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As any fully sic Supweme Wuler would do
my slicer and dicer is ready and armed!
@Diomede you sure can and anyone else who would like to can as well ...
its morning here and I forgot where I put my tomato juice.....
Maybe you left it upstairs on the dresser?
but we don't have an upstairs.... oh no!
that explains everything,
nice render Diomede
Clarification on PR/NPR/Postwork
Most votes single PR image No Postwork: $50.00 towards DAZ 3D owned item(s)
PR = PhotoRealistic setting in Carrara render room.. Only postwork allowed is your signature nothing else
Most votes single PR/NPR/Postwork image Postwork allowed: $50.00 towards DAZ 3D owned item(s)
PR = PhotoRealistic with postwork to fix up or add stuff
NPR = Non PhotoRealistic setting in Carrara render room with postwork
Postwork = as it suggests... postwork your image type to your hearts content.
In other words any image with postwork apart from signature
DAZ's Choiciest Juiciest Tomato image: $45.00 towards DAZ 3D owned item(s)
as chosen by a DAZ Rep
Supweme Wuler's ( Stezza's ) Tomato WiP Challenge Pick - $5 Gift Certificate
as chosen by me
Larsen's PICK of Juiciest Tomato image: One choice from his product library
as chosen by Larsen
examples... of PR no post & Postwork
Someone have to clean up after those killer tomatoes has been defeated.
Long way to go still ......
Looks like it will be epic, Varsel. Is that a 3dUniverse toon character?
Yep. It's the Toon Generation , with the Elite Soldier by 3djoji and some custom accessories
Now that is going to be a good image, Varsel. Nice adaptation of the soldier uniform.
Here is a still life of one of my favorite meals. The shaders and the lighting need a lot of work, but I like the idea.
EDITED to add test render done with packaging scene included in Carrara native content.
Varsel, love your toon setup.
Diomede, that soup looks good.
Me, using the Killer Tomato as base, still have to refine the scene.
Eyes are four sphere primitives with shaders applied. Killer tomato was grouped together then rescaled to M4 size. M4 has a Freaky skin shader applied.
awesome start as usual...
@Varsel he not looking too happy either lol
@Diomede toamato soup?.... I'm more partial to pea and ham myself.. but that looks like it will be delicious
@Bunyip02 a very much Jason & the Argonauts look there! watch out for those harpies!
Passion of the Fruits
aha there are some brilliant works already i see :)
attack of the bullion eating tomato.... (also a plain toonpro render for those who d ont have it and are fence sitting)
Anything that has to put what it (thinks it) is in its name, obviously isn't. Like "Democratic Republic of . . ."
Which is also how we know that oranges are not naturally orange.
Headwax, another nice pirate scene.
My "Sliced Tomatoes" scene.
I've got a couple ideas for this one. Started on the first one this morning.
Here's my first potato tomato so far:
The paint can, potato tomato and paint brush were modeled in Carrara then exported as a single OBJ. I UV unwrapped them in Blender and used Blender's sculpting tools to add some detail to the potato tomato and to kind of mush up the brush's bristles where the paint was going to go. Everything was then textured in Substance Painter and finally imported back into Carrara for material and lighting setup and rendering. DOF added in Photoshop using the Depth pass.
The whole thing is one object, post-final import, with three material zones: the bristles, the table and everything else. To use the textures that Substance Painter produces, I set up my main shader (which includes the potato tomato, paint can and brush) as a multi-channel mixer. I put the metallic map in the Blender channel and setup to top section to appear on non-metallic areas and the bottom section to appear on metallic parts. Below are the settings I used for the render above:
If I had a lot more variation in the roughness of my non-metallic parts, I would probably need to split those out to separate shaders and play with the highlight, shininess and reflection individually. The table and the bristles are using just the top, non-metallic, part with some slight adjustment.
That made me laugh, as I am not certain if you knew, but there is a plant called a Tom-tato.
http://www.bbc.co.uk/news/uk-england-24281192
LOL - no, I didn't know that!
Very cool start to the challenge!
Love the WIP, MDO!!! Very, VERY Cool!!!
+1 on that
Wallpaper for the kids, grandkids
You think you've had a bad day Mr Potato Head!... I've had this fruit fly following me around all day!
Modelled & rendered in Carrara with no postwork.
Adding tomatoes to Jacksons Field.
Still plenty to do.
Next up a driver.
Vicky 4 added.
Postwork Filter Forge - Watercolor Painting filter
Stezza, you never cease to amaze. Excellent modeling. You make it look so easy.
Bunyip, what a fantastic progression of renders! Great result as well.
That looks like my first car! Wrong colour though (mine was British Racing Green)
I miss a day or so and the thread triples! Great work eveyrone.
Meanwhile,
Help! Someone stole my soup!
I did some adjustments to my grilled cheese sandwich and tomato soup and then did an NPR render. It seems like everything rendered except my soup.
Here, I rendered a PR with some passes and then added the soup back in the NPR with postwork.
I found my soup! The normals on the soup model were facing the wrong direction. I reversed the normals and the soup appeared. This is a straight NPR render.