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Thanks EP.. I was going for a more modern eco friendly smoke ;-)
Stezza, yes a superb bit of work. You know at first I thought it was a photograph - then I started to use the logical side of my brain!!!
I had that side removed as it was underdeveloped anyway. I highly recommend it.
I had that side removed as it was underdeveloped anyway. I highly recommend it.
ha ha :) I leave mine on the mantelpiece mostly so I can show it to my friends ...
Thanks for the compliment SileneUK :)
With Genesis I am shooting through my hat.
With V4 this is what I'd do.
I'd attempt to make a new morph channel on the head.
If I couldn't then I would use Fenric's excellent Unlock plug in which will let you unlock the morph stuff and allow you to make a new morph.
Then in animation mode (this from memory) I would smooth the brows with a new morph probably using the magnet tool in negative.
You use animation mode (assuming that is the correct term) because you can see the vertex mesh as ity is with all your morphs that you have applied.
Then back in the assembly room I would apply the new morphs via the slider.
I would then use Fenric's Unlock plug in and Lock the mesh again (as he recommends)
Hopefully a work flow like this might work in Genesis - assuming Fenric's plug in works with genesis???
ha ha :) I leave mine on the mantelpiece mostly so I can show it to my friends ...
"Oohhh! I didn't know they made them that small!" :gulp:
"It's not the size that matters, but how you use it!" ;-)
I was once sitting in a bar with a very attractive blonde airlines hostess (or whatever they are called) and heard her recounting a story to an attractive brunette also siting at our table (I was studying eng lit for something to do if ypu wondered why I was surrounded by beautiful women...) and the story went blab blah blah,.... blah...
but the punch line was (blonde woman speaking) "And he said "it's not the size that matters, but how you use it.." And then I said to him , why do men with small d&^&ks; always say that?"
Giggles all around from the girls ....
so be wary if sitting in a bar with an attractive blonde, a brunette and a red head , who are studying eng lit, if you use that phrase!!
I'll be the guy with the Priest and the Rabbi for wingmen. :lol:
A bit more texture and replicator work. So far the scene is pretty light, considering the complexity.
I'll be the guy with the Priest and the Rabbi for wingmen. :lol:
Come on! Atheists make far better wingmen! :zip: Less judging you later! :lol:
This is coming along beautifully! I cannot wait to see the complete work.
This is coming along beautifully! I cannot wait to see the complete work.
Yes please...get paid at end of month and will be looking out for it when it's ready for sale!!!
xx :) Silene
Yes please...get paid at end of month and will be looking out for it when it's ready for sale!!!
xx :) SileneDitto!
Looking great, ep! I really like the mesh changes you've made. Looks really nice!
Come on! Atheists make far better wingmen! :zip: Less judging you later! :lol:
A Priest, an Athiest and a Rabbi walk into a bar... You are right, it could be the start of a great joke!
Yes please...get paid at end of month and will be looking out for it when it's ready for sale!!!
xx :) SileneDitto!
Looking great, ep! I really like the mesh changes you've made. Looks really nice!
No real mesh changes, just threw out the displacement painting and redid the rough spots. The mesh is exactly the same.
Looking great, ep! I really like the mesh changes you've made. Looks really nice!
No real mesh changes, just threw out the displacement painting and redid the rough spots. The mesh is exactly the same.
From that angle your basic model looks like a layered toilet seat! (JUST KDDING!!!) ;)
Thanks for posting your WIPs on this..very helpful!
xx :) SileneUK
The toilet seat is where he plans these things out -- so there could be some subconscious influence there... :-P
:cheese:
:roll:
:ohh:
This was for a bit of sculpting/retopo/ Photoshop practice,completely cribbed from somewhere....but where ...?
Looks famiar Stu, but I'm at a loss. Great job as always.
The toilet seat is where he plans these things out -- so there could be some subconscious influence there... :-P
It might have looked better with LW, but then if I could afford that, I'd be contemplating my design on a gold plated toilet with a built in ass-warmer and automated wiping system. ;-P
As Ive been a neglectful Carrara-ite for quite a while I thought I'd post this recent pic I did testing out some basic Carrara lighting scenes ("Beam" in this case).
I doubled up on the spot light here, and I like the general effect allot but I wonder if anyone can tell me why the light has such a mottled look to it? There is no atmosphere, background / backdrop or Ambient light and no filter/gel over the spots, which are plain white. Perhaps its to do with the render quality? Any ideas?
BOOM! Was that meteorite that just landed in my backyard? Nope; just an EP Mock.
Looks cool!
Maybe you had Turbulence enabled in the light cone's editor? I'd check that. If you want it on, you can adjust the scale downwards. Another idea is to increase the shadow buffer size in the editor if the Turbulence idea doesn't work.
Working on refining some elements of the scene, such as the up-rooted tree. Also did some work on other tree shapes. I need to still work on the shape of my Birch tree.
Old scene but reworking the shaders...
Thats stunning, Holly!
Stu, Kernya, ep, and Holly,
Excellent stuff! All of you!
Keep 'em comin!
So Holly, I take it you've reopened this scene to help me to learn my DCG? ;)
Thanks! :)
Thanks Evilproducer (re the rhino in lightcone scene), indeed it was turbulence in the light cone. I learned something there.
Glad I could help!
Here's a shot from my scene. I'm working on some scene presets. This one is going to be a misty morning. I have a couple different camera views I still need to check.
There is no postwork except to convert fro Photoshop's format to .jpg for the forum. No GI such as Skyligh or IL either.