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I've put adult G2F clothing (capris and blouse) on a G2F age morph set to about 10 years old, and got very results - on a figure half or less the size of an adult. It even flattened out the chest without distortion.
This image:
http://www.daz3d.com/gallery/#images/35242/
I missed that as the advertising first image has them composed differently. What about in full body shots. Mayuree has a markedly different body morph from Mei Lin - but I only noticed that in side profile for a moment and didn't think to look closer. I hope she's not reverting to Aiko's anime body proportions with the long legs.
This might explain why I felt some of the Mei Lin renders looked to be still a little cartoony.
Going to have to see what I can get when lighting them properly and not with default lights.
Mayuree does come with HD morphs and such though - so even if this one is really an Aiko and not a Mei Lin, it still has that going for it.
I like her shape too. She is not too skinny or muscular. I have enough muscular and thin ladies. I haven't looked at her makeup options yet.
I'm noticing this as a trend with a second day of Mei Lin characters up now - they all seem to have caucasian skin, with extra makeup, rosy cheek makeup (which tends to look out of place on Asian skin), etc.
It makes it frustrating trying to mentally guess what each would look like if I applied a suitably more 'golden undertone' north east asian or 'light brown' south east asian tone.
The morphs on the day two Mei Lins though - look good in the promo images. The Mongolian product has a huge variety of face morphs in it - and I think I could fill in a cast of different people with that selection.
I'm noticing this as a trend with a second day of Mei Lin characters up now - they all seem to have caucasian skin, with extra makeup, rosy cheek makeup (which tends to look out of place on Asian skin), etc.
Not so...I have a Japanese friend and her skin is very milky white like that.
Rawn
I have to admit that I didn't go far beyond Wikipedia for this so the reliability is, of course, limited, but they do list several average heights for US women which are usually around 5'4 1/2. That's what I based my statement on, but I still should have noted that even if she is taller, she is only very slightly taller. Than an American that is. As for Asian heights, there is no general 'Asian" category but they got 4'11 1/2 for Philippine women, 5'3 for South Korean ones, 5'2 for Japanese, 5'0 for Indian and around 5'3 for Chinese women.
It's not like that's a catastrophic difference or that it really matters all that much, but I still find it weird that they came up with an 'Asian' character that doesn't really seem to fit the stereotype. I mean image they had modeled Gianni "[...]if you like big muscles and gorgeous men then Gianni 6 is the character for you." after me. Wouldn't have made much sense and people wouldn't be able to use him as a generic muscly barbarian kind of guy.
I'm assuming though, the reason that Mei Lin looks the way she does is because she still needs to be able to wear G2f clothing and G2f clothing distorts kind of terribly when you use more extreme morphs. Which also would explain why Josie had to be more a giant toon than a teen character. Although that in turn would call into question the usability of a figure you can morph but shouldn't if you wanna still use clothes.
...this is why I preferred to work with Steph4 as she loaded in at 5'5" compared to almost 6' for Vicky.
Simply reducing the overall scaling of a figure messes up the proportions.
Before Steph4 as introduced I would usually have to spend a lot of time rescaling Vicky's legs and arms and torso regions individually to get a smaller physique with proper proportioning. This was even more important when I as working at developing a teen and even child character (the latter which about six weeks) off the V4 mesh. When Steph 4 was released, she made the task a lot easier (particularly with the NPMs) though clothing fits could be a real pain at times. Steph5, while still smaller in stature than Vicky5, was a disappointment as she was too "heavy set" out of the box and there were no "petite" and "thin" body shapes included as her Gen4 counterpart had. I was so pleased when I got GenX as I could import Steph4 into Genesis.
For smaller physiques, I generally use a mix of Steph4 and Zev0's Growing Up morphs.
I also have Josie but don't find her to be "toonish" as described, however,, she does not have quite as petite a build as YT5 Julie.
I agree totally on the clothing fits for G2F, as I've mentioned, I've experienced a greater deal of trouble fitting/autofitting clothing to my G2F characters than I had with the original Genesis. At times I feel I almost need to dust off CrossDresser again.
I've put adult G2F clothing (capris and blouse) on a G2F age morph set to about 10 years old, and got very results - on a figure half or less the size of an adult. It even flattened out the chest without distortion.
This image:
http://www.daz3d.com/gallery/#images/35242/
...a very sweet scene.
I notice though that is the Teen Ashley Clothing for V4 not G2F (I have that same set and will admit it is one of the few Gen4 outfits that actually autofit's OK on both Genesis and G2F).
However, I've had the opposite occur with clothing actually made for G2F. Notice in the pic below how the second stripe on the top distorts upwards (the third black stripe beneath the overalls also distorts downwards). The character here is fairly petite, but not totally flat chested. Used the Saucee Overalls for G2F.
For this clothing set to work properly with the character, I needed to have a custom morph created for both components. When I first got the overalls set, I noticed the area between the breasts of both upper panel of the overalls and top poked outwards in the centre of the chest when I originally fitted them to this character, making it appear as if she had a third breast. Apparently this was an adjustment made in the mesh for more "well endowed" figures to counter the "cling wrap" look over the breasts.
With G2F they should have taken a lesson from the old Gen3 characters and included a "spandex" morph for the breasts and glutes which smoothed out the details. That could have solved many of the distortion issues I have seen, especially when autofitting older generation clothing to G2F.
