Observation: Laura's default skin doesn't look too great in Daz Studio. The other generation 3 skins look better. I'm going to apply some of Stephanie 3 and Victoria 3's skins to Laura.
Anna Marie Goddard is on the right.
This scene took six minutes to render. All I used were two distant lights.
I have Vue myself, but, it bridges with Poser and I stopped using it when I found DSON so limiting. I'm hoping that one day they decide to make a 64-bit version of Bryce and have it bridge fully with DS4.6. The current Bryce is only 32-bit and I haven't heard many good things about it.
CHEERS!
Thanks!
Hey, VUE bridges with DS4.6 as well. That was how I brought the two human figures into my scene!
...however, I still thought they could only be posed in Vue if they were imported from Poser. Otherwise you would have to set up and pre-pose a figure save it as a .obj, and then import it which would mean you couldn't make any pose adjustments afterwards.
Observation: Laura's default skin doesn't look too great in Daz Studio. The other generation 3 skins look better. I'm going to apply some of Stephanie 3 and Victoria 3's skins to Laura.
Anna Marie Goddard is on the right.
This scene took six minutes to render. All I used were two distant lights.
...check the settings in the Surfaces tab. Most likely the lighting model is set to "Plastic" Select all the body surfaces (not the eyes) and select "Skin". Also check the ambient channel to see if that is turned up (this happens a lot with older shaders as they are set up for Poser) . Set it to black and 0%.
I looked at the Mil Kids - Young Teens product page and it doesn't mention anything about Daz Default Presets (shaders) with the base characters.
I have Vue myself, but, it bridges with Poser and I stopped using it when I found DSON so limiting. I'm hoping that one day they decide to make a 64-bit version of Bryce and have it bridge fully with DS4.6. The current Bryce is only 32-bit and I haven't heard many good things about it.
CHEERS!
Thanks!
Hey, VUE bridges with DS4.6 as well. That was how I brought the two human figures into my scene!
...however, I still thought they could only be posed in Vue if they were imported from Poser. Otherwise you would have to set up and pre-pose a figure save it as a .obj, and then import it which would mean you couldn't make any pose adjustments afterwards.
Yeah, that was kind of what I thought, I know Vue can read .pz3's, but was unaware it could read anything done in DS. Mind you, I don't have the latest version of Vue.
Observation: Laura's default skin doesn't look too great in Daz Studio. The other generation 3 skins look better. I'm going to apply some of Stephanie 3 and Victoria 3's skins to Laura.
Anna Marie Goddard is on the right.
This scene took six minutes to render. All I used were two distant lights.
...check the settings in the Surfaces tab. Most likely the lighting model is set to "Plastic" Select all the body surfaces (not the eyes) and select "Skin". Also check the ambient channel to see if that is turned up (this happens a lot with older shaders as they are set up for Poser) . Set it to black and 0%.
I looked at the Mil Kids - Young Teens product page and it doesn't mention anything about Daz Default Presets (shaders) with the base characters.
I applied the EHSS to Laura on the left. I turned down the specular strength to 55% I changed the skin of Laura on the right to Real Woman 001. I was looking for a skin set that includes makeup or nailpolish.
edit: I forgot to mention that I turned off shadows to save rendering time. I'll turn it on next time. Ah, I need to edit the surface settings for the eyes because they look like plastic.
Ok, I'm going to finish some 2D drawings now. Bye
Update: the opacity for the conrea was set to 0% I had the change the opacity to 100%. I'll post an update soon.
Thanks for the tip. I'll play with EHSS later. I can always use Victoria 3's skin on Laura.
Her default skin does look better in Poser. Here is my old render of Laura in Poser 9: http://www.daz3d.com/forums/viewreply/472290/ You will need to scroll down to see the second image. Thanks for posting the link. I thought it was in my bookmark folder but I didn't see it.
BTW Kyoto I used cloud 9 for Reality on the last night renders
...so what did that do to the render time? I know it uses UE so it tends to be slow depending on how heavy the reflectivity and transmaps are in a scene.
It is the free luxus plugin that I found for Daz Studio 3. I can't find the website.
