Star Trek Builders Unite 3 “Runtime Amok”

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Comments

  • mdbruffymdbruffy Posts: 2,345
    edited December 1969

    cecil30 said:
    I just want to thank Rduda for the wonderful bridges. Here is some of the crew I have been working on for months. I still have to work on some of them.

    Looks good so far. You might want to check the ambient light settings on some of your consoles. Doesn't look like all of them are "lit up".

  • rdudarduda Posts: 579
    edited December 1969

    cecil30 said:
    I just want to thank Rduda for the wonderful bridges. Here is some of the crew I have been working on for months. I still have to work on some of them.

    Your welcome, I hope ever one likes them and finds good uses for them. Are there links to any of he final comics done on the link pages at the begging of the threads? Sounds like a good category??

  • RedfernRedfern Posts: 1,601
    edited December 1969

    "Sand, sand everywhere and not a 'box' to use!"

    An update of an earlier composition, M'Ress "chillin'" upon some pristine beach...and another blasted bottle of Saurian Brandy! First the Christmas party with the tree incident, then New Year's and streaking the corridors. Pray she doesn't get so blitzed she actually does mistake the beach for a "sand box"! At this rate, she's gonna' steal Scotty's title!

    A bit more seriously, a member at the TrekBBS who had seen the older render using "Melody" asked if I might render it again with my A3 based M'Ress. This time I traded Oshikai's grass skirt for something a bit more elegant, a "side" garment from the LynX set. I applied a glittering material that looks like something William Ware Theiss might have used. The Flower is from LittleFox's "Aiko Hairs", items she modeled for Koshini and then refitted to A3. The towel is from the Aiko towel set available here.

    Sincerely,

    Bill

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  • MattymanxMattymanx Posts: 6,902
    edited December 1969

    Comming soon to Foundation3D... (as in I just submitted it today! ) :)

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  • blutobluto Posts: 838
    edited December 1969

    with all due respect to everyones efforts i found that i wanted a romulan disruptor that was much more like the ones used in the next gen . let me know if you have any interest please

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  • MotoTsumeMotoTsume Posts: 520
    edited December 1969

    me me me

  • DemonslayerDemonslayer Posts: 125
    edited December 1969

    Wow, all the new stuff is really sweet!

    Wil Jasper's WOK bridge, RDuda's STVI version, the Romulan disruptors from TNG... sunbathing Caitians....

    Hat's off all around!

    I'm still working on upgraded maps for the TWOK bridge set, and when I get it done, I'm going to upload them.

    SIncerely,

    Ken :)

  • bwaomegabwaomega Posts: 220
    edited December 1969

    Bluto, count me as interested as well.

  • DemonslayerDemonslayer Posts: 125
    edited February 2013

    I'm working on exporting the M3 spacesuit from TOS right now. It's an interesting process. But I'm hoping to get it done soon. It's in DAZ right now, but I need to figure out how to make it conform, after I get the materials right. Then, I can export to Poser and let a Poser expert fix it from there. I'm not sure how to manipulate materials in Poser to get them to look right.

    http://i463.photobucket.com/albums/qq353/Raymar3d/tempTOSSpacesuit/M3_Suit_DAZ_STUDIO_WIP.png

    Post edited by Demonslayer on
  • TheCastellanTheCastellan Posts: 709
    edited December 1969

    bluto said:
    with all due respect to everyones efforts i found that i wanted a romulan disruptor that was much more like the ones used in the next gen . let me know if you have any interest please

    Of course we'd like those. :D

  • RedfernRedfern Posts: 1,601
    edited December 1969

    Wow, all the new stuff is really sweet!

    ...sunbathing Caitians....

    Thanks! She can be easily overlooked when there's talk of distributable goodies.

    Sincerely,

    Bill

  • shadowhawk1shadowhawk1 Posts: 2,195
    edited December 1969

    bluto said:
    with all due respect to everyones efforts i found that i wanted a romulan disruptor that was much more like the ones used in the next gen . let me know if you have any interest please

    Color me interested!

  • NV OracleNV Oracle Posts: 139
    edited December 1969

    bluto said:
    with all due respect to everyones efforts i found that i wanted a romulan disruptor that was much more like the ones used in the next gen . let me know if you have any interest please

    Me, too, definitely. Please, Bluto.

  • wolfgang_1wolfgang_1 Posts: 0
    edited February 2013

    bluto said:
    with all due respect to everyones efforts i found that i wanted a romulan disruptor that was much more like the ones used in the next gen . let me know if you have any interest please

    Bluto, I am very interested !!!
    Post edited by wolfgang_1 on
  • edited December 1969

    bluto said:
    with all due respect to everyones efforts i found that i wanted a romulan disruptor that was much more like the ones used in the next gen . let me know if you have any interest please

    Can never have enough Romulan phasers! Yes, I am interested, Senator Blutarsky.

  • patience55patience55 Posts: 7,006
    edited December 1969

    I'm working on exporting the M3 spacesuit from TOS right now. It's an interesting process. But I'm hoping to get it done soon. It's in DAZ right now, but I need to figure out how to make it conform, after I get the materials right. Then, I can export to Poser and let a Poser expert fix it from there. I'm not sure how to manipulate materials in Poser to get them to look right.

    http://i463.photobucket.com/albums/qq353/Raymar3d/tempTOSSpacesuit/M3_Suit_DAZ_STUDIO_WIP.png

    I noticed that the version of D/S is 3.1
    Do you have the Figure Setup tools? Because if not, you can't in D/S3 BUT you could in D/S4.5Pro which can be installed and run on the same computer as D/S3.
    You'll also need a "blank .cr2" for M3 [or make one, 'cause we can't redistribute his morphs and all from the figure file] That's what we grab the bones with to conform the clothing.
    In D/S4.5 conforming clothing rigging is called 'legacy'.

