Michael and Friends Appreciation Association [Lots of images, please.]

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Comments

  • Kev914Kev914 Posts: 1,115
    edited March 2016

    I like the lighting on your Horned picture, evilded777. I have not been able to get that effect with the light coming on the back edge of the figure.

    I don't think there is a normal tone Tim. I think your portraits fit in just fine. Nice compostion and lighting.

    You always come up with such interesting characters, Cathy. Would like to see the second one with the eyes open more.

    You always have such great lighting in your scenes, Hiro Protagonist. Would like to hear more about how you do it.

    Post edited by Kev914 on
  • KnittingmommyKnittingmommy Posts: 8,191

    Interesting image.  Clothing on the floor is always a problem.  You  might try the pile of cloth over on ShareCG.  I've downloaded it, but haven't actually used it yet.  However, it is free and it looks like you can change the shaders for different looks.

    I think I've fixed the eye issue, somewhat.  I'll be running a render soon, but I'm still trying to tweak it a little more to see if I can completely get rid of the squint so that is can be manually put in with G2M morph controls.

  • Excellent—the skin looks great. Nice touches of translucency in the nose and mouth. And of course great angle and pose. How long did that take to render?

  • evilded777evilded777 Posts: 2,464

    @Hiro_Protagonist... I don't recall.  Took a little while to get my settings right, rendered to multiple canvasses.  Probably about an hour on my GTX 770.

  • mal3Imagerymal3Imagery Posts: 712
    edited March 2016

    Back at my fantasy renders.

    Post edited by Chohole on
  • KnittingmommyKnittingmommy Posts: 8,191

    @mal3Imagery  Very cool image!

     

    KevinH said:

    I like the lighting on your Horned picture, evilded777. I have not been able to get that effect with the light coming on the back edge of the figure.

    I don't think there is a normal tone Tim. I think your portraits fit in just fine. Nice compostion and lighting.

    You always come up with such interesting characters, Cathy. Would like to see the second one with the eyes open more.

    You always have such great lighting in your scenes, Hiro Protagonist. Would like to hear more about how you do it.

    @KevinH  I did manage to fix the eyes.  I'll be writing up a step by step of what I did and posting it to my thread in the Art Studio later today.  It should be posted by this evening.  At any rate, here is the redone image.  I had to make it different since I wasn't thrilled with the lighting in the last one.  The camera angle is different, too.

  • Kev914Kev914 Posts: 1,115

    He looks good @KnittingMommy. Nice lighting. I see you got that back lighting. I have used back lighting, but I never have gotten it to show on the character like that. Maybe I'm not aiming it correctly.

  • KnittingmommyKnittingmommy Posts: 8,191
    KevinH said:

    He looks good @KnittingMommy. Nice lighting. I see you got that back lighting. I have used back lighting, but I never have gotten it to show on the character like that. Maybe I'm not aiming it correctly.

    I've never been that good at it either.  While I'm getting better at setting up my own lighting, I rely heavily on good purchased lighting sets made by PAs who understand lighting much better than I do.  For this image, I used Render Studio for Iray that I got in MM a few days ago.  I've been using it ever since I got it and I think I'm in love!  I've had to make some adjustments, but it is a very nice set and there is SO MUCH in there!  It is a nice addition to the other great lighting sets I have in my collection.  Which is good because I don't think I'll ever be that good at setting up lighting.  I'm much better at just tweaking existing lighting.  This setup only needed a couple of tweaks because the Hair Lighting light was a little too bright and I had to make some minor placement adjustments to get it just right with my posed character, but it is almost completely out of the box.  All I really needed to worry about was the camera angle I wanted and working with the actual figure.

  • ButchButch Posts: 798

    Been, sort of, too busy to do much, so here's an old image about the possible downside of having a scottish mechanic.

     

  • PendraiaPendraia Posts: 3,598

    rofl...that render with kilt is a crack up! Great renders everyone...

  • KnittingmommyKnittingmommy Posts: 8,191

    Well, I don't know if it is a downside.  I guess it depends on your point of view.  wink  Nice render!

  • RAMWolffRAMWolff Posts: 10,220

    I think it's a sexy render.  It's funny but it's sexy!  There, I said it!  ;-)~

  • ButchButch Posts: 798

    Thanks folks!!  I would imagine it could be a bit of hit or miss, under there blush

  • ButchButch Posts: 798

    My Daz Studio now smells of leather. 

  • RAMWolffRAMWolff Posts: 10,220

    Nothing better with, of course, a touch of Patchouli!

  • Kev914Kev914 Posts: 1,115
    edited April 2016

    Dusty for Genesis 2 Male

    Daryl Hair

    I tried to link the image to the gallery I started, but I guess I don't know how.

    Also, how do people put those links next the images in their galleries? The ones that go to the products they use.

    Liked your picture of the Scottish Mechanic, Butch.

     

    Dusty 3 sm.png
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    Post edited by Kev914 on
  • ButchButch Posts: 798

     @KevinH Hooly dooly!!  Very good, indeed.

     

    Right click on your gallery image and select "Copy Image Location"

    Click the "Add Image" icon at top of your post

    Paste Image Location into URL field and the press ok.

    If you've copied the location of your full sized image, you'll need to adjust "width" and/or "height" to about 800 px, or thereabouts.  