For anyone who thinks Mei Lin is too generic or prettified, holy crap go buy Mongolian Beauty, it is easy to dial spin a unique asian looking character in like 5 seconds. Frankly even if you don't want it that much buy it so that the author will create similar things. Those of you who are missing the ethnic face morphs this is like the asian face morphs only ten times better (sadly just for ladies though) as its more based on partial morphs and thus more versatile.
The lip detail and pierced ears morphs are going to get a lot of use. I think they're going on pretty much everyone.
Seriously this is an excellently made product
Actually I found her too Caucasian.
Which is NOT the same thing as Generic. Nor Prettified.
It is not that she lacks some particular ethnicity - but that she appears to have one. She looks mixed, with ethnically European features added to some branch of Mongolian-root (Northern Chinese, Korean, etc).
But yes, the Mongolian Beauty product is on my wishlist for exactly the reasons you note.
I just wish that the actual Asian base character looked Asiatic to my eyes, and not Euro-Asian. Because this is probably the figure I've been most looking for someone to put out since I first got into this hobby; my expectation level has been set very high.
Its the same issue with many of the textures - the uncommon milky white tone found among people who are not out in the sun much is not what I'm seeing on many of them. I'm seeing pinkish tones - which are more Caucasian and Euro-Asian.
If you take a Caucasian person and a pale Asian person and have them put their arms together side-by-side - you'll see a fine difference. The difference people often describe with the term "milky" - somewhat generated by OCA2.
( http://blogs.discovermagazine.com/gnxp/2010/03/oca2-makes-east-asians-white-and-europeans-blue/#.VErRNcmokVI )
(an OCA2 related gene is the cause of blue eyes, but OCA2 itself is the gene that turns African skin into Asian skin - in a completely different evolutionary path from how African skin becomes European skintone: SLC24A5.)
Euro-Asian mixed people (most of my own ancestry) in turn have their own distinct look - picking up traits from both lines of ancestry. And that look is not 'generic'. But it is about where I feel Mei Lin lies. To me she looks slightly like a Yakut ( https://en.wikipedia.org/wiki/Yakuts ).
There's no such thing as a 'generic' or 'default' ethnicity.
The Mongolian Beauty product, and maybe a few others, will enable me to dial her to a spot that fits my own aims / desires for such a figure. She's realistically morphed, and I already have a few textures from characters that were made for Aiko 6, so its possible for me to do the work and get my preferred look out of her.
...one other really nice character is Min Seo. Not sure if she will work with just G2F or if you need Mei Lin as she is just a head and face morph created in ZBrush.
http://www.daz3d.com/new-releases/min-seo
I'm noticing this as a trend with a second day of Mei Lin characters up now - they all seem to have caucasian skin, with extra makeup, rosy cheek makeup (which tends to look out of place on Asian skin), etc.
It makes it frustrating trying to mentally guess what each would look like if I applied a suitably more 'golden undertone' north east asian or 'light brown' south east asian tone.
The morphs on the day two Mei Lins though - look good in the promo images. The Mongolian product has a huge variety of face morphs in it - and I think I could fill in a cast of different people with that selection.
I can only speak for myself, but Mei-Lin's default skin makeup choices have a lot to be desired and did have me seeking elsewhere for mats to use. The main character's skin is fine, but her makeup looks bad to me,. . Perhaps people are using other skins because the default skin's makeup options are limiting and just don't suit their render.
To be honest, she looks like a Korean drama star. She is a great base for an Asian character. I think everyone was expecting a more extreme concept of "East Asian"
This isn't much but I had some time so I played a little. I forgot what body shape I dialed about 20% to thin her down just a tad but I'm showing the face morphs--though it isn't an extreme close up and not very large. Sigh. I had some trouble with the eyes. Well, I think it's pretty usual. I used the morphs to make her look down and slightly left but had to repeat the down one over and over until she stopped looking up. Weird.
You can't get more East in Asia than Korean, other than Japan (which is slightly Polynesian / East Asian mix). :)
I spend a lot of time around Koreans, I probably speak Korean closely to as often as English now - albeit with poor grammar.
That said, I've tried working with some lighting to see what I could get and its much better.
Unmorphed Mei Lin, with 3 white spotlights (white so that the lighting would not change the skin tone).
At this point I think the figure might even become one I like and use often - lighting this really helped.
...my only exposure to Korean Drama were Korean Soap Operas on cable.
I would like to know where I can find the headdress, that was used on the "Mongolian Beauty" promo pictures. It is not in the Yuriko hair and Expansion and also not part of the Furisode Dress.
only just got her, so I thought I would post my first pic of her and her mother..
thank you so much for your very kind words :)
I usually make my morphs and other items as versatile as I can. I am a morph-maniac :D I couldn't stop this is why I made for example the pierced ears morph..it is not exactly mongolian style :) just had to make....
And this is the main reason why I still couldn't release that outfit too, because I want that it can be use not only for simple standing poses :)
(huh, sorry about my English)
Yes, this is not in there. This is a new one what I am working on. I made an outfit with this headdress for Mei Lin 6 and for the Mongolian Beauty faces. But still not released, because there is an under and a top dress part and I want to rig the skirt parts well to use with extreme poses too, like squat or dancing moves... So I am working on morphs and rigging now, but I finished the headdress sooner for the promos.
(huh, sorry about my English)
Thank you! :cheese: I will never be as good at making d-forms work as well as Fisty dose... Assuming they decide to function at all at times. Skirt-Flowers is not my style, lol.