Can we PLEASE get Freak 6 now?

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Comments

  • fixmypcmikefixmypcmike Posts: 19,583
    edited December 1969

    opal42987 said:
    ^^I have had no problem with them (though I haven't saved any as of yet) As far as rendering and application, however, there are no problems.

    Oh that's good. Do both mats made for G2 and Genesis1/V4 mats work?

  • IceEmpressIceEmpress Posts: 639
    edited December 1969

    It would also be nice to see more non-skimpware genre female outfits. As mentioned above, a western one. Also, Genesis 2 seriously needs some functional armor instead of the armored vests and metal bikinis.

  • caravellecaravelle Posts: 2,455
    edited December 1969

    polka dot said:
    Oh yes - Sharon Stone in 'The Quick and the Dead'! I love her for this movie, and I would very much like to have an outfit like hers for G2F!

    That's the one!

    http://www.pirates-cave.eu/the quick and the dead.htm
    http://2.bp.blogspot.com/-X6abZXWy4E8/TrwG9lhpxFI/AAAAAAAAI_o/FR7mxXJjb1s/s640/18923295_w434_h_q80.jpg
    http://cdn.justluxe.com/articles/galleries/58776.jpg
    http://media-cache-ec0.pinimg.com/736x/64/1e/4f/641e4fbed9fb716bd22076211c586a44.jpg

    Also, I've never played it, because I don't have a games console, but I did pick up a book on the concept art for a game called 'Darkwatch'. It's mixes the themes of vampires and the Wild West together and I don't think we've got anything similar in the store. A line of 'evil'/gothic-themed Western outfits would be very cool to have (especially those leather gloves with the metal talons on the end). Especially if someone puts together a Gothic-Western saddle arrangement for the Daz Horse 2 (like Dark Barding, but without the chest piece and with more metal/leather fusion). Or even something similar for Dragon 3, too.

    http://img1.wikia.nocookie.net/__cb20120924085000/darkwatchgame/images/8/83/03_darkwatch_art_tala_011304a_640w.jpg
    http://iv1.lisimg.com/image/399409/600full-darkwatch-artwork.jpg
    http://static.giantbomb.com/uploads/original/8/86598/1309769-darkwatch_rigell_014.jpg
    http://cdn.shazoo.ru/75602_2yGkQVR0dT_tala_cassidy.jpg
    http://www.the-nextlevel.com/media/ps2/darkwatch/darkwatch22.jpg
    http://sp6.fotolog.com/photo/54/28/82/bru_no95/1225295314356_f.jpg
    http://img4.wikia.nocookie.net/__cb6/darkwatchgame/images/5/50/Wiki-background
    http://spb.fotolog.com/photo/27/39/20/aluminum_doll/1218503355276_f.jpg

    Imagine the great renders which could be achieved by mixing the Creature Creator with stuff inspired from those. :)Thank you - there are some nice ideas, though I didn't like some of the women's dresses too much (too conventionally 'sexy'; R...o stuff). My object of desire is Stone's simple, but good duster (http://farm8.staticflickr.com/7100/7237354682_8b3a15bf7f_z.jpg) - together with this hat and the scarf it made a very cool outfit.

  • XenomorphineXenomorphine Posts: 2,421
    edited October 2014

    Oh, I agree regarding the sexualisation! Too impractical. I do, however, like the sharp, bat-like edges and incorporation of things like stiletto blades into the overall costumes. That's why I think the basic styles would be a good stepping off point for someone who wants to be inspired to do a Gothic-Western theme.

    And a duster, yes! Maybe also a long, black leather one, as worn by Spike on 'Buffy' and 'Angel'. The Vampire Huntress product has a very nice leather jacket for females, but, as I say, that circular stitching pattern on the breasts doesn't feel right for pragmatic or hardened types of characters to wear. Not sure if that could be solved by a simple shader, because I think it's engraved into the clothing.

    Post edited by Xenomorphine on
  • kyoto kidkyoto kid Posts: 41,040
    edited December 1969

    opal42987 said:
    It would also be nice to see more non-skimpware genre female outfits. As mentioned above, a western one. Also, Genesis 2 seriously needs some functional armor instead of the armored vests and metal bikinis.

    ...+1

    And I totally agree on a "Quick and The Dead" outfit.


    Is the midsection such a hard area of clothing to rig properly?

  • RKane_1RKane_1 Posts: 3,037
    edited December 1969

    I would love to see sets of items to come out for both G2M and G2F base on historical periods with sets and props to match. Like one for ancient Greece/Rome. One for 1930's Prohibition America, Victorian England, etc, etc.

  • AdemnusAdemnus Posts: 744
    edited December 1969

    yes and can David 6 actually be attractive and wear normal clothes? David 5 was horrific.

