[Released] Assembly Line Pose Automation Kit [Commercial]

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Comments

  • mats76 said:
    mats76 said:

    I noticed an issue with the updated script that you posted before, the G3 to G8 converted pose is missing rotation that the original pose has. For example one G3 pose had Y rotate 60 but when converted the rotation is missing. Does the new script I downloaded remove all direction and rotation movments intended for the pose when converted?

    Thanks in advance. 

    By default, with the new script, it no longer saves the translation and rotation on the figure (hip is fine).  I thought that was what you wanted.  If you want to save the rotation/translation, double click the Save Pose Preset in the G3->G8 Assembly Line and select "Figure In Place"

    Thanks I will try that.

    Before the issue was that G3-G8pose converter script forced X,Y and Z translation 0.00 to every pose converted while the original pose did not. I would guess because the script added the translation to the converted pose based on where the character was placed in viewport and that is usually x,y and z 0.00 when converting poses. So with the old script even though the original pose was not made to change the position the character in viewport when applied since it was not affecting the translation of the character the converted pose did, as the converted pose always moved the character to the center of the viewport no mather where the character was placed.

    The Save Pose Preset Figure in Place is the old option.  Basically, it saves the figure transformations (even 0) as well as all the transformations on the bones.  This forced the figure when loaded back to 0,0,0 or whereever it was in the viewport.  The Save Pose Preset Figure option only saves the bones, and ignores figure transformations.  So if its pose is loaded, it doesn't overwrite where the figure is located (or rotated).

  • mats76mats76 Posts: 292
    mats76 said:
    mats76 said:

    I noticed an issue with the updated script that you posted before, the G3 to G8 converted pose is missing rotation that the original pose has. For example one G3 pose had Y rotate 60 but when converted the rotation is missing. Does the new script I downloaded remove all direction and rotation movments intended for the pose when converted?

    Thanks in advance. 

    By default, with the new script, it no longer saves the translation and rotation on the figure (hip is fine).  I thought that was what you wanted.  If you want to save the rotation/translation, double click the Save Pose Preset in the G3->G8 Assembly Line and select "Figure In Place"

    Thanks I will try that.

    Before the issue was that G3-G8pose converter script forced X,Y and Z translation 0.00 to every pose converted while the original pose did not. I would guess because the script added the translation to the converted pose based on where the character was placed in viewport and that is usually x,y and z 0.00 when converting poses. So with the old script even though the original pose was not made to change the position the character in viewport when applied since it was not affecting the translation of the character the converted pose did, as the converted pose always moved the character to the center of the viewport no mather where the character was placed.

    The Save Pose Preset Figure in Place is the old option.  Basically, it saves the figure transformations (even 0) as well as all the transformations on the bones.  This forced the figure when loaded back to 0,0,0 or whereever it was in the viewport.  The Save Pose Preset Figure option only saves the bones, and ignores figure transformations.  So if its pose is loaded, it doesn't overwrite where the figure is located (or rotated).

    Tried it and still left with the choose: 1 keep all the pose setting which moves the character to the center of the viewport but keeps the rotation setting or 2 Save Pose Preset Figure option, but that removes the rotation which can be necesery if it is used as a part of a pose set (dancing couple for example). It would be nice if it could keep figure transformation without moving the character to the center of viewport if the pose have no placement transformation but only rotation transformation just like the original pose does. I am able to achive this with Genisis 3 to Genesis 8 pose converter.

  • mats76 said:
    mats76 said:
    mats76 said:

    I noticed an issue with the updated script that you posted before, the G3 to G8 converted pose is missing rotation that the original pose has. For example one G3 pose had Y rotate 60 but when converted the rotation is missing. Does the new script I downloaded remove all direction and rotation movments intended for the pose when converted?

    Thanks in advance. 

    By default, with the new script, it no longer saves the translation and rotation on the figure (hip is fine).  I thought that was what you wanted.  If you want to save the rotation/translation, double click the Save Pose Preset in the G3->G8 Assembly Line and select "Figure In Place"

    Thanks I will try that.

