; )

    Post edited by Tynkere on
  • HeadwaxHeadwax Posts: 9,987
    Tynkere said:

    So taking a break from exploding footwear by doing another challenge render.  Clubbed seal gave me the idea.

    I wanted to do something ugly and revolting this time.  As “Headwax” has said, it’s a serious topic.  Maybe my feel good 'mom and kiddo child playing at park' just doesn’t cut it.  

    How would I make the water look even more slimy and disgusting?   Be nice if could add prismatic oily sheen to water.  Discovering water is hard to do in Carrara.  : 0 !

    Anyway, second one hopefully speaks for itself about water pollution.  Also...

    Ravens & Crows are among the smartest of birds.

    This one might have been enticed by dead animals in a pond, but with toxic water-- it took a pass.

    Just How Smart Are Ravens?  (Find out at Nat Geo)

     

    greetings yes cross posted happens all the time :) 

    wonderful viewpoint in this, great idea too

    disgusting water .... hmmm - texture map would be easiest - I think the dead frog goes a long way - that oil slick idea sounds like fresnel could do it somhow it will give rainbows I think???

    have a look at the last challenge there were some links to the properties of water like absorbtiopn which might help

    this is a nice pick of disgusting water here https://www.mtlblog.com/news/winnipeg-is-the-most-disgusting-city-in-canada-right-now

    water in carrara is easy once you have had a go - there are presets in the shader section

    but water is all about reflection, shinnyness and bump - I use alpha for the transparency as it is easier 

    try and make sure the water has something to reflect thats step i :) looking forward to seeing what you come up with - yes Raven's are smart ... I was o ne once ;)

     

  • VIArtsVIArts Posts: 1,499
    edited February 2019

    it's not just a bird, its not just a big bird, it's a...lightning bird?

     

    the hdri sky is too bright for me to see the length tho

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  • Bunyip02Bunyip02 Posts: 8,585
    edited February 2019
    MAJourney said:

    it's not just a bird, its not just a big bird, it's a...lightning bird?

     

    the hdri sky is too bright for me to see the length tho

    Can you try changing the colour of the lightning so it stands out from the HDRI ?

    Was going to suggest a red colour but if you are colour blind you might have trouble seeing that. Any colours that you can see well ?

    Also a fill light in front of the bird that illuminates just the bird to bring out the details might be of help to the scene.

    Another thing, can you adjust the bird's legs so they are pointing at the 2 humans rather than the ground?, might add a bit of action drama to the scene if you can.

    Post edited by Bunyip02 on
  • HeadwaxHeadwax Posts: 9,987

    HI MAJourney  you can drop in a new layer in photoshop - fill it with blue (light) (maybe graduated from blue at top to white at bottom)  and then change the parameter to darker colour, then adjust the opac ity of that layer 

    that will take the brightness from the sky

    lightening from mouth looks terrifico

    good idea about the claws Bunyip02

     

  • TynkereTynkere Posts: 834
    edited March 2019
    MAJourney said:

    it's not just a bird, its not just a big bird, it's a...lightning bird?

    The Phoenix?  Some say there’s a bit of truth, or at least a lesson in every myth.  : )

    ---

    @Headwax
    Thanks for the help.  Lifted H2O settings from a Tango Alpha’s “Medieval Hall & Garden DS.”  Tweaked them a little, and added suggested normal map from it.  Suggested .jpg sky backdrop and have better color along with shadows.  Obviously still needs improvement but I learned a lot participating in the challenge.  

    best 


    Edit: March 13

    noticed fish looked like it was floating, so used PS to add shadow to it.

     

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  • Bunyip02Bunyip02 Posts: 8,585
    Tynkere said:
    MAJourney said:

    it's not just a bird, its not just a big bird, it's a...lightning bird?

    The Phoenix?  Some say there’s a bit of truth, or at least a lesson in every myth.  : )

    ---

    @Headwax
    Thanks for the help.  Lifted H2O settings from a Tango Alpha’s “Medieval Hall & Garden DS.”  Tweaked them a little, and added suggested normal map from it.  Suggested .jpg sky backdrop and have better color along with shadows.  Obviously still needs improvement but I learned a lot participating in the challenge.  

    best 

     

    Looking great, love the extra rubbish in the scene - definately adds to it !

  • Tynkere said:
     

    @Headwax
    Thanks for the help.  Lifted H2O settings from a Tango Alpha’s “Medieval Hall & Garden DS.”  Tweaked them a little, and added suggested normal map from it.  Suggested .jpg sky backdrop and have better color along with shadows.  Obviously still needs improvement but I learned a lot participating in the challenge.  

     

    That looks terrible!  In other words, nicely done. :)

    And thanks for the good words on my render.

     

  •  

    Image may contain: people sitting and indoor

     

    Just ridiculous.  Such skill.

  • DUDU said:

    Nice work everybody!

    Here is a second shot for my project.

    I have a few difficulties to make a realistic blood in the snow but it's a work in progress.

    Thank you Pam for your explanation (one more time...) to show the image in full size, we must also set a maximum of 800 to keep the good proportions.

    DUDU, terrific render!  Always great to see you in the Challenge.

  • MistaraMistara Posts: 38,675

    still waiting for idea ...  the extinction of analog?

  • MistaraMistara Posts: 38,675

     

    Rim light, that sounds naughty devil

     

    rimmer smiley

  • ed3Ded3D Posts: 2,180
    edited February 2019
    Tynkere said:
    ed3D -  Thanks!  I’m not very good at titles.  Started out as ‘Big Yellow Taxi’ because it reminded me of the song, but now sure people would make the connection.  Good point.  Need to think of one.

    _alright then ,   you're welcome

    _Extinct Vehicle_  or something like that

    Post edited by ed3D on
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