I'll let Luxrender run while I am eating dinner tonight. Maybe I'll let it run tomorrow when I am running some errands. Luxrender hogs too much CPU power when it is running so I need to run it when I am not using the computer.
Thanks for the tip. I'll play with EHSS later. I can always use Victoria 3's skin on Laura.
Her default skin does look better in Poser. Here is my old render of Laura in Poser 9: http://www.daz3d.com/forums/viewreply/472290/ You will need to scroll down to see the second image. Thanks for posting the link. I thought it was in my bookmark folder but I didn't see it.
No worries, I thought I'd printed it out, but I can't find it either. I'm glad that someone made a texture with presets for the SSS shader as I couldn't make head or tail of that when I looked in the surfaces tab. Even with the EHSS I used to use Male M3dia's presets as a jumping off point.
I'm hoping that somebody makes some light sets with presets for the AAL in the same way that Lantios did for the UE.
FW Dan is really a nice character pack. Below is the DS 4.6 Pro render of him dressed up in Steam Cowboy clothes http://www.daz3d.com/steam-cowboy
Also used Lantios Fashion Lights http://www.daz3d.com/fashion-lights
with UE replaced by AAL.
Rendering Time: 5 minutes 35 seconds
That is really nice. Was it just a standard AAL you put in? I can see that I'll have to watch what I spend on Wed as I fear I may end up spending a fortune on M6!
Thanks. The AAL was set up to primitive hit mode for the hair and its position moved slightly up and forward towards the camera.
Also to Lantios Fashion Lights preset 06 I have added rim and fill lights from the set and has changed their shadows
to raytraced (it was originally set to depth shadow map).
yes, white dust is on the floor. The floor reflects her feet. I'll play around with the lights and camera some more. I still need to render Laura with the new EHSS settings.
Comments
Observation: Laura's default skin doesn't look too great in Daz Studio. The other generation 3 skins look better. I'm going to apply some of Stephanie 3 and Victoria 3's skins to Laura.
Anna Marie Goddard is on the right.
This scene took six minutes to render. All I used were two distant lights.
Thanks!
Hey, VUE bridges with DS4.6 as well. That was how I brought the two human figures into my scene!
...however, I still thought they could only be posed in Vue if they were imported from Poser. Otherwise you would have to set up and pre-pose a figure save it as a .obj, and then import it which would mean you couldn't make any pose adjustments afterwards.
That reminds me, I need to buy the import plugin for Vue Pioneer. In the mean time, I can send my scenes to Carrara 7 Express or Bryce.
...check the settings in the Surfaces tab. Most likely the lighting model is set to "Plastic" Select all the body surfaces (not the eyes) and select "Skin". Also check the ambient channel to see if that is turned up (this happens a lot with older shaders as they are set up for Poser) . Set it to black and 0%.
I looked at the Mil Kids - Young Teens product page and it doesn't mention anything about Daz Default Presets (shaders) with the base characters.
Some land of the giants classics
Thanks!
Hey, VUE bridges with DS4.6 as well. That was how I brought the two human figures into my scene!
...however, I still thought they could only be posed in Vue if they were imported from Poser. Otherwise you would have to set up and pre-pose a figure save it as a .obj, and then import it which would mean you couldn't make any pose adjustments afterwards.
Yeah, that was kind of what I thought, I know Vue can read .pz3's, but was unaware it could read anything done in DS. Mind you, I don't have the latest version of Vue.
CHEERS!
...check the settings in the Surfaces tab. Most likely the lighting model is set to "Plastic" Select all the body surfaces (not the eyes) and select "Skin". Also check the ambient channel to see if that is turned up (this happens a lot with older shaders as they are set up for Poser) . Set it to black and 0%.
I looked at the Mil Kids - Young Teens product page and it doesn't mention anything about Daz Default Presets (shaders) with the base characters.
My thoughts too,
Can you not use the EHSS with Gen3 figures?
CHEERS!
I forgot to apply the EHSS. I'll try it next time. I should also turn down the glossiness. I turned down the ambiance for both skin textures.
There's definitely something that's not quite there, can't put my finger on what.
