Post Your Renders - Happy New Year yall

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  • DADA_universeDADA_universe Posts: 336
    edited December 2015

    WIP. Visualization for a proposed bust for a public space.

    WIP bust for public space

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    Post edited by DADA_universe on
  • VarselVarsel Posts: 574
    edited December 2015

    For a special girl I know, with a very specific taste in cars and accessories.

    Modeled in Hexagon, imported into Carrara, and then using physic to drape the chain.

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  • HeadwaxHeadwax Posts: 9,986

    That's great! What will be the materials , height etc. ? 

     

    WIP. Visualization for a proposed bust for a public space.

    WIP bust for public space

     

  • HeadwaxHeadwax Posts: 9,986

    Love the bag varsel, gold or silver chain? 

  • VarselVarsel Posts: 574
    head wax said:

    Love the bag varsel, gold or silver chain? 

    I'll think I live it with gold. Girls are more impressed with gold than silver.

  • DartanbeckDartanbeck Posts: 21,537

    Looks freaking great, Varsel!

  • StezzaStezza Posts: 8,050
    edited December 2015

    Playing around with PhilW's night & day city with Pred's LoRez Hero.. and Dart's Starry Sky smiley

    Post edited by Stezza on
  • AeonicBAeonicB Posts: 166

    Bit of a big one, so is it okay if I just post a dA link?

    http://asuyuka-kimeno.deviantart.com/art/Waiting-for-Santa-578121545

    Quick render, started as a demonstration for my sister, ended up prettying it up and posting it. :)

  • head wax said:

    That's great! What will be the materials , height etc. ? 

     

    WIP. Visualization for a proposed bust for a public space.

    WIP bust for public space

    Thanks Headwax, preference is for marble for the pedestal and brushed steel for the head. I'm not building it though, brief was to create the visualization for the client, most likely someone else would build.

     

  • DartanbeckDartanbeck Posts: 21,537

    It's very cool, DADA. Would be awesome to see it built.

    Stezza, sweet render! Love that Netflix series on DD!

  • magaremotomagaremoto Posts: 1,227
    edited December 2015

    testing the sun/sky model with a highly textured scene

     

    and a quick comparison with unbiased engines (no luck with octane and arion)

    render time: 23 min for carrara at 2048x, 6 min for the others at 1024x resolution

     

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    Post edited by magaremoto on
  • HeadwaxHeadwax Posts: 9,986
    Stezza said:

    Playing around with PhilW's night & day city with Pred's LoRez Hero.. and Dart's Starry Sky smiley

    terrific render D.T. , should be in the vid gane thread as well :)

     

  • HeadwaxHeadwax Posts: 9,986
    head wax said:

    That's great! What will be the materials , height etc. ? 

     

    WIP. Visualization for a proposed bust for a public space.

    WIP bust for public space

    Thanks Headwax, preference is for marble for the pedestal and brushed steel for the head. I'm not building it though, brief was to create the visualization for the client, most likely someone else would build.

     

    wow, looking forward to seeing the real thing!

     

  • DartanbeckDartanbeck Posts: 21,537

    testing the sun/sky model with a highly textured scene

     

    and a quick comparison with unbiased engines (no luck with octane and arion)

    render time: 23 min for carrara at 2048x, 6 min for the others at 1024x resolution

     

    There's a huge render time difference (in Carrara at least) between 2048x and 1024x. Any possibilitiy of comparing the Carrara time at 1024x?

  • DartanbeckDartanbeck Posts: 21,537

    wow, looking forward to seeing the real thing!

    Yeah... me too!

  • StezzaStezza Posts: 8,050
    edited December 2015

     

    Stezza, sweet render! Love that Netflix series on DD!

    yep.. waiting for season 2 to come and enjoying Jessica Jones now smiley

     

    head wax said:

    terrific render D.T. , should be in the vid gane thread as well :)

    tanks HW .. only problem is I didn't make anything for the render except for the DD text on the uniform

    Post edited by Stezza on
  • Sharing a test scene. V4 and Octane

    https://youtu.be/F4yY4zv6dHE

     

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  • HeadwaxHeadwax Posts: 9,986

    Sharing a test scene. V4 and Octane

    https://youtu.be/F4yY4zv6dHE

     

    wow that's pretty creepy, in a good way!

