The I’m Too Sexy For My Sword Complaint Thread

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  • ps1borgps1borg Posts: 12,776
    edited December 1969

    And, the end of today's work! One pretty warry vixen, with huge nasty spear, ready to combat anything that gets between her and a sale at Macys!

    Big nasty spear is a good look. Great pose :)

  • ps1borgps1borg Posts: 12,776
    edited December 1969

    didn't expect it, but was more enjoyable than Troopers 2 & 3. i guess SONY pictures haz their own in-house render s/w?

    hair looked good, Carmen's hair didn't get wet in her shower scene.

    "you apes wanna live forever" felt a pang of nostalgia when he said it. sigh

    BIg studios use Arnold from Solid Angle a lot

    http://www.solidangle.com/

  • ps1borgps1borg Posts: 12,776
    edited December 1969

    Rareth said:
    tjohn said:
    And, the end of today's work! One pretty warry vixen, with huge nasty spear, ready to combat anything that gets between her and a sale at Macys!


    :lol:

    But needs a little something...
    I got it! The outfit is not quite impractical enough, there would just barely be a little chafing. She needs some stiletto-heel knee-boots!

    you mean like this person is wearing?

    Hehe boots are made for stabbing :lol: Niiice render, very spiffy :)

  • ps1borgps1borg Posts: 12,776
    edited December 1969

    Kyoto Kid said:
    And, the end of today's work! One pretty warry vixen, with huge nasty spear, ready to combat anything that gets between her and a sale at Macys!


    ...very nice.

    TY! It's a good satrt but it's hard to please people in here because they're used to Pixar-quality renders and amazingly lifelike characters...

    NOT!!!!!!!! :snake: :snake:

    Hehe :lol:

  • ps1borgps1borg Posts: 12,776
    edited December 1969

    I look into the skies, the rain falls, dark
    And your memory pulls at my soul, well
    What I have left after you were gone
    Even my tears are dry as dust.

    The Sun shines into my room, but it
    Can't kill the darkness that holds
    My heart, like your arms, like your face calls
    Me away from this pale empty space.

    In this awful silence I dream of you
    Gone so long, never forgotten, I wish
    That I owned my soul, still
    So I could sell it for you.

    After all this time, I have learned that
    Every moment I exist, I bleed into
    My own sucking wound, and I know
    I love you forever.

    ::down: :down:

    I'm OK, just,, demanding ghosts tonight,

    *hugs*

  • ps1borgps1borg Posts: 12,776
    edited July 2013

    Does this look like fan art?

    Prolly might if I recognised the characters :)


    eta Temporary end of static void Thread.Spam() :)

    Post edited by ps1borg on
  • MistaraMistara Posts: 38,675
    edited December 1969

    ps1borg said:
    didn't expect it, but was more enjoyable than Troopers 2 & 3. i guess SONY pictures haz their own in-house render s/w?

    hair looked good, Carmen's hair didn't get wet in her shower scene.

    "you apes wanna live forever" felt a pang of nostalgia when he said it. sigh

    BIg studios use Arnold from Solid Angle a lot

    http://www.solidangle.com/


    they don't have a checkbox for Arnold Poser :down:

  • MistaraMistara Posts: 38,675
    edited December 1969

    both my feets are extra warm to touch. i'm a lil concerned cuz it's the first time i'm experiencing it ever. weird.

  • MistaraMistara Posts: 38,675
    edited December 1969

    did i post this one already?

    near the end, they're talking about how, now the avengers established each other exist, how to explain not calling their buddies next time earth is in trouble - Hulk is stuck in traffic ...

    http://www.youtube.com/watch?v=fIILuAOtouY

    i'm starting to fall for chris evans. the dream i'm hoping for tnite. me in a chris & chris sammich tee hee

  • ps1borgps1borg Posts: 12,776
    edited December 1969

    ps1borg said:
    didn't expect it, but was more enjoyable than Troopers 2 & 3. i guess SONY pictures haz their own in-house render s/w?

    hair looked good, Carmen's hair didn't get wet in her shower scene.

