My Projects in 3D Digital Rendering

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  • RakudaRakuda Posts: 931
    edited April 2022

    A few more random renders from the last month awol.

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  • RakudaRakuda Posts: 931
    edited May 2022

    A few renders comparing a 3D figure scan with the Genesis8 figure. I tried to choose a similar outfit for comparison.

    Notable areas of difference are as follows:

    1. the muscle that bridges between the breast and the shoulder has somewhat different structure when the arm has fallen to the side. 
    2. Also, when the arm is down, the fatty tissue between the deltoid and the bicep is distorted outward leaving a bulge toward the outside that I don't find an adequate morph for.
    3. From the back also when the arm falls down, the tissue in the pit of the arm is compacted and the arm pit is lowered also the inner edge of the bicep is squashed inward but not so much for the Genesis 8 figure. This leaves the arm pit feeling a little high.
    4. The love handles actually drop into the hip a little bit higher in the rib cage in the real figure versus the Genesis 8. Thls leaves less volume in the hips up high. Not sure if this is to gracefully accommodate the weight mapping for bending?
    5. There is less volume on the inner curve of the upper thigh.
    6. I tried some morphs to get a little more natural fall of the glutes. Before morphing it was a little anti-gravity. 

    It makes an interesting comparison and hilights areas that would need adjustment in post-rendering in order to approximate reality.

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  • algovincianalgovincian Posts: 2,578

    Interesting study @Rakuda. Thanks for taking the time to post. For your next trick, how about a similar study with the G8 figure next to an actual picture of someone? Same methodology (trying to match clothing, lighting, pose, etc. as best as possible).

    Overall, I think the G8 figure looks really good. I agree with what you were saying about the fatty tissues in the armpit area. The thing that stuck out most to me off the bat, though, is the translucency/SSS on the fingers, nose and ears (not that I'm comparing it to the scanned figure - just in general). 

    Anyway, good stuff. Please keep it coming - cheers!

    - Greg

  • RakudaRakuda Posts: 931
    edited May 2022

    @algovincian For comparison, a folded arms pose is especially challenging. There is a lot going on  between the smoothing on the blouse and the crossing of the arms revealing enough of the hands and yet looking natural. I did not match the lighting of the source so much, but I could make an attempt.

    https://www.deviantart.com/jookpubstock/art/Portrait-003-pose-reference-816299189

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  • algovincianalgovincian Posts: 2,578

    Yeah the model's skin is thin and the folds in the armpit would require some dense geo. Maybe a denser geograft just in that area?

    - Greg

  • RakudaRakuda Posts: 931
    edited May 2022

    I do like using the scan for the ability to show in the same lighting in this render, but I do like the idea as suggested, of taking a photo as suggested and duplicating the lighting. Can try that as well.

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  • RakudaRakuda Posts: 931
    edited May 2022
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  • RakudaRakuda Posts: 931
    edited May 2022

    A mix of Labrador for Daz Dog 8 and Bully

    Some alternate color options

     

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  • RakudaRakuda Posts: 931
    edited May 2022
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  • RakudaRakuda Posts: 931
    edited May 2022

    Random Render of the day.

    Just  decided to see what I could assemble in a render for a few bucks

    Started with The Room . Wanted to put some sort of figure in it. Went with Monster Classics - The Hunchback by @Rawart but unfortunately, that  figure's morphs seem  to no longer work. It didn't seem to matter if I installed in DIM or in Daz itself.

    Was a little bummed. Usually don't buy morphs or anything at all for Genesis anymore, but I hoped. Looked like a fun character. At least the poses for the character worked.

    Here is a render, alas, no hunch...

    Looks  like I need to do another render and adjust the wet texture decal used above

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  • RakudaRakuda Posts: 931
    edited May 2022

    A scene from memory. I was out walking the dog at the park and the evening light shown down from under the trees casting  a light on only a spot pf the grass below.

    And for contrast a daylight render of the same scene.

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  • RakudaRakuda Posts: 931
    edited June 2022

     

    Just some poses for G2F because why not!

    Available here

    https://sharecg.com/v/99087/browse/21/DAZ-Studio/Genesis-2F-Pose-Set-Jackie-Poses

    They aren't perfect poses. Some were actually a bit of a challenge, but take them as they are. I make no guarantees.

    :)

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  • RakudaRakuda Posts: 931
    edited June 2022

    Figure in swimsuit outdoors

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  • RakudaRakuda Posts: 931
    edited June 2022

    #001 The Necromancer

    I like this new character The Necromancer. Lots of character in his posture and features.