    (Thanks to Knittingmommy for instructions and Chohole for the below pictures) 

     

     

    Chohole said:

    Links to image from the gallery (or other galleries) can be added as in line images using the image tool 

     

     

  • ButchButch Posts: 798

    Part 2 - when you add an image to your gallery, on the right hand side you should see "What content/software was used?".  You can add products into the box below (eg Type in Michael and it will list every product with Michael in its name - it only shows products available from the marketplace, I believe. 

    Hope these work for you smiley

  • Kev914Kev914 Posts: 1,115

    Thanks very much, @butch for you comment and for your help!

  • ButchButch Posts: 798
    edited April 2016

    The plastic shader on the shower curtain turned out remarkably TOS friendly. 

    Enjoy!!

    Post edited by Chohole on
  • Kev914Kev914 Posts: 1,115

    I like your picture of the guy in leather, @butch. He has a nice, believable swagger. I also like way the shadows fall on the floor. Kind of soft and spreadout. I haven't learned how to control the shadows yet and Iray. Since it's reality based, I guess you can't really control them. But I suspect you can probably influence them. Maybe by where you put your lights. I know if I do a scene only, the shadows are very strong and harsh. If I use Dome and scene, the shadows are much milders.

    But I know you use Octane. How did you come to start using Octane. Was it for sale once at Daz? Or maybe through Poser? I think I read that it might be included in Poser. or maybe it was available through them. Or perhaps I'm totally wrong. I used to use Poser too, but I haven't upgraded since version 2012. Don't even have any version installed on my Windows 10 box.

    Your "guys in the shower" looks good too. Nicely lit. And the shower curtain looks good too!

  • ButchButch Posts: 798
    KevinH said:

    I like your picture of the guy in leather, @butch. He has a nice, believable swagger. I also like way the shadows fall on the floor. Kind of soft and spreadout. I haven't learned how to control the shadows yet and Iray. Since it's reality based, I guess you can't really control them. But I suspect you can probably influence them. Maybe by where you put your lights. I know if I do a scene only, the shadows are very strong and harsh. If I use Dome and scene, the shadows are much milders.

    But I know you use Octane. How did you come to start using Octane. Was it for sale once at Daz? Or maybe through Poser? I think I read that it might be included in Poser. or maybe it was available through them. Or perhaps I'm totally wrong. I used to use Poser too, but I haven't upgraded since version 2012. Don't even have any version installed on my Windows 10 box.

    Your "guys in the shower" looks good too. Nicely lit. And the shower curtain looks good too!

    Thanks Kevin :) 

    With lights, rule of thumb is, the larger the light source, the softer the shadow.  In the shower scene, the light source giving the soft shadow on the floor is a 3 metre plane converted to light.  Whereas the light in the shower is a tiny sphere - giving a much harsher light, to cope with the shower curtain.  The only other lightsource is the outside sun, which I've used as a diffuse fill - like standing inside your house during the day.  You can't directly see the sun, but you can see its effects. Once lights are in place, it's then a matter of adjusting your exposure.  In the shower scene, I also adjusted film type and saturation.  The biker picture only has three mesh lights, pointing in strange directions, and the black background is actually a vast void of nothingness.

    Now, as for Octane.  I use to use Reality, but wasn't happy when Reality 4 first came out.  Iray wasn't around, so I tried the octane demo and decided to go with it.  Price was my biggest hesitation, but for me, it was worth it.  In my opinion, the biggest benefit of Octane over Iray?  Octane has more features and is more user friendly, because it has been around a lot longer.  But, regardless of which renderer you use, you still need to work with lights, film, exposure etc and it all takes time.  For now, I'd stick with iray, if I were you.  Unless, of course, you're made of money. 

  • RAMWolffRAMWolff Posts: 10,220

    Love the shower scene!  Love in the shower.... mmmmmmmmm

  • KnittingmommyKnittingmommy Posts: 8,191

    Nice walking pose for the guy in leather!  Very well done scene, Butch.  Love that shower scene!  Although, my first thought was, 'Drat! I can't see anything', but then I guess that was the point.  Sigh!  Of course, my second thought was, 'Shift the towel over to the right just a tad more.'  Just call me a dirty old lady.  I love love sexy, shower scenes.  Really nice images!

  • ButchButch Posts: 798

    Thanks folks laugh  The swagger, I think, came in the G3M bundle.  As for the shower scene, the shower curtain was a bugger to get right.  Most shaders were evenly transparent, but this plastice shader surprised me and stayed.  Finetuning the camera angle was fun - I think I've got it right, now devil

  • zombietaggerungzombietaggerung Posts: 3,749
    edited April 2016

    Just playing around and testing out the tux I finally bought. G3M my morphs, NIK Tools to grayscale it. Kinda turned out looking like a coffee ad.

    Laurent - modelesque.jpg
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    Post edited by zombietaggerung on
  • j cadej cade Posts: 2,310
    edited April 2016

    A test render for David... 7?  Yes this is Genesis3, But I refuse to not have some sort of David, so it was blender to the rescue, yup a very manual transfer of David 5. Lookit his ears! so adorable.

    david7.jpg
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    Post edited by j cade on
  • Kev914Kev914 Posts: 1,115

    I like him J Cade. If he was in the store, I would buy him.

    Nice image, Zombietaggerrun.

  • DarwinsMishapDarwinsMishap Posts: 4,087

    I was playing a few months ago in Iray with M4.  XD

    garret.png
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  • evilded777evilded777 Posts: 2,464
    j cade said:

    A test render for David... 7?  Yes this is Genesis3, But I refuse to not have some sort of David, so it was blender to the rescue, yup a very manual transfer of David 5. Lookit his ears! so adorable.

    @JCade I want.

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