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The designs on the touchscreens are EXACTLY Star Trek: TNG aesthetics, although the bar itself doesn't look much like any that I recognize from the franchise.
Vanishing Point's work is usually directly based on Star Trek.
I'm not hugely fluent in Trek, but poking around, this set appears to be strongly based on the bar of California-class ships (such as the Cerritos from Lower Decks).
(I got roped into a Star Trek RPG a while back, so I got fairly good at quickly researching things on the Memory Alpha wiki).
it's called LCARS and yes likely the reason for the EL
The Futuristic Bar and Lounge is based off of Lower Decks, that's why it's EL. I'm a bit peeved that the Batman bundle was pulled, I was just going to buy it. Forget doing a cosplay outfit, the car and jet are next to impossible to find anywhere. Makes me wonder if there's a point to having EL Items if they're just going to get deleted.
That's how it goes with these EL items. Sometimes, they get to stay. Other times, they vanish. I expect EL items will continue to appear. Going forward, if you see something you really like and it has EL, I advise you to buy it immediately. Assume it may vanish at any moment, because we've now seen that happen on more than one occasion. Once you've bought it, it's part of your library - You get to keep it and use it under the EL. If it vanishes before you buy it, it's gone from the store.
That's not always possible. I had to wait until payday to get the bundle, but since it's gone I can't get it. DAZ should really make an effort to decide yes or no if they want to sell EL items, or make it more clear what ips are allowable.
Sorry that happened to you. Given the promotion effort placed behind the biggest EL items, DAZ the company obviously wants to sell the EL items. There are other factors involved. And that's all I will say.
here's a question on EL products If someone buys an EL product and it gets removed from the store do the buyers still get any support/fixes if there are any problems with the product
Not likely
HD U.S. Army 1940 for DAZ Studio
This item does not look anything like a 1940 Army Harley WLA or even an actual Harley.
The only thing similar to a Harley is the V-Twin engine and that's not specific to Harley as there were and are other bikes that use them. They were even used in some cars
Think for a minute why it may be that they're next to impossible to find anywhere, and maybe then you have your answer, both for them and for a lot of the other EL content that gets pulled.
It's hard to find because it's under copyright, so asset creators generally aren't going to want to spend the time making things that will just get taken down or put them potentially in legal trouble.
Thank you for stating the obvious. I know the Batman IP is popular and easily recognized. I wasn't asking why it got pulled, I was complaining that it got pulled.
Holy macaroni. I've accumulated thousands of assets over the years, from whole environments to simple shaders.
Am I going to have to comb through my library to see what has an EL and what doesn't? I don't want to get into trouble just for putting one of my OCs in a Halloween outfit.
Edit: Okay, the Product Library page in your Account says near the top what kind of license the asset has, so there's that.
Now I just need to sift through the 150+ pages that are in mine. :')
Try 938
The Editorial License was announced on July 12, 2022, so you'd only need to check that far back.
Or you can just cross-reference your library with this thread, which lists the EL items and includes what was removed:
https://www.daz3d.com/forums/discussion/628906/editorial-license-items-list-listing-report-only-no-discussion/p1
Thanks everyone. That'll make this a bit easier to figure out (even though I tend to go... hard during sales).
The Public Build of Daz studio has recently gained an option to obtain the license type as a tag, which can then be used as a filter for searching.
If I remember right you have to connect Studio to the web ( think DazConnect) and open the filters tab and have it do a search of your product library.
I'm sure there's more to it but I've lost the bookmark for the instructions.
Anyway it was a no-go for me at the connect Studio to the web
4.22.1.152 http://docs.daz3d.com/doku.php/public/software/dazstudio/4/change_log
Note that it doesn't require updating metadata, so shouldn't casuse issues with unanted downloadable products appearing or unwanted changes to categories etc. (updating metadata has been optional, in the log-in screen, since the introduction of in-app notifications).
IMO A better option would still be to have the installers install to an EL folder specifically for them
Oh hell no. I do not and will not log into anything with Studio. That is not a thing that is going to happen.
Thanks for the change log link. I has already seen that, but it leads to many questions:
Yes, I'm afraid - though you can select all products in a couple of steps
The change log does (I think, the wiki was down earlier) does give the script commands so it should be fairly simple toa dapt one of the product-handling sample scripts
Not a Daz Studio question, that would be one for more genral management
Click on a tag to see the filter box populated with the required term.
I don't think DIM can do that, how you organise them is up to you - a new group (with optional hazardous-substance graphic) or a custom category are certainly options.
Thank you for your helpful responses, Richard. Clicking on the tag to fill out the search filter was an excellent tip. I was unaware of that feature. It will be useful for many things.
Wukong 9 | Daz 3D Wukong 9 | Daz 3D
ok he's been out for a little while now and when he came out thought he was just based on the mythology legend which of course there are several movies/shows of him but last couple weeks I've seen images and videos of a new game featuring him and looks exactly like him in every detail so suprised he did.t get hit with the EL oh yeah the headband too
That was discussed at length in this thread. Also, not sure what you mean by "the headband too" as neither of the images you posted of Wukong from the game depict the character wearing a headband. Also also, the game Wukong looks a lot less like Daz's Wukong in the second image you posted than pre-release artwork did.
The half simian face, beard and head band with the twin curls are common elements in depictions of Sun Wukong (you can, for example, see a similar beard and headband in the 1978 "Monkey" series). Inversely, the Daz version has a lot of lines and creases not in the video game version, with an overall more weathered look.
While the timing of the release may not be coincidental, the features you've mentioned have appeared in multiple other versions and there are enough differences in other features to make it impossible to robustly argue that the game version was referenced.
Monkey tv series