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This should not happen, since that file is supposed to be included with the installer. I'll let DAZ check that.
Yes, you must delete any lights included with the prop. There should be a note about this in the user-guide. As far as rendering, you must render using the built in Render LDP-R option from the Render menu. This will autosave in the right folder.
Oh the file is there, but it was changed in the installer to:
/data/Dreamlight/Light Dome PRO - R/LDP-R Skydome/UV Sets/Dreamlight/Base/default.dsf
but the presets where not updated.
...I thought about that when first mention was made of it, but after all the discussion I read concerning the "glitch' on Adobe's part decided it better not to become involved as it did tread a fairly fine line.
Now does one need the full blown PS or will Elements work?
Note the layer blending style defaults to Screen for all layers. You can achieve dramatic effects by changing the blending style from Screen to Normal for instance. Try each one and move the Opacity slider to see the various effects.
I have CS5 & avidly use it with using Lux. I get the impression that this is Lux like features but done in PS adjusting real time lighting. The only thing I don't like about DS lighting is it always depends on distant lights point and spot lights. The area lights don't work as well the mesh lights in Lux...Nice to see LDP back I too was a fan of LDP2 in my early days..
Is there going to be an upgrade path for those who bought LD Pro 2?
...I wouldn't think so as this is not an upgrade of the original plugin but an entirely new environmental tool that requires two applications to use.
What's to stop you from using the rendered pass images made from the DAZ Studio script in any photo editor manually? All the PS stuff looks like it does is automate it with an action script and then allow you to fine tune by adjusting layer opacity.
What's to stop you from using the rendered pass images made from the DAZ Studio script in any photo editor manually? All the PS stuff looks like it does is automate it with an action script and then allow you to fine tune by adjusting layer opacity.
That's still 2 applications. DS and the image editor. ;)
I understand that this will be a big advantage to those who like to do postwork, I prefer to work with lighting within DS, so to me, this isn't an advantage, but a disadvantage. Oh well, I've kind of moved on from LDP2 anyway, since it's been so long since DS4 came out and I couldn't use LDP2. But I hope others find use in this.
I think the question about an upgrade path for owners of Light Dome Pro 2 is very valid and I would like an answer from Dreamlight himself instead of other peoples suppositions.
This vendor has a history of abandoning development of his products when they stop working. He also has a history of disappearing and not answering queries about his products when this happens. You do however continue to get multitudes of emails trying to sell his tutorials.
So Waldemar, Are you going to offer an upgrade path for the owners of Light Dome Pro 2? Or, is the money I paid for your all of your MANY abandon-wares the last you get from me?
Not to discredit any previous customers feelings, but I thought I'd add my perspective on updates.
I've bought a bunch of Dreamlight products, but not previous versions of the dome, or mood master.
That said, I have bought and used much more expensive (non DAZ related) software, that has had its development discontinued. I've been disappointed by it, but I've accepted obsolence as a reality of technological advance.
When I buy software I expect it to work with the system it supports at the time I buy it. I hope that the developer will have the technological and financial ability to update the software as systems change. But I don't expect perpetual development, nor, if the software is relatively affordable, do I expect future versions that have different features or that serve substantially changed platforms, to offer upgrade discounts automatically.
As for customer service, yes it would be better for a developer to communicate with customers when a product can no longer be supported. I had the developer of one of my favorite programs really disappear. I missed my software, but moved on, eventually replacing it.
So I understand why some were disappointed with the demise of the previous Light Domes, MM, etc. They sound like they were great products.
But I'm happy that Dreamlight has continued to develop new products, including his tutorials, as they have made my time using DAZ more efficient and enjoyable. So I look forward to possibly working with the new LightDome, and hope that others will find value in it too.
Thank you for the headsup, presets now being updated!
Oh the file is there, but it was changed in the installer to:
/data/Dreamlight/Light Dome PRO - R/LDP-R Skydome/UV Sets/Dreamlight/Base/default.dsf
but the presets where not updated.
Yes, it's a very grey zone. PS actions can be used in Elements, but they would require some changes:
http://graphicssoft.about.com/od/pselements/qt/actions.htm
...I thought about that when first mention was made of it, but after all the discussion I read concerning the "glitch' on Adobe's part decided it better not to become involved as it did tread a fairly fine line.
Now does one need the full blown PS or will Elements work?
