Carrara Challenge #55 - The Seasons - Last Minute Entires

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  • DiomedeDiomede Posts: 15,182
    edited November 2020

    I have an idea for an entry.  Seasonally, Bison create pits to wallow. It helps shed their winter coat and gather dirt and dust to protect against ticks, fleas, and other pests, among other uses.  I am going to create a scene with some grazing bison along with a bison or two in wallowing pits.

    I'm in the early stages but here are the assets I am gathering and creating.

    1) Terrain object - Creating a plain with wallowing pits - In an image editor, I created heightmaps, opacity maps, and distribution maps.  I stacked the heightmaps in the terrain editor at very low altitudes along with erosion filters for rain and wind (also set very low).  The result is a smooth, undulating, pitted meadow.  I used a zero edge filter but the combined altitude is low enough not to matter much.

    2) Terrain shader - replace terrain shader with a multichannel mixer.  One shader is for the grass.  The other is for the wallowing pits.  For the mixer blender, can use version of map for pit locations but all black and white.

    3) Plants - trees are combination of my freebies at sharecg along with some from Howie and Dart's sets.  Grass is Mmoir's repli-grass product.

    4)  2 Replicator distributions - Trees replicator is a map with black center and white back edges.  Grass replicator is version of same map for wallowing pit terrain shader.

    5) - animals - bison by AM.

    6) - Yet to be determined - final camera angle, bison placement, distant environment, sky, etc.

    aa01 basic setup terrain and some plants.jpg
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    aa02 heightmaps distribution maps and opacity maps.jpg
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    aa03 terrain modeler stacked terrains plus erosion.jpg
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    aa04 erosion rain very low.jpg
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    aa05 erosion wind very low.jpg
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    aa06 one more stacked terrain circles very very low.jpg
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    aa07 terrain shaders mixer of two mixers driven by circle map.jpg
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    aa08 test render terrain no replicators.jpg
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    aa09 surface replicators.jpg
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    aa10 grass replicator mmoir repligrass.jpg
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    aa11 distribution map replictor for grass in control by shader.jpg
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    aa12 test render with replicators.jpg
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    aa13 animal bison by am in content library.jpg
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    aa13 test render with replicators.jpg
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    Post edited by Diomede on
  • DiomedeDiomede Posts: 15,182
    edited November 2020

    Here is a reference pic from Oklahoma. It is about 2300 kilometers from Oklahoma City, Oklahoma to Butte, Montana so the environment for American buffalo varies a bit.  I will need to add some more replictors and make some other adjustments.  I will move the camera closer to a wallowing pit.

    aa14 reference photo in Oklahoma.jpg
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    Post edited by Diomede on
  • DiomedeDiomede Posts: 15,182
    edited November 2020

    One more reference pic just to show that the animals really do scrape a pit in the plains.

    aa15 wallowing pit referencfe.jpg
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    Post edited by Diomede on
  • you have that looking pretty close to the picture yes except of course no sky yet wink

  • DiomedeDiomede Posts: 15,182

    you have that looking pretty close to the picture yes except of course no sky yet wink

    Thanks.  Long way to go.  I either need to add underbrush around the trees or remove the trees.  Lot more decisions to make; but then again there is a lot of time.

    I will probably render out a separate image for distant mountains and sky to be inserted in the backdrop channel.

  • StezzaStezza Posts: 8,113

    the things you learn about bovines by using Carrara ~ better than the nature channel yes

    buffalo are bovines aren't hey.... hmmm .... surprise

  • Bunyip02Bunyip02 Posts: 8,688

    Stezza - Oh What a night is another classic !!

    Headwax - thanks for the comments, lightning is Flinks Sky Storm and Lightning by Flink - renderosity. Love your rain scene, splashes definately add to it !!!

    Diomede - Buffalo scene is looking great so far !!

     

     

  • DiomedeDiomede Posts: 15,182
    edited November 2020

    Thanks for the comment, Bunyip.  I hope you have gotten your forum image posting issues resolved.  

    WIP for the backdrop for the bison.  Combining a couple of different ways for distant terrain.  I don't expect most of the foreground grass to be visible, or even some of the midground hills.  But we shall see.

    1) Foreground grass is just Carrara hair grown on a vertex grid.  The grid is then duplicated a few times and translated back.  An infinite plain serves as the grassy ground.

    2) Midground hills are a Carrara terrain from a heightmap I drew in an image editor and applied some filters to.  For the forest on hills, I duplicated the terrain, added a noise filter in the terrain modeler, textured it green and translated slightly down and to the side.  Hopefully, the result looks like distant trees on the lower and southern slopes.