  • blutobluto Posts: 838
    edited December 1969

    http://www.sharecg.com/v/67539/gallery/11/Poser/angry-pointey-eared-aliem-zap-pistol


    enjoy


    ps i will also attempt to build these heavy disruptors too

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  • Robert FreiseRobert Freise Posts: 4,441
    edited December 1969

    bluto said:
    http://www.sharecg.com/v/67539/gallery/11/Poser/angry-pointey-eared-aliem-zap-pistol


    enjoy


    ps i will also attempt to build these heavy disruptors too


    Thanks
    That' would be cool

  • MotoTsumeMotoTsume Posts: 520
    edited December 1969

    excalibur

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  • MattymanxMattymanx Posts: 6,902
    edited December 1969
  • shadowhawk1shadowhawk1 Posts: 2,195
    edited December 1969

    Thank you Matty! Now if I can get my hands on a 3 Super Star Destroyers and a 150 Star Destroyers I will completely take over the Star Trek Universe and realign it into the First Galactic EMPIRE!!!!!!!!.......What? Can't you see I am busy.......Wha.... What do you MEAN I am in the wrong forum?! This is the Star Wars thread right? Its the Star TREK Thread..... OH CRAP!......Sorry folks please forget I was here, These are not the droids you are looking for! What do you mean 'What do we do next?' Run you idiot they have us outnumbered!

  • DemonslayerDemonslayer Posts: 125
    edited December 1969

    Catherine,

    I do have the figure setup tools for version 3 installed, so I'm gonna try it. I didn't want to upgrade to DS4 in the middle of my production of my 3d film because I could see lots of possible issues doing so. I need to get the suit to work in DS3.

    I'm going to try to make morph fit targets for all the normal figures if all goes well.

    The other thing, this will only be the custom original parts. I've got the M3 bodysuit in there to make sure stuff will fit and not have poke-through, but people will need that to make it work. Same with the gloves and boots as they're from the spacesuit for M3. But they are not touched as far as changing shape or size. They're defaults. The only thing I added to them were the bracers (for lack of a better description) but they sit on top.

    Ken :)

  • MattymanxMattymanx Posts: 6,902
    edited December 1969

    Thank you Matty! Now if I can get my hands on a 3 Super Star Destroyers and a 150 Star Destroyers I will completely take over the Star Trek Universe and realign it into the First Galactic EMPIRE!!!!!!!!


    You know... ;-)

  • wolfgang_1wolfgang_1 Posts: 0
    edited December 1969

    bluto said:
    http://www.sharecg.com/v/67539/gallery/11/Poser/angry-pointey-eared-aliem-zap-pistol


    enjoy


    ps i will also attempt to build these heavy disruptors too


    Thank you , Bluto !
  • wolfgang_1wolfgang_1 Posts: 0
    edited December 1969

    Mattymanx said:

    Thank you , Mattymanx !
  • MattymanxMattymanx Posts: 6,902
    edited December 1969


    Thank you , Mattymanx !


    You're Welcome Wolfgang! :)

  • shadowhawk1shadowhawk1 Posts: 2,195
    edited December 1969

    Mattymanx said:
    Thank you Matty! Now if I can get my hands on a 3 Super Star Destroyers and a 150 Star Destroyers I will completely take over the Star Trek Universe and realign it into the First Galactic EMPIRE!!!!!!!!


    You know... ;-)

    :lol: well if that is to much, how about a Death Star with added shielding on the exhaust port against snub fighters?

    As always you are awesome for doing the conversion.

  • MattymanxMattymanx Posts: 6,902
    edited December 1969

    Mattymanx said:
    Thank you Matty! Now if I can get my hands on a 3 Super Star Destroyers and a 150 Star Destroyers I will completely take over the Star Trek Universe and realign it into the First Galactic EMPIRE!!!!!!!!


    You know... ;-)

    :lol: well if that is to much, how about a Death Star with added shielding on the exhaust port against snub fighters?

    As always you are awesome for doing the conversion.

    Pfft... what a ridiculous notion. Those are less then 2 meters across. There is no way anyone could hit those.

    I think there is only one Death Star out there. looked at it once, its not all that great. ISDs and SSDs however we have and can be done. They are rather easy really.

  • shadowhawk1shadowhawk1 Posts: 2,195
    edited December 1969

    Mattymanx said:
    Mattymanx said:
    Thank you Matty! Now if I can get my hands on a 3 Super Star Destroyers and a 150 Star Destroyers I will completely take over the Star Trek Universe and realign it into the First Galactic EMPIRE!!!!!!!!


    You know... ;-)

    :lol: well if that is to much, how about a Death Star with added shielding on the exhaust port against snub fighters?

    As always you are awesome for doing the conversion.

    Pfft... what a ridiculous notion. Those are less then 2 meters across. There is no way anyone could hit those.

    I think there is only one Death Star out there. looked at it once, its not all that great. ISDs and SSDs however we have and can be done. They are rather easy really.

    :lol: Death Stars are so 70's anyway, it locks way to many people into one spot, but if you can find some awesome Star Destroyers of any size I would be more than happy to take them off your hands faster than you can say Darth Jar Jar!!

  • MattymanxMattymanx Posts: 6,902
    edited December 1969

    Death Stars are so 70's anyway

    Yeah and i think they went out of style in the early 80's.

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