    "you apes wanna live forever" felt a pang of nostalgia when he said it. sigh

    BIg studios use Arnold from Solid Angle a lot

    http://www.solidangle.com/


    they don't have a checkbox for Arnold Poser :down:

    They send a crew of producers and engineers to your studio to integrate the renderer into your production pipeline for a particular project, they don' like standalones, although there are some third party plugins starting to get around ;)

  • MistaraMistara Posts: 38,675
    edited December 1969

    ugh lots of humid

    3 mph wind, wind chimes are quiet

    130728.png
    979 x 435 - 275K
  • Lissa_xyzLissa_xyz Posts: 6,116
    edited December 1969

    ugh lots of humid

    3 mph wind, wind chimes are quiet

    Do you live in a sauna? o_O

  • kyoto kidkyoto kid Posts: 41,040
    edited December 1969

    did i post this one already?

    near the end, they're talking about how, now the avengers established each other exist, how to explain not calling their buddies next time earth is in trouble - Hulk is stuck in traffic ...

    http://www.youtube.com/watch?v=fIILuAOtouY

    i'm starting to fall for chris evans. the dream i'm hoping for tnite. me in a chris & chris sammich tee hee


    ...BAH! Puny cars make Hulk late for work. Next time Hulk take subway...

    ...if Hulk fit in subway.

    Not problem, Hulk make subway fit Hulk!

  • DanaTADanaTA Posts: 13,208
    edited December 1969

    ps1borg said:
    Morning. Warmish sun and a big bright blue sky to laze around under so far today :)

    Enjoy it while it lasts!

    Dana

  • DanaTADanaTA Posts: 13,208
    edited December 1969

    ps1borg said:
    Does this look like fan art?

    Prolly might if I recognised the characters :)


    eta Temporary end of static void Thread.Spam() :)

    Well, the guy looks to me like he's supposed to be AquaMan.

    Dana

  • SkirikiSkiriki Posts: 4,975
    edited December 1969

    Vaskania said:
    Be careful with gallstones. I had them on-going for 6 years, but since I never fit the profile I was always told it was IBS. Finally a nurse did an ultrasound of the area and caught them while I was in the ER. Needless to say I saw a surgeon and was in surgery within the span of a day or two from the ER visit to have my gallbladder removed. My surgeon was surprised I was still alive with what mine were doing to my insides. Apparently every time I felt the pain, it was my body trying to pass a gallstone, which resulted in it getting stuck in some tubes, which could've killed me during any attack.

    Having it removed was both a good and bad thing. The good: no more pain whatsoever. The bad: I gained weight because nothing caused me pain anymore. LOL

    Yeah, I know; I do keep an eye on my situation.

  • kyoto kidkyoto kid Posts: 41,040
    edited December 1969

    ...odd 4.6 question. Is there any way to duplicate (eg copy/paste) a prop. I have a wall section I would like to expand but it only loads as part of a complete set. I know I can unparent it but is there any way I can make a duplicate of just the wall segment without having to load another complete set and delete everything else?


    There is a copy/past function but it looks more like it's for duplicating poses and surface maps.

  • SkirikiSkiriki Posts: 4,975
    edited December 1969

    Create instance.

  • ps1borgps1borg Posts: 12,776
    edited December 1969

    DanaTA said:
    ps1borg said:
    Morning. Warmish sun and a big bright blue sky to laze around under so far today :)

    Enjoy it while it lasts!

    Dana


    Spent most of the afternoon in the sun listening to JJ Cale :)

  • kyoto kidkyoto kid Posts: 41,040
    edited July 2013

    Skiriki said:
    Create instance.

    ...how? I don't see anything just titled "Instance" in the create menu. there's a "Node Instance" and "Node Instances" but nothing that says instance.
    Post edited by kyoto kid on
  • SkirikiSkiriki Posts: 4,975
    edited December 1969

    Kyoto Kid said:
    Skiriki said:
    Create instance.

