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So, does this only use frontal images? Or is there some option (or a planned option, would be nice to hear something from the developers on this) to include side-shots for improved accuracy?
Yeah, but I didn't know it was a Pane so it became a pain to find it.
Can we get more renders without/replace the horrible "texture" so we can see the actual morphs? I'm only here for the morphs and the wretched 1024x1024 photo superimposed on the models doesn't show off the morphs at all...
I guess I could play with it, but she is one of my favorite actresses and I have many pictures of her. But if they don't turn out well then I will try those tricks out.
Thanks, Geo
I installed the 4.12 but cant find the face transfer. But wen i install 4.12 it says see picture
when I start daz it is 4.12
If you had a black box that could generate any face in the world (millions of faces), you wouldn't need to rely only on the information from the picture to create a full 3d face. You would just need some important landmarks, and use that as input into your black box, and presto, you have a face.
You may notice that facegen has a button that can generate random faces. It doesn't transfer the picture to 3d, as you might imagine. I think it only extracts landmarks and uses that as input into its own black box and generates a 3d face from it. Because your face is already in its black box. It just needs to find the correct inputs to output it.
So, if Face Transfer uses a more traditional way of converting pictures to 3d, then I think it's going to need more photos with different angles.
Thanks.
It was obvious, wasn't it?
I blame a lack of coffee. Never enough coffee.
It takes a LOT of tweaking. After many, many extra morphs and hours, it still all falls apart at the profile. One front shot just isn't enough.
Laurie
I agree some work need to be done after transferring its very simple to use. Good ol Mel I used him as a M4 character few years back
Well, this went REALLY wrong lol... I guess you can't have a photo with long hair.
LMAO
I bought it too, not because I'm going to use it instead of FaceGen, which i don't use that much either anyway, but because I have all the serials bought for the other DAZ Studio plugins already and not having just this one was bugging me. Although if it improves beyond what FaceGen does I will use it when I do such things.
GaaAAaaH! Yes, yes it did!
Nevermind, I used it on a figure and it just smooths out the face, I'll try another photo though, just to be sure...
UPDATE: I'm doing a morph for someone, and I thought I'd use this as a base to start, yet it doesn't even resemble her, so it looks like it's the dials/ZBrush for me until this tech matures!
Sooo, not having much luck... Margot Robbie Face Transfer and then with Mousso's Ryleigh texture....
That honestly looks like someone used the smooth brush in Zbrush on the whole face. Details are gone. I can only guess that the idea was to let the texture provide all the detail and not let the geometry get in the way.
I've noticed that it tends to make the lips thin, the nose point down and doesn't affect the eyes barely at all...
I really like the morphs created by Face Transfer, especially with the materials from the other figures.
I have started with Genesis 8 Male and applied Diego 8 - https://www.daz3d.com/diego-8
and Dylan - https://www.daz3d.com/dylan-for-michael-8 - materials to the character created by Face Transfer.
From the little experiments I ran so far, it seems the mouth area really gets flattened a lot. Parts of the eyes also seem to end up on the skin, as replacing the skin makes the eyes become much smaller. The model image I used (an actual reference model for 3D-modelling, I picked a mugshot with the hair pulled back in a ponytail) also has slightly a-symetric eyes, with one eye tilted slightly more than the other, which wasn't returned in the resulting figure. Maybe one of the other reference photos will return a better result, but I strongly believe this software needs the use of additional reference photo's, like side views, at least as an option.
I've noticed with the few portrait images I have that there seems to be a weakness against making ladies with square jaws ... so I tried something and it worked better [made for a thicker neck though], I used a man's photo on the lady [female setting - you want the right starter textures] to get the morph and then applied a texture for a woman.
The wrinkles on the forehead & around the eyes on that second fellow are completely misplaced,
Yes, you are right. Time to switch materials again.
Yep, it's pretty much the same with most of these programs, yet I do not doubt that once this tech matures, then we will be able to see that actual morphs are matched from the pictures, so yeah, I cannot wait until they quit relying on projecting pictures and concentrate on the actual morphs... just using projected pictures is just lazy I applaud the effort though, it just needs more work.
Mmmm. It's called Face Transfer. And that appears to be what it does. Only had a quick play with it so far, Doesn't attempt to create a face morph, just applies a texture to a something similar kind of morph ???? All the face morph settings are at 0. Interesting...
Face Transfer for the texture ?
Facegen for the morph ?
The textures do seem a bit dark, anybody any good with Photoshop...
S.
Although all the morph sliders stay at 0, the thing does make changes to the mesh. Supposedly, it can also save the mesh changes as a morph, but I just haven't had an acceptable result yet to hit that save button.
If you look in parameters under Head, you will find a slider for Face Transfer so you can dial it down or out. It's a separate morph.
Just been having a play with FaceGen, haven't touched it in ages, the textures are better than I remember, except for the eyes.
I think Face Transfer must use some base morphs of its own. While FaceGen did a good job of the profile, except for the nose (I used 3 photos), Face Transfer made a better job of the nose even though the rest of the profile was pretty poor.
I suppose the next thing to try is the Face Transfer texture with the FaceGen morph.
S.
The facegen G2 I made of the same character that I tried with Face transfer earlier is 100 times better out of the box..
here are a few face transfers i tried
Hayden Panetierre?
Will Smith
Ben Affleck?