Adding to Cart…
Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2024 Daz Productions Inc. All Rights Reserved.You currently have no notifications.
Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2024 Daz Productions Inc. All Rights Reserved.
Comments
Ha-ha! Cute! It reminds me of some kind of shaman dance. Thank you for purchasing, Wendy!
a walk cycle for Leon
I only tested it in DAZ studio so far
was a CMU mocap retargetted
https://www.daz3d.com/forums/uploads/FileUpload/33/c8896af7cab4f93befddbf384c6dba.zip
more playing
Cute! Alas, I don't know how to use walk cycle in Carrara.
it works in Carrara too, just put it in your library to browse to in poses for example
Thank you!
Wow. What a nice thread! See what I miss out on in absence of my home?
Vyusur, I sure hope you and your hubby are doing and feeling well. A lot has gone on since those posts, but still. All the best
Lots of wonders in this thread. Love the critter... then Dino!!! Wonderful lantern and other bits... so cool!
Dart, thank you som much for your kind words! I'm happy that you like my critters!
I was playing around a bit
I made some Viseme morphs but damned if I can get mimic to use them, it sees them
or editing the dmc in notepad in lipsync either
I have them all listed but the figure doesn't talk
I am puzzled because I can edit a dmc file to use ANY morphs even a cube or sphere I deform
yet they are in Parameters and show in Carrara too
I have no idea why this figure won't talk for me with a dmc
for example
phonemedef 34
copyof 17
phonemedef 35
Hue 277.199982
ChannelDef
BODY:1
NG
1.000000
Collapsed 1
phonemedef 36
copyof 24
phonemedef 37
Hue 291.600006
ChannelDef
BODY:1
TLD
1.000000
A lot of work must have gone into the joints. Simple scene but a good test of bending the knees, shoulders, etc. Really excellent rigging.
Do kids still play marbles?
Wendy, I'm sorry, I don't have any skills in this kind of software. I only could teach my parrot to speak, but non of 3d models.
Hi Ted! Thank you for purchase and for your nice comments. It took me 7 month to complete this model, of course, with breaks on other 3d projects. You have excellent skills of creating poses for 3d models. The only thing that distracts in your image is rough shaders. So I decided to share my own universal shaders for skin and hair that work fine to me for quick native renders in Carrara. Skin shader is based on default Bree face texture. You can change it to any texture map of your choice. Hair shader includes synthetic transmap in alpha channel. You can change this map and also you can put any hair texture map in the color channel for more impact.
Feel free everyone to use that shaders for non commercial use. https://drive.google.com/open?id=1-oh9p0JWub_bK5ky16UM5cRibPPVhL3U
It’s ok it’s only really DAZ studio that is an issue
I can make him talk fine in iClone and will do some NLA clips the same way with your existing poses and some facial bone movements to use in mimic for Carrara
he can talk in all the programs that matter
Fine!
nothing like a good game of dibs
Cool, Dave! I see, it was not a problem for you to fit nice clothing to the boy.
here is a Genesis 8 male pose for clothing conversions in DAZ studio,
convert to prop sadly fails for the transfer utility as it scales back to G8M size though keeping the pose, an obj export and reimport is needed in place with rest of scene hidden
remember to convert to blended weight for Carrara after running transfer utility
Thanks Wendy
its a bit rough so add a smoothing modifier to the clothes if it hasn't got one and collide it against a hidden Leon before exporting obj's too
have you a G or G2 one?
I don't have any clothing for g8 mate
I quickly modeled the tee and shorts in the first one and converted the clothes in the second one by deboning and refitting using carrara then DS transfer.. took a bit for that one... had to fudge the weight painting a bit
will get around to it but rendering something at the moment
it only was a 5 minute job posing and scaling in that plugin DS we need then saving the pose if you want to try
Just went with your pose, a bit of pokethrough in places but it turned out well overall. A Genesis & Genesis 2 pose would be nice !!!!!
Just found the transmaps for the hair - looks very nice with them applied !
PS I also saved the Blended weight as a character preset, none of the parameters were working. So saved the Blended weight as a scene subset then everything worked fine.
Veronika, thank you for the shaders! And for the comments. Love your kid figure.
not terribly happy with this one
https://www.daz3d.com/forums/uploads/FileUpload/23/c0326316014e437b1738778b28d508.duf
this is just it applied to the clothes not fitted
a smoothing modifier helps a bit but exporting the obj it still will need smoothing on the imported result and making body invisible in Carrara as I mostly do
The best way is to save as a new figure with a new name in a different folder.
I was messing with different clones and I found out that G3M clone works better than G8M. But is not perfect any way.
Ted, you are very welcome!