    Before the issue was that G3-G8pose converter script forced X,Y and Z translation 0.00 to every pose converted while the original pose did not. I would guess because the script added the translation to the converted pose based on where the character was placed in viewport and that is usually x,y and z 0.00 when converting poses. So with the old script even though the original pose was not made to change the position the character in viewport when applied since it was not affecting the translation of the character the converted pose did, as the converted pose always moved the character to the center of the viewport no mather where the character was placed.

    The Save Pose Preset Figure in Place is the old option.  Basically, it saves the figure transformations (even 0) as well as all the transformations on the bones.  This forced the figure when loaded back to 0,0,0 or whereever it was in the viewport.  The Save Pose Preset Figure option only saves the bones, and ignores figure transformations.  So if its pose is loaded, it doesn't overwrite where the figure is located (or rotated).

    Tried it and still left with the choose: 1 keep all the pose setting which moves the character to the center of the viewport but keeps the rotation setting or 2 Save Pose Preset Figure option, but that removes the rotation which can be necesery if it is used as a part of a pose set (dancing couple for example). It would be nice if it could keep figure transformation without moving the character to the center of viewport if the pose have no placement transformation but only rotation transformation just like the original pose does. I am able to achive this with Genisis 3 to Genesis 8 pose converter.

    I am unsure if that is the correct behavior.  For the example you gave (dancing couple), they would have translations as well as rotations on the couple so you should save both anyway.  Either they put the transformations correctly on the hip and Save Pose Preset Figure option would work, or they did it incorrectly and put it on the Figure and the Save Pose Preset Figure In Place option would work.  I would be interested in what others think I should do.

    Note that you could use the Move Figure Transformations to Hip to fix characters.  Alternatively, you could use part of that Move Transformations Assembly Line in your Convert G3 to G8 to do the same, either before or after the conversion.

  • Griffin AvidGriffin Avid Posts: 3,764

    I hate to bother you on something so simple.

    I want to create a group of bottom poses from a pose set.

    I followed the insctructiosn and it looks like it executes fine, but the poses do not show up in Daz under the main product name. When I look in the folder I see the poses have been converted, but Daz does not see them. Restarting Daz didn't do it either.

    The POSES Product folder location uses DAZ Cloud as it was installed by the internal Daz installer.

    Does that break all the abilities? A product installed, using a cloud-based folder structure?

     

    I pick a figure....

    Choose Pose Preset as I want to do an entire set of poses.

    Navigate or point to the main folder with the poses I want to convert..

    THIS LINE: 
    Check the "Use Base Directory" checkbox and use the "Set Base Directory for Poses..." button to define a base directory if you want to preserve the directory structure of the input poses with your new poses.

    Choose the directory as Genesis 3 poses (and I tried the Exact same source folder, the first time -> same result)

    -----------------------------------

    I think it's the Cloud Structure because this breaks EVERY product that claims to convert poses.

    Maybe install it manually-- or use the DIM on its own to install?

    What do you think?

     

  • avxp said:

    I hate to bother you on something so simple.

    I want to create a group of bottom poses from a pose set.

    I followed the insctructiosn and it looks like it executes fine, but the poses do not show up in Daz under the main product name. When I look in the folder I see the poses have been converted, but Daz does not see them. Restarting Daz didn't do it either.

    The POSES Product folder location uses DAZ Cloud as it was installed by the internal Daz installer.

    Does that break all the abilities? A product installed, using a cloud-based folder structure?

     

    I pick a figure....

    Choose Pose Preset as I want to do an entire set of poses.

    Navigate or point to the main folder with the poses I want to convert..

    THIS LINE: 
    Check the "Use Base Directory" checkbox and use the "Set Base Directory for Poses..." button to define a base directory if you want to preserve the directory structure of the input poses with your new poses.

