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Rosa G8.1F in UE4.27
Updated
another video by me
first 15 secs are DAZ studio Filament, the rest is all Unreal
Early fidelity test of Genesis 8.1 in UE5:
https://streamable.com/uap4pz
I've finally got this game finished and on Steam:
That Last Girl on Steam (steampowered.com)
Player and ghost made with Genesis 2 models and bespoke clothes (and third party hair on the ghost). A lot of rework done to get the polycount down. Imported via Blender and Auto Rig Pro to Unreal.
So I used the Unreal Sequance sample and retargeted to Genesis 3 back a bit.
Laser Eyes
Playing the new game level with lumen and 4k resolution on my potato laptop with RTX 3050
Is there a tutorial I could follow to make my daz model look like that?
This review has a great close up of the Daz3d model in action:
That Last Girl - New Horror Game - Full Overview - YouTube
Not so much a final render, but this video shows my progress so far, toward being able to easily animate and pose Daz figures for cinematics inside Unreal.
Stellar work, mrpdean
use cpu-z for info about i7 CPU + thanx
TMA Kaya for Genesis 9 rendered in Unreal Engine 5.2