    3) Distant mountains are Carrara terrains with more complicated shaders.  I used elevation filter in a shader mixer to create the snow line.  I also duplicated the terrains, colored brown, and moved slightly to the left so that the white 'snow' would be primarily visible on the nothern faces.

    aa01 background scene setup.jpg
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    aa02 duplicated terrain.jpg
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    Background Render 01.jpg
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    Post edited by Diomede on
  • DiomedeDiomede Posts: 15,182
    edited November 2020

    WIP - combined - here is an attempt to combine the images by putting the mountains in the backdrop of the wallowing pit scene.

    combined 01.jpg
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    Post edited by Diomede on
  • that really looks awesome Ted yes

  • StezzaStezza Posts: 8,113
    edited November 2020

    +1

    coming along nicely yes

    Season's Greetings laugh

    a quickie I slapped together after seeing similar on FB ... eeeek!

    QuarantineElf.png
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    Post edited by Stezza on
  • DesertDudeDesertDude Posts: 1,238
    Diomede said:

    Great start, Stezza and Bunyip.

    The attached is not an entry.  For many years, on December 15th, I had a beer across from this fountain.  It is the Temperance Fountain, in honor of America's experiment with prohibiting alcohol sales.  Won't be having my toast for repeal of prohibition this year.  sad

    Cool render Diomede, with an interesting story and history!

  • DesertDudeDesertDude Posts: 1,238
    Stezza said:

    some may not get this one.... so, have accompanying video  wink

    Oh! What a Night

    basic scene setup used Catoon and Daz Dog morphed .. props from Daz and HW3D postwork in PSE20

    Haha Stezza, love the dog's expression. Amn that walking cat...something looks wonderfully creepy about that cat. smiley

  • DesertDudeDesertDude Posts: 1,238
    Headwax said:

    this is winter using that rain thingy I made last year - some of the larger raindrops are bit harsh , might have to dull them down - i was suprised how well the splashes turned out

     

    thread here if you missed the car file - sorry the how to images have vanished - pita  Carrara Rain Storm - Free to Carrara Users - beta released (updated) - Page 2 - Daz 3D Forums

    i used vwd to drape the cloaks and add a little wind effect

     

    Fantastic image Headwax - raindrops and splashes look great! I like that green / blue color for the ground with the warmly lit buildings in the back. Great silhouettes of the figures. yes
    That's funny, I found and downloaded your rain storm files to look at when I was deciding the challenge theme.  Genius work you make there.

  • DesertDudeDesertDude Posts: 1,238
    Diomede said:

    WIP - combined - here is an attempt to combine the images by putting the mountains in the backdrop of the wallowing pit scene.

    This is great Diomede and developing nicely!
    Thank you for the explanations - great planning and use of maps for distribution and shaders. Using noise to create trees on the distnat hills - awesome! yes
     

  • DesertDudeDesertDude Posts: 1,238
    Stezza said:

    +1

    coming along nicely yes

    Season's Greetings laugh

    a quickie I slapped together after seeing similar on FB ... eeeek!

    Tee hee Stezza, nice job. Hope that little guy is okay for twelve days in there. cheeky

  • UnifiedBrainUnifiedBrain Posts: 3,588
    edited November 2020

    It's Always Hunting Season on Urgot's Planet

    Wendy clued me in to the League of Legends freebies (OBJ) a few months ago.  These are amazingly detailed models, but not super easy to use.

    I had a play with Urgot a while back.  I changed out a weapon, and added some displacement grunge with Carrara paint. (mostly luck)

    Coloring was almost all by light, as there are no UVs.  No Postwork

    It's Always Hunting Season.png
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    It's Always Hunting Season Carrara Setup.JPG
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    Post edited by UnifiedBrain on
  • Headwax said:
     

    When DesertDude announced the Challenge theme, the first thing I thought of was your Carrara Storm product.  I hope to have a play in it if there is time.  It is one of the best and most useful products I have ever experienced in Carrara.  Great to see your masterful examples.

  • UnifiedBrainUnifiedBrain Posts: 3,588
    edited November 2020

    Some very interesting renders posted so far.

    Bunyip, great lightning, lambs and Santa.  I hope that you get your posting issue resolved quickly.

    Stezza, so far your ideas are a little over my head.  smiley  But the renders look awesome, as usual.

    Diomede, of all the things you could have picked for a seasonal theme, a bison pit was not on my radar.  But it looks excellent so far. yes

    DesertDude - ???  I figure that you have some great idea for this theme.  Can't wait.

