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Thanks, Dart :)
As you have so ably proven with your Envirokits, Carrara is no slouch at making terrains!
What I do like about using Bryce terrains in Carrara is that they are so easy to customise with the great heightmap editor.
I'm still trying to get to grips with the terrain shader tree - ended up using a photo of some nearby cliffs I had taken. Quite pleased with the result, so I'm off to the mountains this weekend to take tons more :)
Olympia 6 render with Indirect Lighting and using the DP Olympia 6 Carrara Shaders
Cafe is now hosting all of the issues of C3DE, so to celebrate I spent way too much time arranging and rendering them as magazines in Carrara...
As a nifty new feature you can read an issue on site as a magazine :)
http://carraracafe.com/c3de/
Just some things that I learned how to do this year.
Little post work, mostly levels and blur, lots of light tweaking with spots, AO and skylight.
cute - keep it up
cute - keep it up
Thanks, I will. :)
Indoor lighting is a nightmare though. :S
:red: Oh... well, I just saw it lying around the kitchen at Cafe... I mean, you leave it in the sink and I wash it, as far as I'm concerned that is a legal salvage operation.
uh... finders keepers!
You're right. That's how I got the collection I have now ;)
I've been messing with the shaders on these teeth for so long that I am traumatized and no longer am sure what real teeth look like...
Hi Stu,
I was looking through this thread when I was surprised to see what I thought was a photo of Puddles the Clown, only to realise that it was another of your most amazing 3d Caricatures. I follow Puddles the Clown on youtube, and I am in awe how you have captured not only his looks, but his quirky pose and hand movement in one picture, and used the lamp he always carries in real life performances, to light your render.
This is truly a work of skillful art, that I feel is equal to, if not slightly more amazing than the jaw dropping 3d caricature you did some time ago of the late British comedian Sid James.
I am a great fan of your artworks, and include my own link to puddles the Clown singing, with his "trademark" lamp, and being accompanied by the talented Scott Bradlee and his musicians.
Hope you enjoy :-)
http://www.youtube.com/watch?v=VBmCJEehYtU
Thanks Musicplayer, what kind words! I only discovered Puddles a couple of weeks before I did the pic .Someone posted " I started a joke" on a Facebook thread and I just immersed myself for a week in Puddles. I like "Royals" just as much as "Team"!
https://www.youtube.com/watch?v=zWGk8ylOZRc
I'm strangely attracted to Monkeyzuma, so maybe a another pic is on the cards.......
You got me staring at his teeth, so I put something out there... but I really think they look great.
Got ya
Nice amphibian man bigh!
Forgot to add a little something I've been building. Only half done so far.
Yo, ep... really nice modeling, my friend. Looking really nice!
thanks guys
looks great
Sorry for not getting back to you in so much time. I'd say this looks much better than the original, the subtle degree of added shading grounds the render in realism more than the thinner shadows from the first example. Nice work!!
Thank you Rashad for the appreciation.
Agreeing. That guy does amazing job with the program. :-)
On the side note, throwing in something. Fresh out of the software oven...might be a tad depressing though. 8-/
Agreeing. That guy does amazing job with the program. :-)
On the side note, throwing in something. Fresh out of the software oven...might be a tad depressing though. 8-/
I likey! Very nice job!
some nice stuff here
I likey! Very nice job!Very nice! Love the lighting!
Must... stop... tweaking...
Primarily an investigation into volumetric lighting. I tweaked the colour of the spotlights after seeing a Dreamlight ad that was doing a similar thing (with the same scenery too!) Not up to your standards, but I like it!
Three lights used on this pic. Two are spotlights shining in through the windows. Originally I had that as a single light, but (a) the rays fanned out too much, and I wanted them to look more parallel, and (b) having volumetrics shining through all the windows just blew out the scene too much, losing a lot of the image detail. So I limited the volumetrics to one light through the closest window, and added a second light through the back windows without. This means you catch a dim glimpse of what's outside (actually, a couple of buildings from Stonemason's Abandoned City II). The third light is an uncoloured key light on V5. Although she's in the background, she's our actor, and so needs lighting.
Items used:
Stonemason's Abandoned Interiors: Warehouse
V5 Gabi
Millennium Cat
Dawn's Garden Statue (currently free at Hivewire3D)
When you say volumetrics were blowing out the scene, do you mean you're using volumetric clouds or something else to generate the light beams?
No. Light Cone is volumetric light effect.
I like it. I always tweak and tweak and tweak on this sort of thing too... In a case like this, with the falloff of the cone effect to try and get it it fade slightly throughout the scene. Seeing it here, without that fade... I must say, I think it looks really cool! Nice image!
I do find something odd about Gabi having such a white light on her in this scene, but I like that too. So I just tell myself that there's a hidden light source near her that I simply cannot see from here ;)