There should have been... I'm checking with DAZ.
You're fine to play manually..! ;) What LDP-R does, is that it automates things, saving you time.
What's to stop you from using the rendered pass images made from the DAZ Studio script in any photo editor manually? All the PS stuff looks like it does is automate it with an action script and then allow you to fine tune by adjusting layer opacity.
Yes, that was the plan, I'm on DAZ about this!
As for product updates etc... I've created over 180 products over the last 7 years, and around 3-4 of them are not updated for various reasons. I think that is a very reasonable number. In fact, a number I'm proud of. LDP-R has been in development for 6 months. Animated Textures update for DS 4.6 (free) will be uploaded to DAZ in a few days. Movie Maker is next. Mood Master will not be upgraded, since it will most probbaly end up as extra LDP-R functions.
Dreamlight's focus has always been to serve the masses with excellence, and video tutorials are what our audience wants the most.
If you dislike getting marketing emails, then simply ubsubcribe. There's a link at the bottom of each email. You can get updates on the blog instead if you prefer that. http://www.basic3dtraining.com
We have a perfectly working support center if you have any questions whatsoever: http://dreamlight.kayako.com
Thank you for the kind words Tom!
Not to discredit any previous customers feelings, but I thought I'd add my perspective on updates.
I've bought a bunch of Dreamlight products, but not previous versions of the dome, or mood master.
That said, I have bought and used much more expensive (non DAZ related) software, that has had its development discontinued. I've been disappointed by it, but I've accepted obsolence as a reality of technological advance.
When I buy software I expect it to work with the system it supports at the time I buy it. I hope that the developer will have the technological and financial ability to update the software as systems change. But I don't expect perpetual development, nor, if the software is relatively affordable, do I expect future versions that have different features or that serve substantially changed platforms, to offer upgrade discounts automatically.
As for customer service, yes it would be better for a developer to communicate with customers when a product can no longer be supported. I had the developer of one of my favorite programs really disappear. I missed my software, but moved on, eventually replacing it.
So I understand why some were disappointed with the demise of the previous Light Domes, MM, etc. They sound like they were great products.
But I'm happy that Dreamlight has continued to develop new products, including his tutorials, as they have made my time using DAZ more efficient and enjoyable. So I look forward to possibly working with the new LightDome, and hope that others will find value in it too.
Note the layer blending style defaults to Screen for all layers. You can achieve dramatic effects by changing the blending style from Screen to Normal for instance. Try each one and move the Opacity slider to see the various effects.
Thanks, Lindsey. I will try your suggestions.
Oh the file is there, but it was changed in the installer to:
/data/Dreamlight/Light Dome PRO - R/LDP-R Skydome/UV Sets/Dreamlight/Base/default.dsf
but the presets where not updated.
Thanks for that. I have also get some error messages when applying the Skydome material presets,
but I was so excited about possibilities of LDP-R, that I ignored them.
When will the new file be available for us to download it?
The thumbnail generation has something to do with the folder path. I started saving rendered images to the LDP-R "Render Library" because the folder path was changed when I last used the LDP-R Render script. My manual renders were generating thumbnails too. So I go in and remove all of the thumbnails, and after a few manual render saves, any graphic file that was missing a thumbnail had a thumbnail regenerated!
What's to stop you from using the rendered pass images made from the DAZ Studio script in any photo editor manually? All the PS stuff looks like it does is automate it with an action script and then allow you to fine tune by adjusting layer opacity.
...it's designed for PS not for other 2D programmes. I don't do programimng any more, not since the early 90s, and the languages have changed too much since then.
Very sorry for this. We did some last minute changes and this was overlooked. It will still work if you continue after the error message. I’ve sent an update to DAZ. In the meantime, you can download a ZIP file containing remade icons here:
https://www.dream-lounge.com/LDPR/Backgrounds.zip You can then simply copy and paste the files within, to your My Documents / DAZ 3D / Studio / My Library / Dreamlight / LDP-R / Backgrounds / ...folder.
Let me know if that helps!
Thanks for that. I have also get some error messages when applying the Skydome material presets,
but I was so excited about possibilities of LDP-R, that I ignored them.
When will the new file be available for us to download it?
Thanks for the reply Waldemar. I am glad you’re planning to provide an upgrade path for LDP2 users. I apologize for my harsh comment.