FW Art has released a pack for M6 that has presets for the new SSS shader so they will be a good jumping off point for other textures:
http://www.daz3d.com/new-releases/fw-dan-megapack
I intend to get a lot of M6 goodies on Wed, not sure if this'll be among them though, depends how much I can spend.
CHEERS!
I applied the EHSS to Laura on the left. I turned down the specular strength to 55% I changed the skin of Laura on the right to Real Woman 001. I was looking for a skin set that includes makeup or nailpolish.
edit: I forgot to mention that I turned off shadows to save rendering time. I'll turn it on next time. Ah, I need to edit the surface settings for the eyes because they look like plastic.
Ok, I'm going to finish some 2D drawings now. Bye
Update: the opacity for the conrea was set to 0% I had the change the opacity to 100%. I'll post an update soon.
Laura needs a lot more adjustment, I can't remember offhand what presets I used to use, this'll help though:
https://helpdaz.zendesk.com/entries/20658113-how-to-use-the-elite-human-surface-shaders
CHEERS!
BTW Kyoto I used cloud 9 for Reality on the last night renders
Thanks for the tip. I'll play with EHSS later. I can always use Victoria 3's skin on Laura.
Her default skin does look better in Poser. Here is my old render of Laura in Poser 9: http://www.daz3d.com/forums/viewreply/472290/ You will need to scroll down to see the second image. Thanks for posting the link. I thought it was in my bookmark folder but I didn't see it.
...so what did that do to the render time? I know it uses UE so it tends to be slow depending on how heavy the reflectivity and transmaps are in a scene.
I let them run for 2 hours overnight queued but would say looked finished enough between 1 to 1.5 hours
Laura in Luxrender with default skin and no EHSS. I let Luxrender run for about 25 minutes before I stopped Luxrender.
...I must say of all the pics of her so far, her skin looks the best in this one even with all the render "fireflies". Are you using Reality or Luxus?
It is the free luxus plugin that I found for Daz Studio 3. I can't find the website.
I'll let Luxrender run while I am eating dinner tonight. Maybe I'll let it run tomorrow when I am running some errands. Luxrender hogs too much CPU power when it is running so I need to run it when I am not using the computer.
Ha you mean tufan's free plug in
I let Luxrender run for two more hours but the fireflies are still in the scene. I am going to delete one of the distant lights to see what happens.
Edit: oh yeah, I can also try another sampler. I did add another 1 GB of memory to my computer. I'm used to using the bucket path renderer.
You need to adjust materials which is why I like Reality makes it simple
I should change the material type from glossy to matte. I'm going to lower the strength to see what happens.
Bye
Just lower the glosiness
Ack, too late. I already started the render. :) Ok. I'll change the glossiness tomorrow.
No worries, I thought I'd printed it out, but I can't find it either. I'm glad that someone made a texture with presets for the SSS shader as I couldn't make head or tail of that when I looked in the surfaces tab. Even with the EHSS I used to use Male M3dia's presets as a jumping off point.
I'm hoping that somebody makes some light sets with presets for the AAL in the same way that Lantios did for the UE.
CHEERS!
Nice,
She needs to dust though!
CHEERS!
FW Dan is really a nice character pack. Below is the DS 4.6 Pro render of him dressed up in Steam Cowboy clothes
http://www.daz3d.com/steam-cowboy
Also used Lantios Fashion Lights
http://www.daz3d.com/fashion-lights
with UE replaced by AAL.
Rendering Time: 5 minutes 35 seconds
Wow,
That is really nice. Was it just a standard AAL you put in? I can see that I'll have to watch what I spend on Wed as I fear I may end up spending a fortune on M6!
CHEERS!
Thanks. The AAL was set up to primitive hit mode for the hair and its position moved slightly up and forward towards the camera.
Also to Lantios Fashion Lights preset 06 I have added rim and fill lights from the set and has changed their shadows
to raytraced (it was originally set to depth shadow map).
yes, white dust is on the floor. The floor reflects her feet. I'll play around with the lights and camera some more. I still need to render Laura with the new EHSS settings.
Ok, I need to go now. Bye