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Comments
Oh that's good. So good, actually, that my instinctive reaction was to try & clean my glasses to get rid of the mistiness.
Regards,
Richard
this looks very cool. I'm in process of installing right now and will give it a whirl.
OK -- first go with it - the new biomes, with the atmosphere 1. Too much repetition in the terrain, too many rocks on river edge, and could maybe use some additonal reeds or something, but a first step.
Nice
@paulawp (marahzen) That is a breathtaking render. It feels like a glimpse into a fairy world.
@daveso The landscape reminds me of the 'created landscapes' of the 1700s/1800s for the aristocracy in Europe who wanted to gaze on a specific outlook.
This was the one render I have been able to do in the past week. I can't figure out why I got a grey area on the horizon. This was done on my old laptop with a GTX 1080 and 32gb Ram. It took 3 hours to render.
Mary
Thank you Richard, I will be on the computer that worked on it tomorrow morning and will see if I can adjust it.
Much appreciated.
Mary
Horizon Height is a setting but is being a tad weird. I ran into this also but worked around it by having the high ground in the background. Normally, you can just lower it and get rid of that.
Thanks to both of you I found the settings I needed: SS Horizon Height and SS Horizon Blur which I had never paid attenion to before to my shame. I redid my render and am also attaching a snip of the settings. I was stationed south of Athens Greece in Glyfada at a time some of the trees were still growing back and you could see the ancient ruins sticking up around the neighborhoods and over the Adriatic. While Canadian Geese and Egyptian Ruins wouldn't be in Greece, the feeling is true to my heart. One more comment, for 20 years I drove east to west on Hwy 101 home from Santa Barbara until it turned north at Gaviota and the Pacific Ocean would blur out often like it looks like the render, except during storms.
This also gave me a chance to change the width to include the flock fully and the pose of Old Tang. So thanks for that too.
If im going to use a high camera angle and get the grey line i use ultrascenery xt to put in a horizon of hills ..... thats the easiest way. and the advantage of using xt to create the distant horizon is that you can move the xt land mass up down, or side to side without affecting anything else.
With XT and one of the new Atmosphere settings (sort of, as I've made some mods):
Unfortunately, I have issues that will persist until I finally get brave enough to upgrade my release Daz. My beta Daz doesn't properly use XT, and my release Daz is the 4.22 version that possibly takes hours to render a more complex image. This one was done in beta, sans the correct XT textures but with the haze and this setting it's less obvious.
Looks great...
this is a really great render.
Very cool! I wonder if he'll make more of these Petipet Alien Worlds available for UltraScenery
Just got round to trying out the USC2 Biomes Vol 2 - nice addition.
As Promiced the other products in my render settings set have landed in the store today, both in bundle format and as single products, simelar to the first rendersettings pack these are made specifically with Ultrascenery in mind but will of course work with any scene.
You can add clouds to them as illustrated below. Here ive used the desert ecosystem on the ultrascenery 2 terrain with reed bioms at water level to create a turn of the century river settlement. VDB Cloud sets added from my runtime in to the sky,.
Edit - the render setting here was Hades Town
Find Atmosphere Volume 2 - Mysterious Render Settings HERE
More atmouspheric render settings
Find Atmosphere Volume 3 - Utility Render Settings and Short Cuts HERE
lots of partial render settings to govern all sorts of things like shadow sharpness/ softness, light direction, fog height and much more....
Find and the bundle - saving your some more money HERE- Atmosphere Volumes 2 & 3 Bundle
I've seen them land, but are they supposed to be Editorial License? Because they are at the moment. The mods are making an inquiry about it.
Ive flagged it and asked for it to be changed, honestly i doubt its going to affect their usage as there is no 3d printing of these products, and they are , afterall subjective render settings so no copyright or other infringments can come of it realistically, but better make sure its in the proper box.
Thx, it's weird they are in there anyway - and it's probably a mistake, wouldn't be the first.
Saw them in my Ati email and went to the store right away. Just waiting to finalize my cart. The products look lovely in their presentations.
Its been flagged with QA who will have set up the pages, it might be a couple of days before they get too it but its all good
Wow to the images in those products, they are really stunning!
I need to learn so much more to be fully versed with all the Ultra scenery stuff
In my cart already ...
Great that assets for UltraScenery 2 are expanding:
https://www.daz3d.com/ultrascenery2--tree-pack-1
Thank you Howie. What a great gift!
UltraScenery2 - Tree Pack 1 | Daz 3D in my cart. Really interested in the maples.
Hi. Just a question (having eye problems and can't read any more thru these threads):
Are non-UltrasceneryXT products, such as UltraScenery2 - Tree Pack 1, (which is one of the items available today under the "Daily Holidaz Deal" deal), compatible with UltrasceneryXT?
I think it may be, because I purchased several other non-UltrasceneryXT products after buying UltrasceneryXT - so I assume I had researched this back then. But this product only states that it's compatible with US2.
Thanks for your info (future-responder), and thanks Mr. Farkes for these ominous products, which I swear I will someday open up and play with!
-Ken
This is my first render with the Beech Trees from Tree Pack 1.
Ken,
This product is designed to work with US2 only. US2 scenes, however, can be combined with USXT backgrounds to produce quite spectacular results.
Cheers,
Alex.
Nice image, @barbult