UltraScenery - new territory [Commercial]
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Thanks. A LOT of testing & fiddling with ratios of height, intensity & angle. Should be a decent starting point for other scenes.
Need to find those moss laden trees now.
Same issue with different HDRIs and the settings below:
HDRI ground level set to Auto - Yes
HDRI set to infinite sphere? - Yes
features: waterway 09
ecology: swamp 03
water: muddy billabong
Same setup / different camera positions in the scene: I have narrowed down the trouble spot to the circle in the below picture. Why that one boardwalk, though?
Wait! I'm confused... I just loaded US in DS and it says 1.3.0 accelerator friendly. I have not updated anything recently. Is there an update or not? And what needs to be installed?
See if you've something hidden in your DIM. This is what I have showing currently:
Take a look at the surfaces, particularly the Spec Roughness...
Got to play with the new sets some, plan on expanding on this but liked it as is also.
Heya Mary (memcneil70), I like this scene! It reminds me very much of growing up in North Idaho, the Pacific Northwest.
Maybe it's just me but I'm seeing the same 'shiny boardwalk' effect at the front tip of the boat and in other areas of the boardwalk too.
Lone Hunter
2021-03-15 21:45:49.381 Total Rendering Time: 1 hours 2 minutes 38.95 seconds
Click on image for full size.
Thanks, but I don't use DIM, so I really have no way of knowing when something is updated except the forum or because it breaks.
I really like this, Doc. I keep forgetting that landscape can also be used as a backdrop for a beautiful composition. Nice work!
I was a bit suprised myself as I was sure it had said 1.30 the day before. So do you manually install?
Thanks. Can hardly wait until the PNW set gets released.
I'm trying to figure out a better method for compositing Daz USC scenes with Lightwave via FBX export, not so much for the geometry but the Cameras. Unfortunately, they're off by a few percent on the focal length. I can fiddle & get pretty close, but I'd rather have pixel accurate.
Very nice - seems like a long render time, are you CPU renderer (like me)?
My latest using one of the new features (Waterways 08) and willows.
Very tranquill and peacefull looking. The ducks are a nice touch, too.
Cheers,
Alex.
Barbult, I hope that's not your backyard...
No! Thank goodness it is not. It was taken at a zoo. I was safe behind a fence.
Thanks @Gogger, that is what is fun with US, the wonderful surprise when it renders!
@AnEye4Art, I chalk it up to humidity on the wood from the water and reflecting the HDRI. :-)
Mary
So sorry, I did not mean to distract from your beautiful picture, memcneil70. Not only do I have an eye for art, I also have an eye for some of the unintentional flaws in digital renders.
As far as I can remember that was a GPU render.
Has anyone else had the problem of new addons not showing up in the main script interface? The top one is mine.
Seems like the site had a hiccup and double posted that.
@Greybro, I'm not sure what you are demonstrating in those screenshots. Can you add some more explanation? You are on the Build tab. New addons, like the Features pack should show up in the Features tab and new addons like the Swamp should show up in the Ecologies tab. The first screenshot also shows that you do not have the Accelerator plugin active. Do you own it and have you installed it?
@Greybro I seen your post in the Tech Help forum and it mentioned something about using Connect? If so you nee to install with DIM. Check out this first post for some tips and tricks for US. Also it looks to me like you have not selected a Feature or Ecology thus the Build tab only shows the basics of the No Feature/Grasslands 1 selection.
I have intermittently had this problem when installing different add ons using DIM. That answer I found was to uninstall all of the US products and reinstall them all at one time. Also make sure that you are installing to the same product directory for all of the items.
Lastly, make sure that you've installed any of the required non-US products. I try to install those to the same directory as US just to be safe.
In my experience, UltraScenery will only look for features and ecologies in one place, not in each of your mapped content directories, so this makes some sense. I'm not sure what than one place is. Is it the first mapped content directory, or is it the content directory containing the UltraScenery script?
AnEye4Art - I explored the Boardwalks that are part of the US - Features Volume 3. I agree the shine/gloss is disappointing and unrealistic. The wood is weathered and should be rough. If you change the Glossy Color from white to a brown similar to the boardwalk colors the sheen is toned back. You can also boost the Glossy Roughness to 1.00. Unfortunately, the bump map found on some boardwalks cannot be applied to the other boardwalks. I purchased the add-on for the waterways, with little interest in the boardwalks, so I will be keeping it.
The boardwalk props that are named with USC Boardwalk in their name have a different surface/materials set up than those that have the lower case (usc Boardwalk) naming. (Maybe HowieFarkes can stop by and explain why they are different.)
Thank you, gitika1.