    Hope that others join in!

    Post edited by UnifiedBrain on
  • WendyLuvsCatzWendyLuvsCatz Posts: 38,289
    edited November 2020

    It's Always Hunting Season on Urgot's Planet

    Wendy clued me in to the League of Legends freebies (OBJ) a few months ago.  These are amazingly detailed models, but not super easy to use.

    I had a play with Urgot a while back.  I changed out a weapon, and added some displacement grunge with Carrara paint. (mostly luck)

    Coloring was almost all by light, as there are no UVs.  No Postwork

     very cool render of Urgot yes

    they have UV's just not shading domains

    you can in UV view  select islands and pop over to model view and under global create some
    is a tad tedious but doable

    Also you can import Urgot in bits and create a heirarchy with IK

     

    Post edited by WendyLuvsCatz on
  • Headwax said:

    this is winter using that rain thingy I made last year - some of the larger raindrops are bit harsh , might have to dull them down - i was suprised how well the splashes turned out

     

    thread here if you missed the car file - sorry the how to images have vanished - pita  Carrara Rain Storm - Free to Carrara Users - beta released (updated) - Page 2 - Daz 3D Forums

    i used vwd to drape the cloaks and add a little wind effect

     

    Oooo. This is really cool. I'm off to grab that rain thingy. :)

     

  •  very cool render of Urgot yes

    they have UV's just not shading domains

    you can in UV view  select islands and pop over to model view and under global create some
    is a tad tedious but doable

    Also you can import Urgot in bits and create a heirarchy with IK

    Thanks Wendy.  Easier for you to use than me. :)

  • StezzaStezza Posts: 8,113
    edited November 2020

    It's Always Hunting Season on Urgot's Planet

    Wendy clued me in to the League of Legends freebies (OBJ) a few months ago.  These are amazingly detailed models, but not super easy to use.

    I had a play with Urgot a while back.  I changed out a weapon, and added some displacement grunge with Carrara paint. (mostly luck)

    Coloring was almost all by light, as there are no UVs.  No Postwork

    if you have Hexagon then you can import into that and then save out as a Carrara file and open in Carrara and colour it in and remove stuff   wink

     

    urgot no body.png
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    Post edited by Stezza on
  • StezzaStezza Posts: 8,113
    Headwax said:

    this is winter using that rain thingy I made last year - some of the larger raindrops are bit harsh , might have to dull them down - i was suprised how well the splashes turned out

     

    thread here if you missed the car file - sorry the how to images have vanished - pita  Carrara Rain Storm - Free to Carrara Users - beta released (updated) - Page 2 - Daz 3D Forums

    i used vwd to drape the cloaks and add a little wind effect

     

    your raindrops are falling great with some terific splashes 

    it's like it's Johnny Farnham before and after yes

  • DiomedeDiomede Posts: 15,182

    Thank you for the comments, DesertDude, Stezza, Wendy, UnifiedBrain, and Bunyip

    - UB - Very cool hunting season image.  Thanks for reposting the link to the League of Legends thread.

    Stezza said:

    +1

    coming along nicely yes

    Season's Greetings laugh

    a quickie I slapped together after seeing similar on FB ... eeeek!

    Quarantine for twelf days, but better watch out for the Twelf Night!!!

  • GipsGips Posts: 44
    edited November 2020

    Post edited by Chohole on
  • DesertDudeDesertDude Posts: 1,238

    It's Always Hunting Season on Urgot's Planet

    Wendy clued me in to the League of Legends freebies (OBJ) a few months ago.  These are amazingly detailed models, but not super easy to use.

    I had a play with Urgot a while back.  I changed out a weapon, and added some displacement grunge with Carrara paint. (mostly luck)

    Coloring was almost all by light, as there are no UVs.  No Postwork

    That is awesome looking UnifiedBrain! If you hadn't mentioned it I would never has guessed it was colored by lights. Well done...and quite menacing. yes

  • DesertDudeDesertDude Posts: 1,238
    edited November 2020

    What a gorgeous image an error has occured! I don't know what you did to the bottom image but it glows with sumptuous warmth.

    Post edited by Chohole on
  • DesertDudeDesertDude Posts: 1,238
    DesertDude - ???  I figure that you have some great idea for this theme.  Can't wait.

    Hope that others join in!

    I have two ideas I started (barely), but ya'll know me I work at the speed of molasses. frown

  • StezzaStezza Posts: 8,113
    edited November 2020

    that's what it's like here today... hot ( 40c/110f ) and the water looks inviting to cool off yes

     

    Post edited by Chohole on
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