DAZ Studio 4.12 ... Face creation abilities????

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Comments

  • info_b3470fa520info_b3470fa520 Posts: 895
    edited October 2019

    Very good work! I noticed that the image used is a photo with the head turned sideways - something that is difficult for other photo-to-3DHead software. Great!

    Post edited by info_b3470fa520 on
  • PhilWPhilW Posts: 5,145
    edited November 2019

    Anyone using or interested in Face Transfer may also be interested in my new product - Face Transfer Shapes - which will be launched soon. It consists of a main "Fix" morph which adjusts the geometry to an "average" face, restoring the proper depth geometry, particularly noticable around the mouth and nose, and fixing the gap between the mouth and nose. There are then a number of further adjustment morphs for ethnicity, age and overall face shape to get the best match to the original image (these morphs can also be used independently, thus extending the usefulness of the product). There are morphs for both male and female characters.

    Post edited by PhilW on
  • PhilWPhilW Posts: 5,145
    edited November 2019

    Here is an example using a starter image of Robert de Niro - I wasn't able to include celebrity pics in the actual promos so I hope it is OK to use them here as some extra examples of how my product works. Note I have also used my Ultimate Eyes and Morena Hair products for the rendered version..

    Post edited by PhilW on
  • PhilW said:

    Anyone using or interested in Face Transfer may also be interested in my new product - Face Transfer Shapes - which will be launched soon. It consists of a main "Fix" morph which adjusts the geometry to an "average" face, restoring the proper depth geometry, particularly noticable around the mouth and nose, and fixing the gap between the mouth and nose. There are then a number of further adjustment morphs for ethnicity, age and overall face shape to get the best match to the original image (these morphs can also be used independently, thus extending the usefulness of the product).

    Awesome work!  Looking forward to its release!

  • PhilWPhilW Posts: 5,145
    PhilW said:

    Anyone using or interested in Face Transfer may also be interested in my new product - Face Transfer Shapes - which will be launched soon. It consists of a main "Fix" morph which adjusts the geometry to an "average" face, restoring the proper depth geometry, particularly noticable around the mouth and nose, and fixing the gap between the mouth and nose. There are then a number of further adjustment morphs for ethnicity, age and overall face shape to get the best match to the original image (these morphs can also be used independently, thus extending the usefulness of the product).

    Awesome work!  Looking forward to its release!

    Thanks! I should have mentioned that there are morphs for both male and female characters - I have edited my original post to make this clear.

  • PhilW said:
    PhilW said:

    Anyone using or interested in Face Transfer may also be interested in my new product - Face Transfer Shapes - which will be launched soon. It consists of a main "Fix" morph which adjusts the geometry to an "average" face, restoring the proper depth geometry, particularly noticable around the mouth and nose, and fixing the gap between the mouth and nose. There are then a number of further adjustment morphs for ethnicity, age and overall face shape to get the best match to the original image (these morphs can also be used independently, thus extending the usefulness of the product).

    Awesome work!  Looking forward to its release!

    Thanks! I should have mentioned that there are morphs for both male and female characters - I have edited my original post to make this clear.

    Yes! Looks to be a good addition, looking forward :-)

     

  • ArtiniArtini Posts: 9,455
    PhilW said:

    Here is an example using a starter image of Robert de Niro - I wasn't able to include celebrity pics in the actual promos so I hope it is OK to use them here as some extra examples of how my product works. Note I have also used my Ultimate Eyes and Morena Hair products for the rendered version..

    Excellent work. Something I was looking for.

     

  • PhilWPhilW Posts: 5,145
    edited November 2019

    Here is a female example using a photo of Lucy Liu. I applied the main Fix and then the Asian morph - which is a fairly obvious one in this case, but sometimes applying a less obvious one from those available in the product can yield good results. I have included the ability to use all of the adjustment morphs in both a positive and negative direction for greater versatility.  I have again added Ultimate Eyes and this time Longdrape Hair to complete the rendered example.

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    Post edited by PhilW on
  • And that was the 1st item to hit the shopping cart on day of arrival! Thank you so much, awesome ... lots of morphs and usable with or without FT.

  • PhilWPhilW Posts: 5,145

    And that was the 1st item to hit the shopping cart on day of arrival! Thank you so much, awesome ... lots of morphs and usable with or without FT.

    Thanks, Catherine. I hope you will enjoy using it.

  • PhilW said:

    Anyone using or interested in Face Transfer may also be interested in my new product - Face Transfer Shapes - which will be launched soon. It consists of a main "Fix" morph which adjusts the geometry to an "average" face, restoring the proper depth geometry, particularly noticable around the mouth and nose, and fixing the gap between the mouth and nose. There are then a number of further adjustment morphs for ethnicity, age and overall face shape to get the best match to the original image (these morphs can also be used independently, thus extending the usefulness of the product). There are morphs for both male and female characters.

