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Comments
It's not bad, Ivy! When I was just a "noob" at DAZ my animations wasn't that good, expecially because I never liked using AniMate and the AniBlocks!
I didn't like AniMate at first either but I think I'm getting the hang of things.
Yea I hated to see Nerds Leave too. .. I got tons of his products over the years, he had some great ani blocks if I remeber right I think someone said he was at 3dHive or maybe it was SM
Though a lot of his stuff does not work in daz anymore.. it does still work in poser 11. like the the dusty trail tool, blowing in the wind, morphiing rain. and wave on the beach, and waterfall tool,& the fire and smoke tool which the the fire and smoke tool will still work in 4.9 as will all his aniblocks walk style cycles.
This video has waves and a beach.. but this set does not work in the new daz version just in poser it stop working in daz after version 4.6
this video has a lot of ocean scenes using morphing waves. I was using the medusa as my ship model
The waves in "Beach Justice" looks very good! You used one of the old nerds' products?
Sometime ago I saw an old image of Her/his/their "Spray Maker" (Or so...), craved madly but never found anywhere...
A little curiosity, Ivy: for the falling girl in "Beach Justice" you used the "Come Down" script?
for when the guy pushed her down I didn't have any fall down Bvh or ani-blocks So i kind of cheated and made a fall down ani-block using 4 different poses from the Volley ball pose set in 45 keyframes. . it was actually a accident it came out as well as it did. But i have since added a drunken walk cycle by Ka to the fall down aniblock. and made it longer.
The same for the girl, when they push her down after chasing her?
Uhm... I should give a second chance to AniBlocks!
when i make a fairly complicated animation sequence I try to always remember to save the movements I made as a ani block for future use.. to make and save a ani block is fairly simple. but recreating difficult moves over and over not so much.
EDIT: I want to add that its fairly easy to use a bunch of poses from your pose packs to create animation with. just choose how long you need your animation sequence for and spread your selected poses out along the timeline accordingly to make the movements you will require, you will have to tweak a few things.but its a fairly simple way to start a complex movment there no scripts for.. .
It's a shame the waves stopped working. I'm gonna go kick a rock now out of jealousy. I'm gonna guess there's nothign else out ther.e I wonder if there are other products then.
I also hav to add, out of the blue, that mcasual's lag effect plugin is more than tempermental. I just spent hours trying to get it to lag. Blaarrrgh.
I thought the crow landed fairly well. Did you make that one?
Yea I custom key framed the crows and all my birds in any of my films.. there are few included poses with the bird sets. but no ani blocks for Ken Gillians Birds which is what I used in this animation.
if you have daz 3, then " On th beach" & wave tool still will work in that version of Daz.as well its still working in all versions of poser. it was made for poser7 and daz3Advance, so its fairyly old set
like those...
It actually looks way better than any of the simulated oceans I've seen from the Unity 3D Asset Store.
Yeah its ashame it does not work in this version of daz. I tired it again tonight. the wave nodes won't reconize the parenting of the water pane like it suppose to Soo i can't get the wave tool to operate to create a wave. the ripples morphs still work though so I still might be useable for a pond or something
Is this your beach set?
http://hivewire3d.com/waves-on-the-beach-poser.html
And a DAZ version: http://hivewire3d.com/waves-on-the-beach-daz-studio.html
Although if it doesn't work in 4.9 I shouldn't get it. But it's the first thing that popped up in a google search.
yea thats the one., It use to be sold here at Daz. but Nerds moved there with a couple other venders. And if you read the software compatibility version it says daz 3. and i tried the set it tonight and the water disk ripple morphs work but the wave tool does not work in daz 4.9
Man. It's a shame. I wonder why they left - but that aside. ARrrrgh... whyyy. It's like with Daz 4 the makers just decided to slowly begin phasing animation out. Which is a big mistake.
yea I bough wave on the beach here at daz
I got both versions back then too Daz and poser it was in 2011.
I think in 2011 I was still learning how to conform clothing.
I will need something like this for my planned animation project. Not the small ones I'm doing for practice. The real one. I've looked for hours and nothing. I tonwder, since the set says its a wave prop, if I could morph them the way I want using deformers.
it still works great in poser if you hsve poser
Even if I did have poser, poser can't render the same look I'm after. It does toon renders, sure, but not like what I've set up.
Ivy, I rewatched the ninja girl one... Wich light set you used for that?
I tried numberless sets and tried to do them by myself but never managed to obtain that uniform lighting like that, neither using the most expensive Uberlight set!
I always do my lights myself when i am creating animation. I create my own light mostly so i can control render times.
in my ninja beach justice one. i set up 4 distant lights one for each pole.set around 65% diffused with no shadow maps. I use one distant light as a sun source. and had that set at around 75% On , with no shadow maps. then I added 1 spotlight with a angel width of 100. and pointed & matched the spot light the same as what i had for the the sun same color and same 75% only this time i set the map settings to raytrace.. I did this because of the raytrace water texture it would have took for ever to render using the Sun distant light set at raytrace. it gave me the shadow effect i needed and i was able to shave off a lot of render time.
Uhm... That's very odd! When I try a similar setup I get an "overburst" effect on the scene... I'll try your and see how it looks.
Thanks, Ivy!
when your using your distant lights as ambient light source make sure to make set them to defused or you will get that over burst glow. sometimes you may need to add a little color to the spot light as well or adjust the spotlight more to match the same light as your sun.I ind most times the spotlight light light setting is a little lower by around 5% so if your sun is 75%. try 68 % or a little lower for your spot
I made two test scenes, the first with my standard lights (Developed after numberless attempts) and the second following Ivy's instruction.
The render time is almost the same but the result is quite different. Wich looks better on them?
i like the second one. using the spot light. good job :)
Cant's see the sky but on heavy cloudy day the 1st one (but character skin needs less shine) and for sunny day, the second.