    Choose the directory as Genesis 3 poses (and I tried the Exact same source folder, the first time -> same result)

    -----------------------------------

    I think it's the Cloud Structure because this breaks EVERY product that claims to convert poses.

    Maybe install it manually-- or use the DIM on its own to install?

    What do you think?

    When you run the Assembly Line, are you pointing the output directory to somewhere NOT in the cloud directory path?  You should put them in your My Library path

  • Griffin AvidGriffin Avid Posts: 3,764

    The poses are indeed ending up in THE SAME folder as the source files.

    So it would be PoseIWANT.duf folled by PoseIWantBOTTOMS.duf.

    Plain as can be. So when I got to the original product (in smart content) I'm hoping to see more/new poses in the list of poses.

  • avxp said:

    The poses are indeed ending up in THE SAME folder as the source files.

    So it would be PoseIWANT.duf folled by PoseIWantBOTTOMS.duf.

    Plain as can be. So when I got to the original product (in smart content) I'm hoping to see more/new poses in the list of poses.

    I'm not sure what you mean, but you should have the Assembly Line save to your My Library, such as My Library/People/Genesis X/Poses.  I wouldn't be surprised if Daz is not playing nicely if you are saving to a cloud directory.  Daz wants to control those directories completely.

  • Griffin AvidGriffin Avid Posts: 3,764

    Well then that's it. I'd have to install my poses in a non-Cloud location and get busy there. Thanks.

  • The latest update is now live and available to download

  • FenixPhoenixFenixPhoenix Posts: 3,084
    edited November 2017

    I just got around to playing with this product. I executed the line to save bottom poses for a set of Gen3 female poses, which worked perfectly. I created a folder within the original folder structure and everything saved there.

    However, when I executed the script to transform Dante 7 Capsces (W:\DAZ RESOURCES\My DAZ 3D Library\People\Genesis 3 Male\Poses\Capsces Dante 7) to Genesis 3 female poses, it didn't matter that I changed the "Set Base Directory for Poses..." (to W:\DAZ RESOURCES\My DAZ 3D Library\People\Genesis 3 Female\Poses\Dante Capsases Gen3 Female)...

     

    The poses  still ended up in Dante 7 directory, replacing the original files with the new ones. Is there a way to fix the issue and have the script save the new poses on the directory I set (in this case within the Gen3 female structure)?

    I tried it with another set of poses (same script). Wanted to get Gen3F poses out of Blue Steel for M7 poses; the script ended up replacing the original files (even though I set a different directory for saving them).

    Did I explain myself correctly?

     

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    Post edited by FenixPhoenix on
  • The "Set Base Directory for Poses..." is set based on the INPUT pose directory.  In your example, you are trying to convert the male poses "W:\DAZ RESOURCES\My DAZ 3D Library\People\Genesis 3 Male\Poses\Capsces Dante 7".  The Base Directory could then be "W:\DAZ RESOURCES\My DAZ 3D Library\People\Genesis 3 Male\Poses\"  When you execute the script and it asks for a directory, that is when you would supply the output directory, W:\DAZ RESOURCES\My DAZ 3D Library\People\Genesis 3 Female\Poses\.  Then the Assembly Line would use "W:\DAZ RESOURCES\My DAZ 3D Library\People\Genesis 3 Female\Poses\" and create a directory under that called "Capsces Dante 7" (i.e., the difference between the preset file's directory, e.g., "W:\DAZ RESOURCES\My DAZ 3D Library\People\Genesis 3 Male\Poses\Capsces Dante 7\CDIDante7 RunA.duf", and the base directory, "W:\DAZ RESOURCES\My DAZ 3D Library\People\Genesis 3 Male\Poses\")