    Looks like someone is doing some quality character building.

    Here below is a comparison of the standard character with a render of the HD features setting.

    HD Character

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  • RakudaRakuda Posts: 931
    edited June 2022

    #002 Model: Blaze with textures from Josephine 8

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  • RakudaRakuda Posts: 931
    edited June 2022

    The Fighter

    • The Necromancer
    • Pitbull Hair
    • Facial Hair and Short Hair for Genesis 8 Male(s)

    Does anyone know of any 3d cloth fist wraps for bare-knuckle boxing? That would be good to put on his fists.

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  • RakudaRakuda Posts: 931
    edited June 2022

    #003 Dog Walking on a Cloudy Day

    Environment: 1stB Brookside Path

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  • algovincianalgovincian Posts: 2,578

    Rakuda said:

    The Fighter

    • The Necromancer
    • Pitbull Hair
    • Facial Hair and Short Hair for Genesis 8 Male(s)

    Abe!

    Thanks for posting the resources used.

    - Greg 

  • RakudaRakuda Posts: 931
    edited June 2022

    #004 Homeless Man with His Bike

    A rough impression based on someone I passed on my way to work in the morning. I tried to approximate based on the image in my head.

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  • RakudaRakuda Posts: 931

    algovincian said:

    Abe!

    Thanks for posting the resources used.

    - Greg 

    Yeah @algovincian I was pleasantly surprised how much he looked like old Abe.

    ^__^

     

  • RakudaRakuda Posts: 931
    edited June 2022

    Render Resetting at 200 Iterations


    I have this render and it keeps getting to around 200 render iterations and then starting over at iteration #1. It has done so several times taking about an hour each time. Can't figure it out, but it is extremely frustrating. Not sure if it happens with some assets and not others? Perhaps I am not meant to render the Lake Muirné set.

    I have no lights in the setup, only an HDRi.

    Never got it fully rendered. only got as far as 150 iterations

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  • RakudaRakuda Posts: 931
    edited June 2022

    #005 Ultrascenery and Quick Iray Fog Presets

     

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  • FirstBastionFirstBastion Posts: 7,432

    Rakuda said:

    I do like using the scan for the ability to show in the same lighting in this render, but I do like the idea as suggested, of taking a photo as suggested and duplicating the lighting. Can try that as well.

     This is a great way to practice both custom posing and lighting setups. Where do the scans come from?

  • FirstBastionFirstBastion Posts: 7,432

    Rakuda said:

    The Fighte

     

    Does anyone know of any 3d cloth fist wraps for bare-knuckle boxing? That would be good to put on his fists.

     Honest Abe

  • Rakuda said:

    #005 Ultrascenery and Quick Iray Fog Presets

    Don't delete the attachment, that is what the inline version is referring to - you see it because there is a cached copy, but no one coming along later will see it.

  • RakudaRakuda Posts: 931
    edited June 2022

    Richard Haseltine said:

    Rakuda said:

    #005 Ultrascenery and Quick Iray Fog Presets

     

    Don't delete the attachment, that is what the inline version is referring to - you see it because there is a cached copy, but no one coming along later will see it.

    @RichardHaseltine I think the system must have automatically deleted them. I didn't delete them. I probably should not have attached png files. I think they were too big. I re-uploaded jpg versions and that hopefully won't be deleted by the admins.

    -rak

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  • RakudaRakuda Posts: 931
    edited June 2022

    FirstBastion said:

    Rakuda said:

    I do like using the scan for the ability to show in the same lighting in this render, but I do like the idea as suggested, of taking a photo as suggested and duplicating the lighting. Can try that as well.

    [...]

     This is a great way to practice both custom posing and lighting setups. Where do the scans come from?

    @FirstBastion Google user:  deep3dstudio 

    Post edited by Rakuda on
  • FirstBastionFirstBastion Posts: 7,432

    Rakuda said:

     user:  deep3dstudio 

    Thank you very much for the info.

  • RakudaRakuda Posts: 931
    edited June 2022

    #006 Le Danceur

     

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  • RakudaRakuda Posts: 931
    edited June 2022

    #007 Opportunity

    Zeus takes a moment to contemplate a culinary opportunity that is knocking.

    Used The Forgotten Park by Oskarsson and Zeus The Cat (inactive)

    I thought I would do another view from the cat's angle but little did I realize the structure of the facade would be visible.

    Still... it conveys the idea.

    :)

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