     

  • magaremotomagaremoto Posts: 1,227
    edited December 2015

    testing the sun/sky model with a highly textured scene

     

    and a quick comparison with unbiased engines (no luck with octane and arion)

    render time: 23 min for carrara at 2048x, 6 min for the others at 1024x resolution

     

    There's a huge render time difference (in Carrara at least) between 2048x and 1024x. Any possibilitiy of comparing the Carrara time at 1024x?

     

     

     

     

    Hi DB, well if you consider network rendering for free in carrara, no embree or nvidia technology like the others,  the render time is not so distant; moreover in animations the biased carrara engine is brilliant and versatile

    anyway this is the 1024 x outcome after tuning up haze dome and adding glare: apart from loading the file in each machine of the network, it took only 3 min with 24 cores

     

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  • head wax said:

    Sharing a test scene. V4 and Octane

    https://youtu.be/F4yY4zv6dHE

     

    wow that's pretty creepy, in a good way!

     

    Thanks head wax smiley

  • DartanbeckDartanbeck Posts: 21,537

    Thanks, magaremoto! I haven't moved from the Carrara native render engine and don't have any current plans to do so. It's speed is wonderful and I also love the shader-creation process in the texture room. Why spend a pile of cash to work out how to leave some of my favorite parts of the software, right?

  • magaremotomagaremoto Posts: 1,227

    In my experience I didn't find a renderer with a perfect sun/sky model (hdr lighting is another matter) and carrara can rival with any software out of there, is different but powerful; surprisingly DS and Iray are my final winners in this "competition": they can handle the huge scene very quickly, even if iray is a bit "clamped" for my needs (on the opposite side I put fluidray)

    this is the last shot in carrara to better suit the warmer atmosphere of the others (actually I would have liked a morning light scene frown

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  • DartanbeckDartanbeck Posts: 21,537

    In my experience I didn't find a renderer with a perfect sun/sky model (hdr lighting is another matter) and carrara can rival with any software out of there, is different but powerful; surprisingly DS and Iray are my final winners in this "competition": they can handle the huge scene very quickly, even if iray is a bit "clamped" for my needs (on the opposite side I put fluidray)

    this is the last shot in carrara to better suit the warmer atmosphere of the others (actually I would have liked a morning light scene frown

    Really? I start to notice DS begin to bog down after just adding a full costume to a figure. Perhaps I need to set some defaults or something? It doesn't seem to bother Iray, however. Just trying to continue navigating and setting stuff up just seemed to get problematic the more stuff I add to a scene. I do love Iray, though.

    Have you tried Luxus for Carrara? I own it but haven't tried setting up shaders for it yet. Need time to study first. Have you tried the newer LuxCore stuff that's in development now?

  • DartanbeckDartanbeck Posts: 21,537

    Also, was Iray the winner because of speed, or something else?

  • magaremotomagaremoto Posts: 1,227

    I usually export carrara scenes in 3ds > fbx exporter 2012 > fbx > carrara > obj export > ds (apart transparencies and hair it works fine with arion, vue, octane..too). This allows to have poses left and smooth polygons. In this cases DS usually loads scenes very quickly and faster than others without any problems. Iray is fast and robust but I can't manage shaded surfaces much in a proper and quick way; anyway I love it

    Lux in carrara? never tried yet, but use luxblend all the time in blender so gonna give it a try

  • StezzaStezza Posts: 8,050
    edited December 2015

    Santa is checking his list..

    I think he's checking it twice
    to see if Carrara 9 will be available soon
    at a very nice price cheeky

    Post edited by Stezza on
  • Stezza said:

    Santa is checking his list..

    I think he's checking it twice
    to see if Carrara 9 will be available soon
    at a very nice price cheeky

    Nice render but he is looking at the wrong end of the reindeer if he wants it to drop a hint for his list.

  • DartanbeckDartanbeck Posts: 21,537

    Oh Stezza... that's one awesome render!

    ...and I'm not just saying that because BB8 is in it, either! :)

    Man... (just looked at it again)... I love it!

  • HeadwaxHeadwax Posts: 9,986

    stezza, nice work, very beautiful glow 

  • I meant to post this yesterday...

    Happy belated Life Day everybody!

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This discussion has been closed.