  • icprncssicprncss Posts: 3,694
    edited December 1969

    yes and can David 6 actually be attractive and wear normal clothes? David 5 was horrific.

    I didn't invest in D5. What's horrific and why can't the figure wear normal clothes? I though as a morph for Genesis, D5 could pretty much wear most of the Genesis clothing out of the box. What did I miss?

  • RCDescheneRCDeschene Posts: 2,800
    edited December 1969

    icprncss said:
    yes and can David 6 actually be attractive and wear normal clothes? David 5 was horrific.

    I didn't invest in D5. What's horrific and why can't the figure wear normal clothes? I though as a morph for Genesis, D5 could pretty much wear most of the Genesis clothing out of the box. What did I miss?
    No, what sgreco1970 is referring to is the fact that D5's face and body looked unusual for a guy of his genre (that supposedly being everyday). D3 looks young and smooth while D5's higher sculpting details kind of ages him a bit beyond preference.

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  • Male-M3diaMale-M3dia Posts: 3,581
    edited December 1969


    No, what sgreco1970 is referring to is the fact that D5's face and body looked unusual for a guy of his genre (that supposedly being everyday). D3 looks young and smooth while D5's higher sculpting details kind of ages him a bit beyond preference.

    Actually putting the two images side by side, they actually are quite similar in facial and body structure. D3 actually looks dated in comparison with the straight lines and squared features. I think what made David unique was that he could be morphed into different shapes and sizes which the Michael of the time couldn't do. However with what Genesis can do, I think David is actually redundant and unnecessary. With the products I had already done with bodies of different shapes and sizes, I didn't see the need for him though it was nice to another base shape to play with, though I didn't use him beyond the product I made.

    Playing with Lee 6, I found him to be a better David than David 5 was. I just had to take out the detail in his body and I was basically at the starting point for a David.

  • RCDescheneRCDeschene Posts: 2,800
    edited October 2014


    No, what sgreco1970 is referring to is the fact that D5's face and body looked unusual for a guy of his genre (that supposedly being everyday). D3 looks young and smooth while D5's higher sculpting details kind of ages him a bit beyond preference.

    Actually putting the two images side by side, they actually are quite similar in facial and body structure. D3 actually looks dated in comparison with the straight lines and squared features. I think what made David unique was that he could be morphed into different shapes and sizes which the Michael of the time couldn't do. However with what Genesis can do, I think David is actually redundant and unnecessary. With the products I had already done with bodies of different shapes and sizes, I didn't see the need for him though it was nice to another base shape to play with, though I didn't use him beyond the product I made.

    Playing with Lee 6, I found him to be a better David than David 5 was. I just had to take out the detail in his body and I was basically at the starting point for a David.
    Really? I suppose I can see a little bit of a resemblance, but even if you were to dial-out Lee's detailing (how do you do that, by the way?), he still looks a bit muscular for a casual guy like David.

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    Post edited by RCDeschene on
  • Serene NightSerene Night Posts: 17,639
    edited October 2014

    I didn't mind that D5 looked older, although I didn't care that much for D5's face it didn't stop me from buying him to use his skins and content. =-)

    M6's face reminds me somewhat of how difficult D5's head was to scrub out. I don't really like the overly articulated narrow head that either M6 or D5 have especially the temples. It looks funny to me that every character has the head squeezed at the top.

    That said, I do think there is a need for a thin adult male.

    Post edited by Serene Night on
  • j cadej cade Posts: 2,310
    edited October 2014

    I didn't mind that D5 looked older, although I didn't care that much for D5's face it didn't stop me from buying him to use his skins and content. =-)

    M6's face reminds me somewhat of how difficult D5's head was to scrub out. I don't really like the overly articulated narrow head that either M6 or D5 have especially the temples. It looks funny to me that every character has the head squeezed at the top.

    That said, I do think there is a need for a thin adult male.


    So much agreement with that last sentence. David is the (non-tween) man without a six-pack. As someone who doesn't render men with 6-packs as a rule I still use David 5 rather than any of Gen6 males, and, as much as I love the HD morphs I cant use them on the body at all as they include stomach details. So yes, I think we need D6 desperately, and I don't care what he looks like so long as his body is of similar proportions and without a 6-pack.

    As an aside, it wasn't well advertised, but D5 did come with three face morphs the 3rd of which in particular makes David look more traditionally handsome the 1st also makes David look quite youthful.

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    Post edited by j cade on
  • Male-M3diaMale-M3dia Posts: 3,581
    edited December 1969

    Really? I suppose I can see a little bit of a resemblance, but even if you were to dial-out Lee's detailing (how do you do that, by the way?), he still looks a bit muscular for a casual guy like David.

