Getting on the 9 train, or not

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  • charlescharles Posts: 847

    PA's take NOTE...I will more likely buy products that are catered to G8/8.1/9 than just 9 alone.

  • kyoto kidkyoto kid Posts: 41,052
    edited 7:38AM

    3Diva said:

    kyoto kid said:

    miladyderyni_173d399f47 said:

    Currently, for characters I am mostly using G3 & G8, with some G9 & the odd G8.1. The G8.1 & G9 are mostly creatures that I don't have something similar for 3 or 8 like Arcturian (9) & Tree Giant (8.1). Also Hairs since they are so easy to use on other generations. 

     

    ...pretty much my modus  operandi as well.  I tend to use a lot of merchant, morph, shaping, and skin resources to create custom characters with G3/G8.as well as transfer utilities that allow me to mix aspects and morphs of both along with even those from G2.

    One of the other things that keeps me from moving to G9 is the lack of transfer utilities from older generations.  I still use GenX and GenX2 which lets me transfer shapes from as far back as G1 to G3.  From twhich I can use either Zev0's XTransfer or River soft Art's character  converters (both which come in very handy for converting older custom made characters to G8 without having to rebuild them from scratch again) 

    I'm a bit reluctant to go with much dForce content (which seems pretty much to have become rule rather than the exception) as I have older hardware that it often doesn't like to play very nicely with.

    If you have moved the characters to G8 already, there are a couple of different transfer utilities to move G8 characters to G9:

    https://www.daz3d.com/rssy-character-converter-genesis-8-and-81-female-to-genesis-9

    https://www.daz3d.com/rssy-character-and-material-conversion-genesis-8-to-genesis-9-bundle

    I don't have those but I have a couple of other ones for older generations by the same content creator that work well on human characters. And if you're more "hands-on" The WP Guru on Youtube has a tutorial on how to transfer characters from G8 to G9.

     

    ...the only "dedicated" G9 content I have are the Starter Essentials the Starter Essentials Expansions, and Head and Body Shapes (all which I got at pretty nice discount) to support the creature and monster characters I have by PAs like RawArt and Oso3d.  The rest of the G9 content I have is also compatible with G8/8.1. 

    To make G9 as useful for human based characters development as G3 and G8 are would require a bigger investment than I can afford.  That is the main reason I have only selectively gone with the creature characters. 

    Granted there are a few things I like about the unisex base, such as being able to easily swap clothing,   more easily create petite and young female characters, and finally, there is is a Skin Builder utility that works on both genders.  

    Post edited by kyoto kid at
  • ElorElor Posts: 1,484

    Gator said:

    I'm far from an expert in content creation, but for someone who doesn't care about cross gender clothing it seems like more work.  From what I recall, it's recommeded to model to the gender neutral base figure, and then morph to your intended gender.  I forget the details, but in any event the times I did it meant modeling/modifying the clothing for two figures (gender neutral and female) instead of one.  It also means modeling on this totally non-natural genderless figure with fires off my uncanny valley response to 11.

    It doesn't seem to take that much time to fix that dress modeled for Genesis 9 Base Anime Feminine once it has been fitted to Genesis 9 Base (sure, it's done by a seasonned PA, but what's done here feels like the easiest part of modelling something), so, model it on a character you like to work with and use the tricks shared in this video to get it compatible with Genesis 9 Base (or don't care about it at all, there is at least one Genesis 9 clothing product in the Daz Store said to only have a adjustment made for the character it's sold with in a bundle: no trace of any of the three Genesis 9 Base figure in the supported shapes list):

    Serene Night said:

    Also unisex tends to go one way. Male charcters come with female options, but female characters rarely come with skins and chest adjustment for male chests. 

    I'm not sure what characters you have in mind, but it doesn't mirror my experience.

    PAs characters usually have the textures for one gender only (except for 'sibling' products in which case they have both) while Daz Core Figures have textures for both genders (main exception I could find in my library: Pixie 9 and Josie 9).

    Well, at least for chest and AE, because apparently no one thought it would be nice to have a face texture without the freshly shaved beard baked in (my idea of having a young Michael 9 in one scene was fastly abandonned when I applied his skin on a younger version of himself created with Zev0 growing up product).

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