Star Trek Builders Unite 3 “Runtime Amok”

1313234363750

Comments

  • GRFK DSGN UnlimitedGRFK DSGN Unlimited Posts: 1,079
    edited December 1969

    The head of the guy on the left came from Joequick's Epic Heroes & Villians package for M4. The guy on the right came from DarioFish's HFS Shapes for Genesis (I just converted it over to M4). The texture was one of Ghost of MacBeth's that I converted over from M3(?) to M4. Hope that helps...

    David

  • Ryuu@AMcCFRyuu@AMcCF Posts: 668
    edited March 2013

    The head of the guy on the left came from Joequick's Epic Heroes & Villians package for M4. The guy on the right came from DarioFish's HFS Shapes for Genesis (I just converted it over to M4). The texture was one of Ghost of MacBeth's that I converted over from M3(?) to M4. Hope that helps...

    David

    Sorry, I'm not seeing the items you described.

    I found this from JoeQuick. I can't find anything from DarioFish either here or at Rendo.

    I know DAZ has "issues" about anyone putting pointers to other sites in the forums. Can you PM me the links? Thanks.

    [strike]I just noticed....this place doesn't seem to have a Mail system....[/strike] (nevermind, i see it does have one)
    .

    Post edited by Ryuu@AMcCF on
  • GRFK DSGN UnlimitedGRFK DSGN Unlimited Posts: 1,079
    edited December 1969

    OK, Ryuu. I sent you a message over at Rendo with the links. For the Joequick item, you'll have to email him and ask if you can purchase it since he's pulled all of his products out of the Rendo store for some reason.

    David

  • GRFK DSGN UnlimitedGRFK DSGN Unlimited Posts: 1,079
    edited December 1969

    Ok guys here are the revisions based on your comments. The first image is transplanting the head from the left to the body from the right. The second image is my concept for a uniform. I'm thinking of using parts from "Major Cache" and just texture the arms and legs as a 2nd skin. Comments?

    David

    possible_alien_species_01D.jpg
    1357 x 1900 - 633K
    possible_alien_species_01C.jpg
    1357 x 1900 - 732K
  • TimbalesTimbales Posts: 2,332
    edited December 1969

    I like that. Is the morph too extreme for the Major Cache bodysuit?

  • GRFK DSGN UnlimitedGRFK DSGN Unlimited Posts: 1,079
    edited December 1969

    I havent tried the morph on it yet. I wanted to see if I was going in the right direction concept wise before I spent the energy into making the needed morphs.

    David

  • TimbalesTimbales Posts: 2,332
    edited December 1969

    If the suit works, that might give a more realistic look - with it's wrinkles and whatnot.

  • patience55patience55 Posts: 7,006
    edited March 2013

    Another badge ...

    http://patience55anotherone.deviantart.com/art/LeftyT-Badge-362070847


    Loads on the floor so it can be easily repositioned. Then Parent it to the desired location.

    lieutpromo3.png
    600 x 600 - 239K
    lieutpromo2.png
    600 x 600 - 200K
    lieutPromo.png
    600 x 600 - 102K
    Post edited by patience55 on
  • GRFK DSGN UnlimitedGRFK DSGN Unlimited Posts: 1,079
    edited December 1969

    Here's the update on our xenophobic alien...

    I'm thinking the shoulder pads may be a bit much, but that's just me...

    David

    possible_alien_species_02B.jpg
    1357 x 1900 - 468K
    possible_alien_species_02A.jpg
    1357 x 1900 - 551K
  • Ryuu@AMcCFRyuu@AMcCF Posts: 668
    edited December 1969

    muchos gracias, David!

  • GRFK DSGN UnlimitedGRFK DSGN Unlimited Posts: 1,079
    edited December 1969

    @Ryuu: You're welcome.

    And here's one without the bulky shoulder pads. Comments?

    David

    possible_alien_species_02C.jpg
    1357 x 1900 - 502K
  • JoeQuickJoeQuick Posts: 1,704
    edited March 2013

    OK, Ryuu. I sent you a message over at Rendo with the links. For the Joequick item, you'll have to email him and ask if you can purchase it since he's pulled all of his products out of the Rendo store for some reason.

    David

    For clarity, I questioned one of StaceyG's administrative decisions and her response was to close my store. Not really my call.

    As for shoulder pads, it's all about how tough you want the creature to look.

    Post edited by JoeQuick on
  • Robert FreiseRobert Freise Posts: 4,441
    edited December 1969

    @Ryuu: You're welcome.

