Show Us Your Bryce Renders Part 13

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Comments

  • mermaid010mermaid010 Posts: 5,471

    Fantastic scene, Horo love the vegetation, at 1st glance I thought the monument was a fossilized trunk.

    Hansmar poor guy, all caged up, very nice render.

  • HoroHoro Posts: 10,619

    Hansmar - thank you. Nicely done rhino in cage - though not very nice for the rhino.

    NGartplay and mermaid - thank you.

  • mermaid010mermaid010 Posts: 5,471
    edited June 8

    A double twisted torus from the Funky shapes and Metals lit by an Hdri from Hyper Textures Base, the material is transparent with a bit of reflection.

     

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    Post edited by mermaid010 on
  • HoroHoro Posts: 10,619

    mermaid - really beautiful with the reflection below.

  • NGartplayNGartplay Posts: 3,107

    mermaid, is this the same HDRI as the shiny spheres?  The colors are gorgeous in this one.  I love all these colors together.

  • mermaid010mermaid010 Posts: 5,471
    edited June 8

    Thanks Horo

    Thank NGartplay, it's a different probe from the same set, awesome product for stills and abstracts.

    Post edited by mermaid010 on
  • HoroHoro Posts: 10,619
    edited June 9

    Two self made terrains given materials combined from High Resolution Terrains 2 & 3. The sky by the CloudSphere6 from the Sky Toolbox and the ambient light by the belonging SkySC6 HDRI, the key light by the sun.

    Acces to Pass

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    Post edited by Horo on
  • NGartplayNGartplay Posts: 3,107

    Beautiful landscape, Horo.  I like the fall colors.

  • mermaid010mermaid010 Posts: 5,471

    I agree beautiful landscape with fall colors

  • HansmarHansmar Posts: 2,921

    NGartplay, Horo, Mermaid, Thank you. And I agree, poor rhino. This is the way people used to show 'exotic' animals in the past, I think. In this case, I just wanted something in the cage and I was too lazy to create two cage-fighting men.

    Mermaid, that object is very beautifully presented.

    Horo, a masterful terrain render. The textures are beautiful.

  • HoroHoro Posts: 10,619

    Thank you NGartplay, mermaid and Hansmar.

  • mermaid010mermaid010 Posts: 5,471

    Thanks Hansmar

  • HoroHoro Posts: 10,619
    edited June 10

    A self made terrain with a material combined from Vegetation, Landscapes under Fantastic Skies and Terrain Stacking. The clouds are from the Object Clouds 2D & 3D set. Sky and ambient light by an unpublished HDRI, the water is the ground plane with my material and the key light by the sun.

    Pinkish Sky

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    Post edited by Horo on
  • NGartplayNGartplay Posts: 3,107

    Very pretty Horo.  The purple glow is lovely.

  • mermaid010mermaid010 Posts: 5,471

    Wow another amazingly beautiful landscape, Horo, love the atmosphere 

  • HoroHoro Posts: 10,619

    Thank you NGartplay and mermaid.

  • HansmarHansmar Posts: 2,921
    edited June 11

    Great render, Horo, and I agree with the others, that the atmosphere and purple glow give it something extra.

    I made another render of the rhino in the cage. Just a different camera position.

    inthecage_a.jpg
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    Post edited by Hansmar on
  • HoroHoro Posts: 10,619

    Thank you Hansmar. The rhino cage is in an impressive big room.

  • NGartplayNGartplay Posts: 3,107

    Excellent render and lighting, Hansmar.  I like the texutres and scene setup.

  • mermaid010mermaid010 Posts: 5,471

    Wonderful lighting and setup Hansmar 

  • HoroHoro Posts: 10,619
    edited June 12

    The object was made in Wings3D with the material: transparent, refraction 50, specular and anisotropy. It is located in the world centre and with the camera within a partly reflecting cube. Light and colour by an HDRI from the Seamless Texture Mix and HDRI Lighting - Set 2 in the world centre.

    Chain Link Torus

    The anaglyph has the HDRI effect about doubled and saturation reduced to 3/4.

    Chain Link Torus Anaglyph

    Click on the image to get it at the bigger size.

    ChainLinkTorus.jpg
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    ChainLinkTorusAna.jpg
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    Post edited by Horo on
  • mermaid010mermaid010 Posts: 5,471

    Wow Horo another magnificent render, the Anaglyph is excellent 

  • NGartplayNGartplay Posts: 3,107

    I'm on vacation so I can't see the anaglyph....:(  

    The object  is super neat.  I like how it looks like a knot

  • HoroHoro Posts: 10,619

    Thank you mermaid and NGartplay.

  • FettbemmeFettbemme Posts: 319
    edited June 14

    Abstract

    I don't know if this abstract Bryce stuff is still going, but it used to be a cool Bryce folks doing that stuff around in the 2000's

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  • mermaid010mermaid010 Posts: 5,471
    edited June 14

    Wow awesome work Fettbemme, yes abstracts are still a hot favorite in the Bryce Forum. Thanks for the file.

    Post edited by mermaid010 on
  • FettbemmeFettbemme Posts: 319

    mermaid010 said:

    Wow awesome work Fettbemme, yes abstracts are still a hot favorite in the Bryce Forum. Thanks for the file.

    ah cool. good to know.

    I used to, and still do, like that Bryce-Art and downloaded all I could get my hands on. one thing I couldn't afford was Bryce in those days :(

  • mermaid010mermaid010 Posts: 5,471
    edited June 14

    I played with the Funky Shapes and Funky Metals a product by David and Horo; just for fun I rendered all 50 shapes with all 50 metals. This is one example; the others can be viewed in my Pinterest Board.

     

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    Post edited by mermaid010 on
  • HoroHoro Posts: 10,619

    Very nicely done examples, mermaid.

  • mermaid010mermaid010 Posts: 5,471

    Thanks Horo

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