    ...how?

    Select the object you want cloned in Scene tab.

    Head to "Create" menu.

    Pick New Node Instances.

    Diddle with the new thing that just came up, and adjust its placement to your liking once you've decided how many items you want to have.

  • DanaTADanaTA Posts: 13,208
    edited December 1969

    Kyoto Kid said:
    ...odd 4.6 question. Is there any way to duplicate (eg copy/paste) a prop. I have a wall section I would like to expand but it only loads as part of a complete set. I know I can unparent it but is there any way I can make a duplicate of just the wall segment without having to load another complete set and delete everything else?


    There is a copy/past function but it looks more like it's for duplicating poses and surface maps.

    Try an instance. I forget exactly where it is in the menu, but I know it creates a clone of whatever. The only thing is, it is a clone, it will have the same texture and morphs. But if you just want to make a wall longer, that will work.

    Dana

  • DanaTADanaTA Posts: 13,208
    edited December 1969

    Skiriki was faster and more helpful than I.

    Dana

  • kyoto kidkyoto kid Posts: 41,040
    edited July 2013

    ...OK that worked. Thank you.

    In the meantime tried to find my copy of SitC for 4 Pro but think I installed it to the wrong location. Wish the tutorial included install instructions.

    Post edited by kyoto kid on
  • DanaTADanaTA Posts: 13,208
    edited December 1969

    Kyoto Kid said:
    ...OK that worked. Thank you.

    In the meantime tried to find my copy of SitC for 4 Pro but think I installed it to the wrong location. Wish the tutorial included install instructions.

    SitC? I guess I'm really clueless. :-S

    I'm going to bed. Be well everyone!

    Dana

  • kyoto kidkyoto kid Posts: 41,040
    edited July 2013

    ...SitC = Send In the Clones. it's a cloning utility for Daz Studio which has been updated for 4.x Pro

    ...g'night. Crikey it's almost 01:30.

    Got a good part of my latest scene done though.

    Post edited by kyoto kid on
  • ps1borgps1borg Posts: 12,776
    edited December 1969

    Is warmer tonight. Snow White and the Huntsman is on TV, cheesy mirror FX :lol:

  • SiscaSisca Posts: 875
    edited December 1969

    Kyoto Kid said:
    ...SitC = Send In the Clones. it's a cloning utility for Daz Studio which has been updated for 4.x Pro

    ...g'night. Crikey it's almost 01:30.

    Got a good part of my latest scene done though.

    Does SitC do anything that you can't do with instancing? Just curious because though I haven't had a use for it yet I have an idea for a render that could use several generic background characters. If I can accomplish it with instancing - not sure I haven't tried - then I'll probably go that route but if there's an advantage to SitC maybe I'll add it to my wishlist for later.

  • ps1borgps1borg Posts: 12,776
    edited December 1969

    Sisca said:
    Kyoto Kid said:
    ...SitC = Send In the Clones. it's a cloning utility for Daz Studio which has been updated for 4.x Pro

    ...g'night. Crikey it's almost 01:30.

    Got a good part of my latest scene done though.

    Does SitC do anything that you can't do with instancing? Just curious because though I haven't had a use for it yet I have an idea for a render that could use several generic background characters. If I can accomplish it with instancing - not sure I haven't tried - then I'll probably go that route but if there's an advantage to SitC maybe I'll add it to my wishlist for later.

    Yes. An instance differs from a clone in several ways the most important of which is if you change a source object all the instances based upon it change as well, but changes to a source object won't affect any clones of it There are implementation specific workarounds and exceptions for pose and material handling, SITC provides methods for pose and material handling too.

  • Sfariah DSfariah D Posts: 26,260
    edited December 1969

    Just took a half hour walk around the library. I hope I do not stink, but there is nothing I can do for now. Actually the walk was longer than half an hour.

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