Post Your Renders - #5: Yet More Hope

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Comments

  • EddyMI3DEddyMI3D Posts: 365
    edited December 1969

    Josie in action...

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  • PhilWPhilW Posts: 5,145
    edited December 1969

    Very "Degas"!

  • EddyMI3DEddyMI3D Posts: 365
    edited December 1969

    I was not intended to do it this way, but your are right.

    I'm just doing some more renders with other lighting effects.

  • EddyMI3DEddyMI3D Posts: 365
    edited December 1969

    YAWN!

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  • StezzaStezza Posts: 8,050
    edited December 1969

    Blast from the Past

    Voyage to the Bottom of the Sea

    I modelled the diving bell and the mini sub the Seaview and flying sub are on ShareCG

    The ocean is by FractalDimensia - see here http://www.daz3d.com/forums/discussion/28506/

    Giant octopus from CP

    Post in PSE11

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  • HeadwaxHeadwax Posts: 9,985
    edited December 1969

    EddyMI said:
    YAWN!

    EddiMi, that's superb lighting and the figure has a reall sense of weight, congrats!

    Stezza, that's an amazing scene, really well put together all those disparate elements really work well. I'm giving you ten stars :)

    cheers from smoky Newie :)

  • StezzaStezza Posts: 8,050
    edited December 1969

    FD's ocean really does come in handy..

    A bit of rain today down this way to go with the ashes and smoke... ;-)

  • stu sutcliffestu sutcliffe Posts: 274
    edited December 1969

    Not quite Mr Batty!

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  • stu sutcliffestu sutcliffe Posts: 274
    edited December 1969

    Homage to Mr H.

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  • EddyMI3DEddyMI3D Posts: 365
    edited December 1969

    YAY! Great stuff!

  • PhilWPhilW Posts: 5,145
    edited December 1969

    Stu - both great images and the lighting on both looks incredible!

  • DartanbeckDartanbeck Posts: 21,533
    edited December 1969

    Amazing stuff, Stu! Love that Cyclops especially! He was always one of my favorite monsters as I was growing up. A place in Green Bay when I was a kid, had a giant paper mache likeness of his head (the one from Sinbad) on display. The place was a costume/novelties store named "Spooky's" which was one of my favorite stores of all time! That's where my brother and I always got our vampire fangs from.

    Later, during my high school years, I became a minimum wage monster make-up artist and lead monster actor at our local, year-round amusement park's haunted mansion. I even got to host "Tales from the Dark Side" on our local TV station as my persona character: "Zekiel Raven - Lord of the Dark", converted to "Zekiel Raven - Lord of the Macabre" for the show :)
    I still have my custom Hollywood fangs (made specifically for my teeth) from those days. What a blast, indeed!

  • stu sutcliffestu sutcliffe Posts: 274
    edited October 2013

    That all sounds like fun D!
    I just discovered they are showing Tales from the Dark Side " on a horror channel I never knew I had ! But its unwatchable cos its all fuzzy.

    I'm pre-ambling up to do a more realistic Cyclops+ dragon, still sought of from the movie but my usual take on it.They were both such great designs.

    And ta for the "likes" folks.

    Oh yeah...I only just realized there are TWO cyclops/ cyclopses(?) in the movie.I dont think I have watched it in its entirety for about 40 years!!!!!.

    Post edited by stu sutcliffe on
  • McGuiverMcGuiver Posts: 219
    edited December 1969

    Stu,

    Your artistic skill and great imagination amaze and inspire me. :gulp:

  • EddyMI3DEddyMI3D Posts: 365
    edited December 1969

    Two at the beach.

    BUT: this negative AO below the deck chair is annoying me. It disappears when I switch off the Indirect Light or the Sun Light or PhilW's Tropical Sea Prop

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  • SpacelandSpaceland Posts: 132
    edited December 1969

    Another render, playing with caustic and transparent shaders.

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  • evilproducerevilproducer Posts: 9,050
    edited October 2013

    Spaceland said:
    Another render, playing with caustic and transparent shaders.

    Really nice.

    If you want to simulate a prismatic look, duplicate your main light three times and make sure they stay in exactly the same position. Now, change one light to blue, one to red and one to green. If your light is set to 100% intensity, then set each light to 33%. If it's brighter or dimmer, set each one to a third of the desired output. The light is cumulative.

    The RGB value of the combined light will give a white light, but the caustics will break the component colors apart similar to a prism. Please note, that it won't be real world accurate as the geometry the light passes through has no volume and isn't bent realistically, but it's a cool approximation and a nifty little trick.

    Post edited by evilproducer on
  • DartanbeckDartanbeck Posts: 21,533
    edited December 1969

    That IS a cool trick. And I really like the render. Looks really cool.

  • SpacelandSpaceland Posts: 132
    edited December 1969

    Evilproducer and Dartanbeck, thank you.

    Evil: Yes I will have to try that.

  • bighbigh Posts: 8,147
    edited December 1969

    it's not a cake :vampire:

    http://youtu.be/tIaWkK8i5PU

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  • CbirdCbird Posts: 493
    edited December 1969

    Feel shy posting with the great renders here, but this is a character study for a comic I'm working on. Carrara and photoshop with filters.

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  • evilproducerevilproducer Posts: 9,050
    edited December 1969

    Cbird said:
    Feel shy posting with the great renders here, but this is a character study for a comic I'm working on. Carrara and photoshop with filters.

    That looks great! A really nice character study. I don't think you have anything to feel shy about.

  • CbirdCbird Posts: 493
    edited December 1969

    Thank you, Evilproducer. I appreciate the comment.


    Cbird said:
    Feel shy posting with the great renders here, but this is a character study for a comic I'm working on. Carrara and photoshop with filters.

    That looks great! A really nice character study. I don't think you have anything to feel shy about.

  • SpacelandSpaceland Posts: 132
    edited December 1969

    Hey Cbird,

    Don`t need to be shy for posting this, it is amazing and i love the render.

  • StezzaStezza Posts: 8,050
    edited December 1969

    Who done it?

    we don't do halloween where we are.. apart from maybe some kids may venture around the streets for a hour or so but that's it

    so the closest thing for me is to do a render :-)

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  • EddyMI3DEddyMI3D Posts: 365
    edited October 2013

    Cbird said:
    Feel shy posting with the great renders here, but this is a character study for a comic I'm working on. Carrara and photoshop with filters.

    Hey - that's on the way to fine art! Keep on!
    Post edited by EddyMI3D on
  • EddyMI3DEddyMI3D Posts: 365
    edited October 2013

    Double Post - deleted by user :-)

    Post edited by EddyMI3D on
  • evilproducerevilproducer Posts: 9,050
    edited December 1969

    Happy Halloween!

    I know it's not night, or even late fall, but I still think it looks a bit eerie.

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  • DartanbeckDartanbeck Posts: 21,533
    edited December 1969

    Happy Halloween!

    I know it's not night, or even late fall, but I still think it looks a bit eerie.

    Thanks to all!
    Yeah, it looks eerie alright. But even more so, it looks freaking excellent! Yikes almighty!
    Just freaking cool!

    Also, the other Halloween images above are really nice too! Thanks to you all for making Halloween renders for us. Love it!

  • bighbigh Posts: 8,147
    edited December 1969

    Happy Halloween!

    I know it's not night, or even late fall, but I still think it looks a bit eerie.

    super feel to it

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