  • The "Set Base Directory for Poses..." is set based on the INPUT pose directory.  In your example, you are trying to convert the male poses "W:\DAZ RESOURCES\My DAZ 3D Library\People\Genesis 3 Male\Poses\Capsces Dante 7".  The Base Directory could then be "W:\DAZ RESOURCES\My DAZ 3D Library\People\Genesis 3 Male\Poses\"  When you execute the script and it asks for a directory, that is when you would supply the output directory, W:\DAZ RESOURCES\My DAZ 3D Library\People\Genesis 3 Female\Poses\.  Then the Assembly Line would use "W:\DAZ RESOURCES\My DAZ 3D Library\People\Genesis 3 Female\Poses\" and create a directory under that called "Capsces Dante 7" (i.e., the difference between the preset file's directory, e.g., "W:\DAZ RESOURCES\My DAZ 3D Library\People\Genesis 3 Male\Poses\Capsces Dante 7\CDIDante7 RunA.duf", and the base directory, "W:\DAZ RESOURCES\My DAZ 3D Library\People\Genesis 3 Male\Poses\")

    Hi @RiverSoft Art, thanks for the fast response (I love your product, btw)! Okay, I see where my problem was! I kept changing  "Set Base Directory for Poses" thinking that was the output. Once I didn't mess with that and just waited for the popup to ask for the output folder, It saved where it should! Thank you very much!

  • Just started using this product and did my first Genesis 8 Male pose conversions to Genesis 3 Male. All worked well after getting used to the Use Base Directory checkbox and Set Base Directory for Poses, followed by specify the output directory.

    What I would like to know is can you change the filename of the converted pose and if so how? For instance I have Genesis 8 male poses such as EPC - Full Body 01 Genesis 8 Male.duf. How would I go about changing it to EPC - Full Body 01 Genesis 3 Male.duf for the G3M conversion?

    Sorry if this has been asked before or is obvious. Still new to this and learning every day!

  • Just started using this product and did my first Genesis 8 Male pose conversions to Genesis 3 Male. All worked well after getting used to the Use Base Directory checkbox and Set Base Directory for Poses, followed by specify the output directory.

    What I would like to know is can you change the filename of the converted pose and if so how? For instance I have Genesis 8 male poses such as EPC - Full Body 01 Genesis 8 Male.duf. How would I go about changing it to EPC - Full Body 01 Genesis 3 Male.duf for the G3M conversion?

    Sorry if this has been asked before or is obvious. Still new to this and learning every day!

    There is a Modify Filename action that you could add to Replace parts of the filename.

  • The "Set Base Directory for Poses..." is set based on the INPUT pose directory.  In your example, you are trying to convert the male poses "W:\DAZ RESOURCES\My DAZ 3D Library\People\Genesis 3 Male\Poses\Capsces Dante 7".  The Base Directory could then be "W:\DAZ RESOURCES\My DAZ 3D Library\People\Genesis 3 Male\Poses\"  When you execute the script and it asks for a directory, that is when you would supply the output directory, W:\DAZ RESOURCES\My DAZ 3D Library\People\Genesis 3 Female\Poses\.  Then the Assembly Line would use "W:\DAZ RESOURCES\My DAZ 3D Library\People\Genesis 3 Female\Poses\" and create a directory under that called "Capsces Dante 7" (i.e., the difference between the preset file's directory, e.g., "W:\DAZ RESOURCES\My DAZ 3D Library\People\Genesis 3 Male\Poses\Capsces Dante 7\CDIDante7 RunA.duf", and the base directory, "W:\DAZ RESOURCES\My DAZ 3D Library\People\Genesis 3 Male\Poses\")

    Hi @RiverSoft Art, thanks for the fast response (I love your product, btw)! Okay, I see where my problem was! I kept changing  "Set Base Directory for Poses" thinking that was the output. Once I didn't mess with that and just waited for the popup to ask for the output folder, It saved where it should! Thank you very much!

    Great!  I am glad it works now for you (and thank you for the encouragement smiley)

  • Ok, now that I've had time to play with this I just want to say how pleased, impressed and excited (so many possibilities now!) I am by this product and it's outstanding quality.  I had the eye clock product and used it all the time, which is why I decided to buy this one as well (once I realize that you were selling a script and not the creepy environment hahaha) and I couldn't be happier about my purchase! I can't wait for what you'll release next! I'm going to slowly start collecting all this bone products scripts for sure!