    And here's one without the bulky shoulder pads. Comments?

    David

    Looks good to me

  • TimbalesTimbales Posts: 2,332
    edited December 1969

    I like it better without the shoulder pads

  • mylochkamylochka Posts: 168
    edited December 1969

    Finally got the V4 Cardassian bodysuit I've been promising done. I can't find a link to Bluto's vest, though.

    DOWNLOAD HERE: http://www.sharecg.com/v/68351/view/11/Poser/Cardassian-Texture-for-V4-Bodysuit

    CardassianbodysuitAD.png
    669 x 669 - 600K
  • ThalekThalek Posts: 318
    edited December 1969
  • mylochkamylochka Posts: 168
    edited December 1969

    Thanks... I guess Bluto hasn't posted the V4 version yet.

  • ThalekThalek Posts: 318
    edited December 1969

    Sorry, I took you too literally and thought you were referring to his M4 vest for some reason.

  • wolfgang_1wolfgang_1 Posts: 0
    edited March 2013

    Finally got the V4 Cardassian bodysuit I've been promising done. I can't find a link to Bluto's vest, though.

    DOWNLOAD HERE: http://www.sharecg.com/v/68351/view/11/Poser/Cardassian-Texture-for-V4-Bodysuit


    Thank you very much !

    Post edited by wolfgang_1 on
  • jaguarry3jaguarry3 Posts: 230
    edited December 1969

    Just a quick render of my model of the Decon chamber from enterprise . Happy Easter everyone

    Decon_Chamber.jpg
    1200 x 696 - 546K
  • shadowhawk1shadowhawk1 Posts: 2,195
    edited December 1969

    Looking good Jag and Happy Easter to you too!

  • patience55patience55 Posts: 7,006
    edited December 1969

    Yes, Happy Holidays Everybody!

    wip_(2).png
    600 x 600 - 104K
  • PDSmithPDSmith Posts: 712
    edited December 1969

    The renders are done. It's just the word balloons now.

    Everything was rendered in LuxRender, as nice as it looks, it is really a slow process.

    12 to 18 hours per render till I figured out I could build a home based render farm and cut the time to 6 to 8 hours.

    most image are at 2000 samples per pixel while a couple are 4000, but thats due to not paying attention to having two renders running at the same time.

    Release date will be next weekend if everything goes well with reality.

    -Paul

    cover.jpg
    1287 x 1800 - 1M
  • mdbruffymdbruffy Posts: 2,345
    edited December 1969

    Anyone remember if the Demoniod was Sixus 1 or Daz?

    Demoniod.jpg
    394 x 686 - 59K
  • mylochkamylochka Posts: 168
    edited December 1969

    jaguarry3 said:
    Just a quick render of my model of the Decon chamber from enterprise . Happy Easter everyone

    Oh, I like this!

    I've been meaning to ask -- whose morph are you using for Trip?

  • DemonslayerDemonslayer Posts: 125
    edited December 1969

    mdbruffy said:
    Anyone remember if the Demoniod was Sixus 1 or Daz?

    Demonoid was a renderosity freebie. I've got it, but I'm trying to remember whose it was. I know the artwork, can't remember the artist's name at the moment.

  • mdbruffymdbruffy Posts: 2,345
    edited December 1969

    mdbruffy said:
    Anyone remember if the Demoniod was Sixus 1 or Daz?

    Demonoid was a renderosity freebie. I've got it, but I'm trying to remember whose it was. I know the artwork, can't remember the artist's name at the moment.

    Do you remeber if there was a readme? Some of the free stuff that gets posted there doesn't have one.

  • GRFK DSGN UnlimitedGRFK DSGN Unlimited Posts: 1,079
    edited December 1969

    I did a search thru my files and I think I found a readme for the Demonoid. The one I found was by Fatale. The only contact information I found was this:

    ©Fatale (May 2004)
    http://www.renderosity.com/homepage.ez?Who=Fatale
    http://www.renderosity.com/gallery.ez?ByArtist=Yes&Artist=Fatale
    http://market.renderosity.com/softgood.ez?Who=Fatale

    Don't know if it will help...

    David

  • DemonslayerDemonslayer Posts: 125
    edited December 1969

    Yep, fatale. But no more freebies on Renderosity from Fatale, sad to say.

  • mdbruffymdbruffy Posts: 2,345
    edited December 1969

    Yep, fatale. But no more freebies on Renderosity from Fatale, sad to say.

    Okay. It's been so long, he's probably not even around any more. Thanks.

This discussion has been closed.