The quality and usefulness of your products has never been in question. I used many of your products extensively. I still use the ones that work. In fact their excellence and utility is exactly what made the lack of support so upsetting. I would love nothing better then to support your products with my hard earned cash as long as that support is reciprocated. I just seem to have used all of the products that were not updated.
Please disregard my comment about the emails. It was wrong and uncalled for. I would not have signed up for them if I didn’t want to know about your products. It was the lack of communication at the time about updates that was upsetting, not your marketing emails.
I am glad to see that you are making plug-ins again. Light Dome Pro 2 was absolutely one of my favorite plug-ins for DS. This new plug in appears even more interesting. Especially if you’re are planning to expand its capability, if I understood your comment about Mood Master correctly. Mood Master was also a favorite of mine. I will not lie and say that I was not very tempted to hit the buy button in spite of everything when I saw LDP-R in the store. I will be on the look out for the upgrade in the store. If it appears, then I will buy it and look forward to see what amazing new things you come up with next.
I cannot reproduce this on my end, but a very simple trick to get rid of them, is to select BMP file format while loading your images in Photoshop. This wil only display BMP files, and thus ignore the PNG icons.
The thumbnail generation has something to do with the folder path. I started saving rendered images to the LDP-R "Render Library" because the folder path was changed when I last used the LDP-R Render script. My manual renders were generating thumbnails too. So I go in and remove all of the thumbnails, and after a few manual render saves, any graphic file that was missing a thumbnail had a thumbnail regenerated!
Hey, no problem at all and thanks for explaining in more detail. I truly understand how it feels to buy something and then not getting important updates or not getting in touch with support. That part is entirely my bad. However, support has always been available, just not on these forums as much as needed! :)
I have tried this many times and all I get is more marketing email. I am not sure what Dreamlight's intent is, but it gives the impression that they disregard the unsubscribe requests or use them to determine if there is someone alive on the other end of the email.
Light Dome Pro is my all time favorite lighting system. It has been hard moving to Uberenvironment 2.
At first I was confused about the new light dome product, because from the product page it seems to bear no relationship to the original LD-Pro. But Weldamar explained that over the last years, it has been clear that many artists take their renders to Photoshop immediately. Moving the rendered layers out to photoshop makes a lot of sense. I have tried several render engines.
Luxus - Really good Daz interface - Glacial renders in LuxRender
Octane + DAZ plugin - quicker renders - you must have an nVidia card - texture limitations
3deLight - mesh lights do not look like they are really glowing (LuxRender is good at this)
So using the default DAZ render to get it out quickly seems light a great idea. After that Photoshop will be fast.
You might have signed up for several newsletters, hence why unsubscribing from one won't have much effect. Glad you like the LDP-R concept!
I have tried this many times and all I get is more marketing email. I am not sure what Dreamlight's intent is, but it gives the impression that they disregard the unsubscribe requests or use them to determine if there is someone alive on the other end of the email.
Light Dome Pro is my all time favorite lighting system. It has been hard moving to Uberenvironment 2.
At first I was confused about the new light dome product, because from the product page it seems to bear no relationship to the original LD-Pro. But Weldamar explained that over the last years, it has been clear that many artists take their renders to Photoshop immediately. Moving the rendered layers out to photoshop makes a lot of sense. I have tried several render engines.
Luxus - Really good Daz interface - Glacial renders in LuxRender
Octane + DAZ plugin - quicker renders - you must have an nVidia card - texture limitations
3deLight - mesh lights do not look like they are really glowing (LuxRender is good at this)
So using the default DAZ render to get it out quickly seems light a great idea. After that Photoshop will be fast.
First of all: congrats Walle with this new LDP! And I really hope there will be an upgrade path for LDP2 users, hopefully one so I can afford getting this LDP-R. ;-)
I really loved LDP2 and wanted this LDP-R but couldn't afford so I'll wait till my budget gets larger or the prize will go down. LOL
One thing though, and I couldn't find it addressed here in this thread, Is it possible to choose where I would like to have it save the renders? I don't use My Documents/My Library. I have my DS content on an external drive and so is the folder for the renders.
About the emails: I never had trouble to unsubscribe from them, maybe I didn't subscribe on a lot? :coolsmile:
Have a nice weekend and keep up on doing the good things,
Love, Jeanne