  • Ok, now that I've had time to play with this I just want to say how pleased, impressed and excited (so many possibilities now!) I am by this product and it's outstanding quality.  I had the eye clock product and used it all the time, which is why I decided to buy this one as well (once I realize that you were selling a script and not the creepy environment hahaha) and I couldn't be happier about my purchase! I can't wait for what you'll release next! I'm going to slowly start collecting all this bone products scripts for sure!

    Thank you very much.  Yeah, this product is subtle.  It rewards you for learning it by providing a lot of power.  I am so glad you like it and were able to get past the main promo smiley  If you like Eye Clock and this product, you are going to absolutely love my upcoming product, Look At Me Pose Control!  I am really excited for that one to be released.  

  • Ok, now that I've had time to play with this I just want to say how pleased, impressed and excited (so many possibilities now!) I am by this product and it's outstanding quality.  I had the eye clock product and used it all the time, which is why I decided to buy this one as well (once I realize that you were selling a script and not the creepy environment hahaha) and I couldn't be happier about my purchase! I can't wait for what you'll release next! I'm going to slowly start collecting all this bone products scripts for sure!

    Thank you very much.  Yeah, this product is subtle.  It rewards you for learning it by providing a lot of power.  I am so glad you like it and were able to get past the main promo smiley  If you like Eye Clock and this product, you are going to absolutely love my upcoming product, Look At Me Pose Control!  I am really excited for that one to be released.  

    YES YES YES YES! I am definitely buying this the moment it hits the store!!

  • evilded777evilded777 Posts: 2,464

    So, I've read the directions, and read this thread.  I had a similar problem as above in not understanding the Base Path.  That bit was solved, but I still seem to have difficulty getting it to create a folder structure based on the Base Path.

    My files are here: \dazContent\People\Genesis 3 Male\Poses\etc

    I want my G8M poses to end up here: \dazContent\People\Genesis 8 Male\Poses\etc

    But they always end up in the Poses directory and do not create the folder structure below Poses.  What am I missing?

    Thanks.

  • So, I've read the directions, and read this thread.  I had a similar problem as above in not understanding the Base Path.  That bit was solved, but I still seem to have difficulty getting it to create a folder structure based on the Base Path.

    My files are here: \dazContent\People\Genesis 3 Male\Poses\etc

    I want my G8M poses to end up here: \dazContent\People\Genesis 8 Male\Poses\etc

    But they always end up in the Poses directory and do not create the folder structure below Poses.  What am I missing?

    Thanks.

    Which Assembly Line are you trying to run?  When you execute the Assembly Line and it brings up a dialog for where you want the base path to go, what do you give it?

  • evilded777evilded777 Posts: 2,464

    So, I've read the directions, and read this thread.  I had a similar problem as above in not understanding the Base Path.  That bit was solved, but I still seem to have difficulty getting it to create a folder structure based on the Base Path.

    My files are here: \dazContent\People\Genesis 3 Male\Poses\etc

    I want my G8M poses to end up here: \dazContent\People\Genesis 8 Male\Poses\etc

    But they always end up in the Poses directory and do not create the folder structure below Poses.  What am I missing?

    Thanks.

    Which Assembly Line are you trying to run?  When you execute the Assembly Line and it brings up a dialog for where you want the base path to go, what do you give it?

    G3 Pose to G8 Pose. The base path I gave it was where the poses I was converting came from (ex: \dazContent\People\Genesis 3 Male\Poses\Guy Love).  And it dumped the poses in the directory I gave it when the system asked for a place to store them, rather than create the path I expected (\dazContent\People\Genesis 8 Male\Poses\Guy Love) It stopped at Poses and dumped the files there.

