Daz, what's happening?

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Comments

  • ArtAngelArtAngel Posts: 1,689
    barbult said:

    I currently have 42 open tickets (only looking at the last 2 years, not counting the ancient unfixed stuff). I have more than that number of solved tickets, so yes, I agree that quite a few get fixed.

    Technically I guess I have 4,500 plus official support tickets opened considering I lost all products after last downloadform a few days ago. If I'm learning one thing it is stop buying and stop downloading because when it ain't broke downloading fixes that. Beside the new content is not as enticing as it used to be.

  • kyoto kidkyoto kid Posts: 41,039

    ...nah, and I was still stuck in 3.1 for something like 18 months after 4,0 was released as I had an old 32 bit system on which 4.0 kept crashing during rendering of even very simple scenes.

  • 3Diva3Diva Posts: 11,471

    I just have one open ticket. It's from nearly a year and a half ago regarding an issue with Start 2.0 in which when you try to manually drag her hand, arm, or leg to pose her, the entire figure jumps up like 3 feet off the ground. Every single manual drag movement to pose her makes her go up another three feet. lol It's weird. And it still does it - so the ticket is still open. 

  • FistyFisty Posts: 3,416

    750 plus hour logged in there,  I thought I was an avid gamer at 275 hrs. in Skyrim.

    I have really no idea how many actual hours I've logged in the various Bethesda games.. I almost always run them through Mod Organizer/the appropiate script extender so Steam doesn't track it.  Though I have logged a ridiculous number of hours in the Skyrim creation kit (like less than 1000 but not by much), more than I actually played the game.

  • DiomedeDiomede Posts: 15,168

    I think one thing that is happening is that the store offers content to new people and to long-time customers.  When a new person discovers Daz3D's programs, the new person does not already have a runtime folder full of thousands of sets, props, figures, and clothing.  The new person cannot kitbash a forest warrior outfit designed for V4 to Victoria 8 because the person doesn't already have the V4 forest warrior outfit.  The person installs Studio for free and gets free V8 and M8 figures.  The new person obviously needs a sexy schoolgirl outfit and an impractical chainmail outfit.  It makes sense that the new person wants items designed for V8 and M8, not V4 and M4.  So, we are going to get some repetitive stuff.  Long term customers already know that there will be a Victoria 9, and that there will be a sexy schoolgirl outfit and ponytail hair for V9.  That is not a bad thing.  But it does mean that fewer things offered in the store will fill a gap in a long term customer's runtime.

     

    On issues like support tickets and similar things people have brought up, Daz3D could improve a lot.  But on the whole, I think the PAs offer stuff that they think people want, and PAs do get reputations for quality.

  • FistyFisty Posts: 3,416

    Current modding adventure is trying to make an addon set for kinggath's SIM Settlements for Fallout 4, slow going though with trying to catch up with work and my brain usually can't deal with scripts/quests/yada yada after I've put in a 12 hour work day so I default to just playing an easier game like Rimworld.  And of course keeping my Rimworld mod up to date.. last one I just handed off to Darc to fix 'cause I was too busy finishing a product, but it's all simple XML so no real brain gymnastics for that one, just some concentration.

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