Show Us Your Bryce Renders Part 11

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Comments

  • HoroHoro Posts: 10,128

    mermaid - thank you. Your new space render looks very good. Hard to believe it took so long to render, there must be a lot of transparency.

  • mermaid010mermaid010 Posts: 5,003

    Thanks Horo, maybe it's the water and I had reflection correction enabled.

  • HansmarHansmar Posts: 2,757

    I see a lot of great space scenes. I really like the Saturn one by Mermaid, even with the 'cheat'. Better a good cheat than a bad render.

    adbc, Though it is fantasy, I also find your render very spacy (maybe too much cake?)

    Horo, excellent landscape, as usual, but not so easy to achieve every time, I feel.

    Mermaid, wonderful view in your last one. And a great sky as well.

  • HoroHoro Posts: 10,128

    Hansmar - thank you.

  • adbcadbc Posts: 3,103

    mermaid : beautiful space scene, the sky, the moon, the water and of course the Herminio Nieves model fit well together.

    Hansmar : thank you.

     

  • mermaid010mermaid010 Posts: 5,003

    Thanks Hansmar and Adbc

  • HoroHoro Posts: 10,128
    edited May 2021

    A self made terrain with a material from the High Resolution Terrains 3 set with a bit of green specular. The stars and the galaxy are from the Space Construction Kit, the sky and light by the Gascloud_B01 HDRI (never published). In front of the camera the EWL (extreme wide-angle fisheye lens) from Lenses and Filters. The camera looks up and the EWL covers from the zenith down to 35° below the horizon.

    Exotic Sky

    ExoticSky.jpg
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    Post edited by Horo on
  • adbcadbc Posts: 3,103

    Horo : awesome image, great EWL effect. I still did not get around the use of lenses and filters that I bought end 2020.

  • HoroHoro Posts: 10,128

    adbc - thank you. Just ask about EWL/GWL, I'm glad to help you.

  • mermaid010mermaid010 Posts: 5,003

    Wow Horo an amazing result, superb render

  • HoroHoro Posts: 10,128
    edited May 2021

    mermaid - thank you.

    Just for the fun, I removed the EWL and put the Spherical Mapper in front of the camera that now looks foreward and not up but is still at the same position, just a bit higher above the ground - and I removed the stars.

    Exotic Sky Pano

    ExoticSkyPano.jpg
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    Post edited by Horo on
  • mermaid010mermaid010 Posts: 5,003

    Wow fantastic render Horo

  • adbcadbc Posts: 3,103

    Horo : excellent render, the sky is awesome.

    Thanks for the offer on the EWL, I think I should first try to  find out for myself at least how it works, did read the explanation thought it was a bit complicated and forgot about it. It certainly needs a bit more effort from myself. If I have questions I certainly will ask.

  • HoroHoro Posts: 10,128

    Thank you mermaid and adbc.

  • HansmarHansmar Posts: 2,757

    Horo, two lovely renders again.

  • HoroHoro Posts: 10,128

    Thank you Hansmar.

  • HoroHoro Posts: 10,128
    edited May 2021

    A displaced sphere with a bit of transparency and reflection in the world centre. The Filigree2_SC HDRI from Inside and also on the outside. The camera with the EWL is also in the centre (view angle 300 degrees).

    Vortex and Pot

    VortexOverPot.jpg
    1200 x 960 - 313K
    Post edited by Horo on
  • HansmarHansmar Posts: 2,757

    Horo, spectacular abstract.

  • mermaid010mermaid010 Posts: 5,003

    Horo - Wow I agree truly spectacular abstract

  • adbcadbc Posts: 3,103

    Horo : I agree with Hansmar and mermaid : really spectacular !

  • HoroHoro Posts: 10,128

    Thank you Hansmar, mermaid and adbc.

  • HoroHoro Posts: 10,128
    edited June 2021

    The terrain was made with the same texture from the library as the abstract above and has a material from the Vegetation set. It is within a fading mirror box, ambient light by an unpublished clear sky dome HDRI and the shadow casting clouds from Object Clouds 2D & 3D.

    Green Expanse

    GreenExpanse.jpg
    1200 x 795 - 225K
    Post edited by Horo on
  • mermaid010mermaid010 Posts: 5,003

    Horo - very nice landscape the sky and lighting is perfect.

  • adbcadbc Posts: 3,103

    Horo : I agree with mermaid, very beautiful !

  • HoroHoro Posts: 10,128

    Thank you mermaid and adbc.

  • Dan WhitesideDan Whiteside Posts: 497
    edited June 2021

    Hello fellow Brycers! Hope everyone is well. Your image posts are most impressive and always very enjoyable.
    Here's one from me: “Salvation Stone"
    Based on the “Alien Lands” environment by Ant Farm. G2 male, outfit and pose from DAZ3D. Deep Space HDRI background by Horo.
    Primary illumination by a large dome light, inward  facing, surrounding the whole scene. The sun provides some back light as does the Sky IBL. Rendered with Normal AA, about 2 hours.
    Thanks for taking a look!
    Bryce Gallery: https://postimg.cc/gallery/10dulcbue/
    Voyager 4 Gallery: https://postimg.cc/gallery/16xw3g6au/

     

    Salvation_stone.jpg
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    Post edited by Dan Whiteside on
  • Dan WhitesideDan Whiteside Posts: 497
    edited June 2021

    And another one: "Smugglers Villa".
    A hodgepodge of objects I created but never used or sometimes even finished.
    The  villa, flying saucer thang, and rigging platform created in Modo. Villa textures from CGTextures. Smugglers yacht by 1971s and 2 G2 males from DAZ3D. 3 Bryce terrains comprise the bass island. Sky HDRI by Horo. XFrog trees,
    Illuminated by the sun and use sky IBL. Normal AA render-a little under two hours to render.

    Bryce Gallery: https://postimg.cc/gallery/10dulcbue/
    Voyager 4 Gallery: https://postimg.cc/gallery/16xw3g6au/

     

    Smugglers_villa.jpg
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    Post edited by Dan Whiteside on
  • adbcadbc Posts: 3,103

    Dan : two excellent images, outstanding work !

  • HoroHoro Posts: 10,128

    Dan - Salvation Stone is extraordinary, very well done. Smugglers Villa as a ship itself is a very great idea, I like how it turned out and the detail of the lady on the balcony.

  • mermaid010mermaid010 Posts: 5,003

    Dan - wow two amazing renders, both are superbly done, awesome modeling

This discussion has been closed.