  • So, I've read the directions, and read this thread.  I had a similar problem as above in not understanding the Base Path.  That bit was solved, but I still seem to have difficulty getting it to create a folder structure based on the Base Path.

    My files are here: \dazContent\People\Genesis 3 Male\Poses\etc

    I want my G8M poses to end up here: \dazContent\People\Genesis 8 Male\Poses\etc

    But they always end up in the Poses directory and do not create the folder structure below Poses.  What am I missing?

    Thanks.

    Which Assembly Line are you trying to run?  When you execute the Assembly Line and it brings up a dialog for where you want the base path to go, what do you give it?

    G3 Pose to G8 Pose. The base path I gave it was where the poses I was converting came from (ex: \dazContent\People\Genesis 3 Male\Poses\Guy Love).  And it dumped the poses in the directory I gave it when the system asked for a place to store them, rather than create the path I expected (\dazContent\People\Genesis 8 Male\Poses\Guy Love) It stopped at Poses and dumped the files there.

    The "when the system asked for a place to store them" is the place where it is supposed to store them.  The "Set Base Directory for Poses..." is set based on the INPUT pose directory.  The difference between that directory and your "\dazContent\People\Genesis 3 Male\Poses\Guy Love" is what gets appended to the "when the system asked for a place to store them" directory.  

  • evilded777evilded777 Posts: 2,464

    So, I've read the directions, and read this thread.  I had a similar problem as above in not understanding the Base Path.  That bit was solved, but I still seem to have difficulty getting it to create a folder structure based on the Base Path.

    My files are here: \dazContent\People\Genesis 3 Male\Poses\etc

    I want my G8M poses to end up here: \dazContent\People\Genesis 8 Male\Poses\etc

    But they always end up in the Poses directory and do not create the folder structure below Poses.  What am I missing?

    Thanks.

    Which Assembly Line are you trying to run?  When you execute the Assembly Line and it brings up a dialog for where you want the base path to go, what do you give it?

    G3 Pose to G8 Pose. The base path I gave it was where the poses I was converting came from (ex: \dazContent\People\Genesis 3 Male\Poses\Guy Love).  And it dumped the poses in the directory I gave it when the system asked for a place to store them, rather than create the path I expected (\dazContent\People\Genesis 8 Male\Poses\Guy Love) It stopped at Poses and dumped the files there.

    The "when the system asked for a place to store them" is the place where it is supposed to store them.  The "Set Base Directory for Poses..." is set based on the INPUT pose directory.  The difference between that directory and your "\dazContent\People\Genesis 3 Male\Poses\Guy Love" is what gets appended to the "when the system asked for a place to store them" directory.  

    Yes, I follow.  But it does not get appended.  I am clearly missing something here.

    Perhaps an example might help.

    If my input folder is here "\dazcontent\people\genesis 3 male\poses\ guy love", how do I end up with my converted poses in "\dazcontent\people\genesis 8 male\poses\guy love"?

    Is the base directory "\dazcontent\people\genesis 3 male\poses\ guy love", correct? If not, what should it be?

    And where do I choose to save to end up with the correct output?

     

  • So, I've read the directions, and read this thread.  I had a similar problem as above in not understanding the Base Path.  That bit was solved, but I still seem to have difficulty getting it to create a folder structure based on the Base Path.

    My files are here: \dazContent\People\Genesis 3 Male\Poses\etc

    I want my G8M poses to end up here: \dazContent\People\Genesis 8 Male\Poses\etc

    But they always end up in the Poses directory and do not create the folder structure below Poses.  What am I missing?

    Thanks.

    Which Assembly Line are you trying to run?  When you execute the Assembly Line and it brings up a dialog for where you want the base path to go, what do you give it?

    G3 Pose to G8 Pose. The base path I gave it was where the poses I was converting came from (ex: \dazContent\People\Genesis 3 Male\Poses\Guy Love).  And it dumped the poses in the directory I gave it when the system asked for a place to store them, rather than create the path I expected (\dazContent\People\Genesis 8 Male\Poses\Guy Love) It stopped at Poses and dumped the files there.