    I have to take out the muscularity on all the figures I make products. So when I'm done, he makes a nice david type base, more than David did.

  • Male-M3diaMale-M3dia Posts: 3,581
    edited December 1969

    Kamion99 said:
    I didn't mind that D5 looked older, although I didn't care that much for D5's face it didn't stop me from buying him to use his skins and content. =-)

    M6's face reminds me somewhat of how difficult D5's head was to scrub out. I don't really like the overly articulated narrow head that either M6 or D5 have especially the temples. It looks funny to me that every character has the head squeezed at the top.

    That said, I do think there is a need for a thin adult male.


    So much agreement with that last sentence. David is the (non-tween) man without a six-pack. As someone who doesn't render men with 6-packs as a rule I still use David 5 rather than any of Gen6 males, and, as much as I love the HD morphs I cant use them on the body at all as they include stomach details. So yes, I think we need D6 desperately, and I don't care what he looks like so long as his body is of similar proportions and without a 6-pack.

    As an aside, it wasn't well advertised, but D5 did come with three face morphs the 3rd of which in particular makes David look more traditionally handsome the 1st also makes David look quite youthful.

    Most of my products have thin and overweight morphs in them, including the Gianni pack I released last month. Not sure if anyone is looking but these options have been available for a while now.

  • j cadej cade Posts: 2,310
    edited December 1969

    Really? I suppose I can see a little bit of a resemblance, but even if you were to dial-out Lee's detailing (how do you do that, by the way?), he still looks a bit muscular for a casual guy like David.

    I have to take out the muscularity on all the figures I make products. So when I'm done, he makes a nice david type base, more than David did.

    Even smoothed, Lee's chest to waist ratio is far different from either David. I would have to scale down his chest severely and widen his waist and hips. Then I'd have to make his upper legs narrower. At which point he still wouldn't have the ribcage line that D5 has, but would at least be more straight up and down.

    More than that I don't want a smoothed figure. I'm both young and somewhat pudgy yet even I have sharp corners and definition. If I want smoothed I'll use the base mesh.

  • Male-M3diaMale-M3dia Posts: 3,581
    edited December 1969

    Kamion99 said:
    Really? I suppose I can see a little bit of a resemblance, but even if you were to dial-out Lee's detailing (how do you do that, by the way?), he still looks a bit muscular for a casual guy like David.

    I have to take out the muscularity on all the figures I make products. So when I'm done, he makes a nice david type base, more than David did.

    Even smoothed, Lee's chest to waist ratio is far different from either David. I would have to scale down his chest severely and widen his waist and hips. Then I'd have to make his upper legs narrower. At which point he still wouldn't have the ribcage line that D5 has, but would at least be more straight up and down.

    More than that I don't want a smoothed figure. I'm both young and somewhat pudgy yet even I have sharp corners and definition. If I want smoothed I'll use the base mesh.

    By mixing the custom shapes currently available you can get that result. I've made a few shapes that are similar to that. David is still redundant with what is currently available.

  • RCDescheneRCDeschene Posts: 2,800
    edited December 1969

    But isn't that set made for Gianni? Won't using it on someone like Lee look weird or unnatural?

    Say, why not make a morph set for him as well? If he's really that good of a D6 than David himself, I'd prefer to invest in a morph set that is made to assist him rather than a bulky muscle warrior like Gianni.

  • Male-M3diaMale-M3dia Posts: 3,581
    edited October 2014

    But isn't that set made for Gianni? Won't using it on someone like Lee look weird or unnatural?

    Say, why not make a morph set for him as well? If he's really that good of a D6 than David himself, I'd prefer to invest in a morph set that is made to assist him rather than a bulky muscle warrior like Gianni.

    I previous said I was morphing Lee. Gianni and M6 have similar sets to make thinner and fatter shapes. The teen set has shapes as well that can be used on the base Genesis 2 male.

    Post edited by Male-M3dia on
  • kyoto kidkyoto kid Posts: 41,040
    edited December 1969

    icprncss said:
    yes and can David 6 actually be attractive and wear normal clothes? David 5 was horrific.

    I didn't invest in D5. What's horrific and why can't the figure wear normal clothes? I though as a morph for Genesis, D5 could pretty much wear most of the Genesis clothing out of the box. What did I miss?
    ...interesting, I had no issues with D5.

  • MusclemanMuscleman Posts: 3,036
    edited December 1969

    I thim i'm the best fan of the FREAK figure here...i still want a new version of him, BUT BEFORE THAT , i think we NEED tha Genesis 2 fix his FLEX morph maybe with some MUSCLES MORPHS?!!? I don't know....i really like the freak, he ' s the perfect figure to me to work on and my prefered, I hope to see a new version soon!