    A much needed product, Phil. Your "Robert De Niro" is really quite exceptional. I'm really enjoying the face transfer feature, but it takes a lot of extra work to make the result convincing. The morphing is very much the weak point and in my attempts it also makes the heads too small, and I generally either don't use the morph and create my own, or reduce it to 50% or more and add my own morphs from there. Your conversions though, as well as saving time and work, also look as if they will retain the character of the transfer.

  • ArtiniArtini Posts: 9,455

    Thank you very much for releasing Face Transfer Shapes - much needed product. Purchased it at once.

  • Catherine3678abCatherine3678ab Posts: 8,335
    edited November 2019
    PhilW said:

    And that was the 1st item to hit the shopping cart on day of arrival! Thank you so much, awesome ... lots of morphs and usable with or without FT.

    Thanks, Catherine. I hope you will enjoy using it.

    Had to try it out today too! Not anybody in particular, was just dialing abit of this and abit of that and thought whoa! Got somebody here maybe plus 20 lbs or so but that's okay.

     

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    Post edited by Catherine3678ab on
  • Leonides02Leonides02 Posts: 1,379

    This is a brilliant product, Phil. DAZ should hire you!

  • PhilWPhilW Posts: 5,145

    This is a brilliant product, Phil. DAZ should hire you!

    Thank you!

  • carrie58carrie58 Posts: 3,982
    PhilW said:

    And that was the 1st item to hit the shopping cart on day of arrival! Thank you so much, awesome ... lots of morphs and usable with or without FT.

    Thanks, Catherine. I hope you will enjoy using it.

    Had to try it out today too! Not anybody in particular, was just dialing abit of this and abit of that and thought whoa! Got somebody here maybe plus 20 lbs or so but that's okay.

     

    Looks a bit like Tom Hanks

  • ArtiniArtini Posts: 9,455
    edited November 2019

    Character created from the photo using https://www.daz3d.com/face-transfer-unlimited

    and applied the preset FTS Apply Fix 75% from https://www.daz3d.com/face-transfer-shapes-for-genesis-8

    The hair used is https://www.daz3d.com/amelia-hair-for-genesis-8-females

    image

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    Post edited by Artini on
  • ArtiniArtini Posts: 9,455
    edited November 2019

    The above character rendered with iray maps from https://www.daz3d.com/leisa-8

    image

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    Post edited by Artini on
  • Leonides02Leonides02 Posts: 1,379

    That actually looks quite brilliant, Artini. The non-perfect proportions of a real person add a lot of character and realism.

  • PhilWPhilW Posts: 5,145

    @Artini thanks for sharing these, I love them both!

  • ArtiniArtini Posts: 9,455
    edited November 2019

    Thanks a lot for the comments, Leonides02 and PhilW.

    @PhilW: You've made me very, very happy releasing this product. It adds so much flexibility to every Genesis 8 character created with Face Transfer.

    Post edited by Artini on
  • PhilWPhilW Posts: 5,145

    @Artini Thank you for your kind words, it makes me happy that so many people are finding it useful.

  • ArtiniArtini Posts: 9,455
    edited November 2019
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    Post edited by Artini on
  • ArtiniArtini Posts: 9,455
    edited November 2019

    The above character rendered with iray maps from https://www.daz3d.com/christian-8

    image

    CarlosHair02pic01.jpg
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    Post edited by Artini on
  • ArtiniArtini Posts: 9,455
    edited November 2019

    Above character rendered with iray maps from https://www.daz3d.com/edward-8

    and whiskers from https://www.daz3d.com/mr-woo-8

    image

    CarlosHair04pic02.jpg
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    Post edited by Artini on
  • ArtiniArtini Posts: 9,455
    edited November 2019

    Above character rendered with iray maps from https://www.daz3d.com/elios-8

    image

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    Post edited by Artini on
  • PhilWPhilW Posts: 5,145

    Goes to show what a generally useful morph you have created from a single Face Transfer. The first one perhaps has the most character with the original textures but they are all good.

  • HavosHavos Posts: 5,361
    PhilW said:

    Goes to show what a generally useful morph you have created from a single Face Transfer. The first one perhaps has the most character with the original textures but they are all good.

    The original textures may provide some extra character, but imho they look the least realistic. The skin at side of the face does not fit well with that of the front, and there is a fair bit of specular burnt into the texture. Naturally both these issues are due to using a photo as a texture source, but the problems are magnified with an older skin.

  • carrie58carrie58 Posts: 3,982
    edited November 2019

    My 3rd try with Face Transfer I'm haveing fun!! Gonna get the Face Transfer Shapes as soon as I can afford it

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    Post edited by carrie58 on
  • ArtiniArtini Posts: 9,455
    edited November 2019

    Another character created from the photo using https://www.daz3d.com/face-transfer-unlimited
    and applied the preset FTS Apply Fix 100% from https://www.daz3d.com/face-transfer-shapes-for-genesis-8

    image

    Hero08pic01.jpg
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    Post edited by Artini on
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