@csaa I always default back to Photoshop as it's what I use in my day-to-day but Clip Studio Paint looks great for at least the layout and composition stage so I'm going to give it a go next time, thanks!
That looks really neat Artini! I didn't know we have a new toon canvas option now. Thanks for sharing that link. Saw some of your experiments with it on another thread just now. Might give it a go one of these days...
After going through this thread I decided to give NPR rendering a shot and I'm having quite a bit of fun with it. I wanna ask if anyone knows. Is there any way to use emission light on the octane toon shaders? Or would I have to add that via post processing?
After going through this thread I decided to give NPR rendering a shot and I'm having quite a bit of fun with it. I wanna ask if anyone knows. Is there any way to use emission light on the octane toon shaders? Or would I have to add that via post processing?
The one personI know who uses Daz-Octane for stylized art is Phloki3D. I refer you to some of his images here; scroll back up from the bottom of the page. He has more amazing images scattered in the succeeding pages of that thread.
OOH!! Neat! I did not know this was a thing either. Will give that a try and try to combine it with visual novel shaders...
I've been playing with Oso Iray toon shaders today with some line post work in CSP. Sorry the image is small and a bit blurry. I'll render in a higher quality next time. For extra flatness I used the toon base shaders from My Shaders:
I'm glad to see this thread is still going, but I think my time at the Daz3D forums is over.
The AI thing was the last straw.
Sorry to see you go! But I 100% understand your decision I am also quite gutted with DAZ and their decisions in the last four years. I really enjoy genesis 9 however so that's making me still enjoy the program but I may start learning blender and starting to convert my assets to work there instead since DAZ seems to be mostly concerned with making money and never mind the ethics.
Edit: So I tried the new toon canvas in Daz Beta but I did not like it very much, it's not the look I'm loking for. Instead I played a bit more with Visual Novel Shaders, I still can't find anything better tbh. Other then blender.
Eyes are weird in 3delight now, this is a gen 9 and I find most eyes don't work in 3delight other then the ones in FPE Toon Textures, but there's a black outline that shows up in the render, I have the eye moisture at 0 cutout opacity already.
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@csaa I always default back to Photoshop as it's what I use in my day-to-day but Clip Studio Paint looks great for at least the layout and composition stage so I'm going to give it a go next time, thanks!
Just purchased recently Elebeast for Genesis 9 and it looks to me like slightly NPR...
I really like this new feature of toon canvas in Daz Studio described in:
https://www.daz3d.com/forums/discussion/669041/creating-a-toon-canvas-daz-studio-4-22-1-54#latest
Below is my trial with it.
That looks really neat Artini! I didn't know we have a new toon canvas option now. Thanks for sharing that link. Saw some of your experiments with it on another thread just now. Might give it a go one of these days...
Thanks a lot, SapphireBlue.
The more I play with the toon canvas, the more I like it.
"Asteroids"
Rendered with Daz scripted 3Delight and assembled in GIMP
After going through this thread I decided to give NPR rendering a shot and I'm having quite a bit of fun with it. I wanna ask if anyone knows. Is there any way to use emission light on the octane toon shaders? Or would I have to add that via post processing?
Daz Scripted assembled in GIMP
theroguequeen,
The one personI know who uses Daz-Octane for stylized art is Phloki3D. I refer you to some of his images here; scroll back up from the bottom of the page. He has more amazing images scattered in the succeeding pages of that thread.
Cheers!
OOH!! Neat! I did not know this was a thing either. Will give that a try and try to combine it with visual novel shaders...
I've been playing with Oso Iray toon shaders today with some line post work in CSP. Sorry the image is small and a bit blurry. I'll render in a higher quality next time. For extra flatness I used the toon base shaders from My Shaders:
I'm glad to see this thread is still going, but I think my time at the Daz3D forums is over.
The AI thing was the last straw.
Sorry to see you go! But I 100% understand your decision I am also quite gutted with DAZ and their decisions in the last four years. I really enjoy genesis 9 however so that's making me still enjoy the program but I may start learning blender and starting to convert my assets to work there instead since DAZ seems to be mostly concerned with making money and never mind the ethics.
Edit: So I tried the new toon canvas in Daz Beta but I did not like it very much, it's not the look I'm loking for. Instead I played a bit more with Visual Novel Shaders, I still can't find anything better tbh. Other then blender.
Eyes are weird in 3delight now, this is a gen 9 and I find most eyes don't work in 3delight other then the ones in FPE Toon Textures, but there's a black outline that shows up in the render, I have the eye moisture at 0 cutout opacity already.