  • Serene NightSerene Night Posts: 17,639
    edited October 2014

    Sickleyield I believe has a tall thinner Lee morph. Malevolent Lee? http://www.daz3d.com/malevolent-lee-6

    Does that help with the proportions any?

    I guess what I'm looking for is a classically thin guy. Not emaciated. One thing I have trouble with is when you make a thin character, his head looks over-sized and the character has a gawky quality.. I'm sure there are guys who look like that, but I'm thinking more of a proportionate, less awkward looking kind of thin. More elegant if you know what I mean.

    I'll have to go though my morphs though. I may have overlooked something.

    Post edited by Serene Night on
  • SpyroRueSpyroRue Posts: 5,020
    edited December 1969

    But isn't that set made for Gianni? Won't using it on someone like Lee look weird or unnatural?

    Say, why not make a morph set for him as well? If he's really that good of a D6 than David himself, I'd prefer to invest in a morph set that is made to assist him rather than a bulky muscle warrior like Gianni.

    I previous said I was morphing Lee. Gianni and M6 have similar sets to make thinner and fatter shapes. The teen set has shapes as well that can be used on the base Genesis 2 male.

    I'm looking forward to this Lee set of yours, at this time he's far too defined to use as a base for my OCs and not all my characters I want to have six packs. You made Gianni and Michael very much more useful too me for all my characters, so thrilled about a Lee set :D

    -------------------

    In regards to David 5, characters made for him (based off him) were so wonderful, and his character sets Face and Alternate faces morphs have really grown on me lately now that I'm well into Genesis 2, they really do add to G2M (Thanks Sloth). The alternate faces are something I really miss from Generation 5, some even had alternate bodies. The alternate shapes that used to be included worked much the same way as what PAs do, like M3Dia, and it really makes iconic characters so much more dynamic. I do like toned down variations of D5 and quite like M6's look, but I tone them down and make my own desired looks from them, seldom use anything as is.

  • RCDescheneRCDeschene Posts: 2,800
    edited December 1969

    Kyoto Kid said:
    icprncss said:
    yes and can David 6 actually be attractive and wear normal clothes? David 5 was horrific.

    I didn't invest in D5. What's horrific and why can't the figure wear normal clothes? I though as a morph for Genesis, D5 could pretty much wear most of the Genesis clothing out of the box. What did I miss?


    ...interesting, I had no issues with D5.
    Oh, I interpreted that as you playing around with Lee in a casual fashion, not so much something you're working on. I've been misreading a lot lately...

    Still, good to hear that a Lee set in in the works!

  • TenmaruTenmaru Posts: 105
    edited December 1969

    Hmm, we are getting closer to the release date of next male figure. Somehow I have a feeling that we will have Hiro 6 this month, I'd really like this to happen.

  • RCDescheneRCDeschene Posts: 2,800
    edited December 1969

    Tenmaru said:
    Hmm, we are getting closer to the release date of next male figure. Somehow I have a feeling that we will have Hiro 6 this month, I'd really like this to happen.

    You should recall a particular FBM I found in a certain shoe product...
  • kyoto kidkyoto kid Posts: 41,040
    edited November 2014

    ...FYI....RawArt's Massive Morphs for G2F are out.

    Post edited by kyoto kid on
  • ScavengerScavenger Posts: 2,664
    edited December 1969

    I've been trying to understand the different "DAZ Original Characters" lately (see: http://www.daz3d.com/forums/discussion/48381/ for details).

    Isn't Gianni basically Freak with a less pejorative name? I mean, he's the big muscley guy, no?

  • XenomorphineXenomorphine Posts: 2,421
    edited December 1969

    I'd say no, because Gianni is a relatively realistic-looking character. Freak is like The Girl - all about extremisms Hence, the product's title. :).

    Although, in all honesty, I'd have thought that SWOLE (and Raw Art's new product) have made any potential Freak 6 completely obsolete. There'd be more of a point in releasing a She-Freak 6. However, I'm not at all sure I could think of many uses for an excessively muscular female character, which makes me doubt she'd sell particularly well. The Gia 6 character already has 'athletic' covered, more or less.

  • cecilia.robinsoncecilia.robinson Posts: 2,208
    edited December 1969

    I'd say no, because Gianni is a relatively realistic-looking character. Freak is like The Girl - all about extremisms Hence, the product's title. :).

    Although, in all honesty, I'd have thought that SWOLE (and Raw Art's new product) have made any potential Freak 6 completely obsolete. There'd be more of a point in releasing a She-Freak 6. However, I'm not at all sure I could think of many uses for an excessively muscular female character, which makes me doubt she'd sell particularly well. The Gia 6 character already has 'athletic' covered, more or less.

    Couldn't agree more. I'll repeat, the more morphs, the merrier.

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