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Not sure which version you're using, and is this MAC or Win? I've tested in 6.0, CS2 and CSS and neither of them had icons showing up. Maybe it's a dialogue box thingy. You can simply select the images, starting from 0 to 7, while holding down CTRL (on a Win machine). That should select the layers. Or if you have some display options for that window?
Let me know how this turns out!
It's basically the same core product, but heavily optimized for better speed and render quality. It also has sun + sky bouncing which wasn't present in LDP 1 or LDP 2. And, the biggest difference, is that it takes you out of DS as soon as possible, so you can do live adjustments in Photoshop.
Further on, it renders everything in layers, so you can adjust all lights after the rendering is completed, giving you tons of render time savings as well as amazing control over the final render without the need to re-render.
It also adds glow, vignette, "gamma", z-depth / fog / haze effects as part of the layers / photoshop effects.
No brdige is needed.
That's correct, no bridge is needed.
LDP-R renders "default" lighting and everything is adjusted in Photoshop, where you can instantly dim down any layers or change colors to c reate night renders. Night render preset is on the to do list for a near future update. The layers CAN be used in The Gimp, but will not produce the same effects.
You bring out a valid point, and I am a high contrast freak! ;) It's designed to let you control every single aspect of your final render, and if you want more "normal" lighting, then you can choose to right inside Photoshop. If your scene is very bright / plain looking, there is also a manual over-rider inside LDP-R options, where you can "dim" down the lighting if needed.
However, this is an "emergency" over-ride, since ALL adjustments are meant to be done inside Photoshop.
Please note that the LDP-R photoshop actions are specifically designed to produce special effects and manually working in the Gimp would require a lot of work. Just stacking the layers will not produce the desired effects. I'm not aware how Elements will read Photoshop actions, but since it's using "basic" Photoshop effects, it might work.
Looks great, thanks for posting!
The first image posted, was a preview render done using DS standard render options. The 2 other renders were done by first combining the layers using the Photoshop action and then applying the Miami / Cold filters.
To get a "normal" straight view of a render, you would simply combined the layers using the Photoshop action, and NOT add a filter. However, there is no "normal", since you do all the tweaks to your taste.
Such a pre-mixed image, without filters, would leave out glow effects, vignette, "gamma" and tinting and show the "raw" image.
However, LDP-R is a mix of DS renders and PS filters and not intended to be used without both parts.
The userguide explains how you can add your own lights on top of the LDP-R layers. You can of course, also use the LDP-R filters (Miami / Cold / Default) with ANY DS render.
Yeah I wouldn't see any reason you couldn't use your own custom light set. From watching the video loading the lights and the sky dome are separate steps from the actual render. That appears to be a script to render multiple files though it may be expecting some specifically named lights to work correctly.
Hey Pete! Yes, it uses a single Sun Light, 4,8 or 16 sky lights and 16 ambient lights.
If it is like LDP2 then yes one Sun and possibly at least 16 sly lights and 16 ambient lights which is the default of LDP2 but not having this yet I am only quessing.I have rendered Fort with default LDP-R camera and reduced Sun Light intensity to 50 (from default 150).
Thanks a lot, Dreamlight. I really like this set and will continue exploring its possibilities.
...so this does require PS to be useful?
Yes, PS is a requirement. There might be actions coming for The GImp, if possible.
...so this does require PS to be useful?
You're welcome, looking forward to seeing some more renders! :)
Thanks a lot, Dreamlight. I really like this set and will continue exploring its possibilities.
Love the set and the ship! However, not sure if this is rendered using the LDP-R render option?
It was just a preview render. Now I am rendering with layers, but so far the resulting image in Photoshop is very bright.
Will try to decrease its intensity.
Awesome, looking forward to the final mix! Yes, it can be bright if you have very bright / plain looking surfaces. If that's the case, try adjusting the LDP-R Options in Parameters Tab to sky / sun / ambient 75% instead of 100%. Also, while in Photoshop, you can adjust down the two sun layers.
It was just a preview render. Now I am rendering with layers, but so far the resulting image in Photoshop is very bright.
Will try to decrease its intensity.
Are there any possibility to disable generating these *icon.png files?
For combining layers in Photoshop one need only the generated *.bmp files, right.
Yes, only the BMP files.
I actually don't know why the PNG files are created. They are not created on my end. Be sure to select them in the right order though... We did a last minute change, and altered the folder location that LDP-R saves in. Maybe that's causing DS to include the icons... I will have a look into this...
I have reduced intensity of the lights even further, but the sky is still very bright. How can I fix that?
I attach flatten image from Photoshop, its layers and lights settings from Daz Studio.
Sooooo...
Ultimo Paradiso probably wasn't the best set to first try LDP - R on....:red:
After further playing with the opacity of the layers, I got the following one.
And one more ...
...I really really miss the original LDP/LDP2. When I first saw this I was very excited. Finding out it requires an expensive pro grade application that I (and many others) cannot afford is a big disappointment.
I've been using other light sets, in 4.5/4.6 but they just don't give the same results and look that I used to get and like with LDP.
Hopefully the GIMP version will become a reality, but it was nicer when everything could be done inside Daz.
I've filed a support issue regarding the error message (looking for the skydome UV set file) when applying the Skydome material presets. If you click OK the material will still apply. Mantis issue: 0050732, submitted 08/02/2013
Looking good! I would just simply lower the haze / fog layer, since that is affecting the clouds. In the userguide, you also have an option to add an additoinal mask, to tone the haze/ fog layer.
That's looking really great, thanks for sharing!
Got this and I'm not sure what I'm doing wrong.
When I leave the default directory where it saves the images, I get an error, and then I tried making a forlder on my desktop and rendering to that and it it's only rendering one image, not several, I rewatched the video but he doesn't really go into this part too much.
Also in the video he gives the example of deleting the dome from the Stonemason file, but on several scenes I own like Urban future, when I load that scene it has several lights that load with it, ambient, infinite etc. Am I supposed to find and delete every default light from scenes I load before using this add-on?
Anyone able to help?
I hear you, and yes, there are plans for updating with Gimp and other options, including a built in mixer. There is "kind of" a "free" way of getting Photoshop CS2 directly from Adobe, although I'm not endorsing any "free" downloads and any actions, you would have to take on your own. You can either google for it, or look here:
http://basic3dtraining.com/photoshop-and-cs2-free-dont-miss-this/
...I really really miss the original LDP/LDP2. When I first saw this I was very excited. Finding out it requires an expensive pro grade application that I (and many others) cannot afford is a big disappointment.
I've been using other light sets, in 4.5/4.6 but they just don't give the same results and look that I used to get and like with LDP.
Hopefully the GIMP version will become a reality, but it was nicer when everything could be done inside Daz.