    The "when the system asked for a place to store them" is the place where it is supposed to store them.  The "Set Base Directory for Poses..." is set based on the INPUT pose directory.  The difference between that directory and your "\dazContent\People\Genesis 3 Male\Poses\Guy Love" is what gets appended to the "when the system asked for a place to store them" directory.  

    Yes, I follow.  But it does not get appended.  I am clearly missing something here.

    Perhaps an example might help.

    If my input folder is here "\dazcontent\people\genesis 3 male\poses\ guy love", how do I end up with my converted poses in "\dazcontent\people\genesis 8 male\poses\guy love"?

    Is the base directory "\dazcontent\people\genesis 3 male\poses\ guy love", correct? If not, what should it be?

    And where do I choose to save to end up with the correct output?

     

    I am pretty sure the base directory should be "\dazcontent\people\genesis 3 male\poses\"  You would then choose ""\dazcontent\people\genesis 8 male\poses" when the Assembly Line asks you for where to put it.

  • dreamfarmerdreamfarmer Posts: 2,128

    How is this working/been received? I’m thinking of picking it up in today’s very nice sale, along with Eye Clock. I’m worried that it’s too finicky though. 

  • OdaaOdaa Posts: 1,548

    The poses are indeed ending up in THE SAME folder as the source files.

    So it would be PoseIWANT.duf folled by PoseIWantBOTTOMS.duf.

    Plain as can be. So when I got to the original product (in smart content) I'm hoping to see more/new poses in the list of poses.

    A problem I have had in general with DS is that if I create new content subfolders while it is open, I can't see them in the directory until I close and reopen DS. I don't own Assembly Line, but I can see where people with similar issues would have trouble seeing the results of their Assembly Line conversions.

  • dreamfarmerdreamfarmer Posts: 2,128

    Hm. It seems like some of the Assemby Line presets don't... work on an existing figure and pose? I'm trying to do the 'move transformation to hip' on a selected figure/pose and it just complains that I need to select a figure and fails. And yet you need to have a figure selected to launch the assembly line? Very confusing.

  • RiverSoft ArtRiverSoft Art Posts: 6,573

    Hm. It seems like some of the Assemby Line presets don't... work on an existing figure and pose? I'm trying to do the 'move transformation to hip' on a selected figure/pose and it just complains that I need to select a figure and fails. And yet you need to have a figure selected to launch the assembly line? Very confusing.

    Sorry you are having problems.  I am not sure what you are trying. The  Assembly Line fixes poses which have transformations on the Figure itself by moving the transformations to the hip.   Is that what you are trying to do?  You followed the directions in the PDF?  

  • dreamfarmerdreamfarmer Posts: 2,128

    I did not, 'cause I didn't see a PDF. I was looking at the instructions in the script window. And all I did was apply a pose that moved the character, then run the particular preset, which promptly failed. But I'll track down the PDF before being a pest.

  • nonesuch00nonesuch00 Posts: 18,131

    Hm. It seems like some of the Assemby Line presets don't... work on an existing figure and pose? I'm trying to do the 'move transformation to hip' on a selected figure/pose and it just complains that I need to select a figure and fails. And yet you need to have a figure selected to launch the assembly line? Very confusing.

    Sorry you are having problems.  I am not sure what you are trying. The  Assembly Line fixes poses which have transformations on the Figure itself by moving the transformations to the hip.   Is that what you are trying to do?  You followed the directions in the PDF?  

    So will that fix the poses that always move the character they are applied to to (0, 0, 0)? And when one makes or open a pose while it give an open to save as following:

    With current pose (set(s) do

         with each of V4|M4 to Genesis to G2F|M to G3F|M to G8F|M do

              a) Save current modified pose at current (x, y, z) location pose  

              b) Save current modified pose at (0, 0, 0) location 

    Thanks

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