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Can this be used to retrieve a file that would otherwise be lost when DAZ crashes? (I'm assuming not).
No; it only allows you to use more than one instance of DAZ Studio at once *and* to change preferences in the (unused) launcher instance so that they stick. Other ways of having multiple instances don't allow direct changing of the preferences because any changes get lost when the instance is closed and there is no "master" instance running (though you can just run DAZ Studio directly to change preferences).
Recovering from a crash and retaining date is certainly possible; Microsoft Office started doing that around 2000, however DAZ Studio doesn't even do the basic think that Office did before the save-on-crash stuff. Office would autosave to a temporary file on a very regular basis so that the actual data loss after a crash was only a couple of minutes work, if that. Lots of programs do that.
Hi, can i install a beta AND have a totally separate library folder/content for it?
Any particular reason for wanting to do that?
Sure, just map different content folders with the Content Directory Manager inside Daz Studio. Installing the content to separate content folders might be messy, though, unless you did manual install.
Thanks for replies.
Two of them.
1) I'm still on DAZ 4.8 on my 2015 era pc (i5-6500, gtx 960 vram 4 gb, 16 gb ram) and i'm not sure if it uses same library/CMS stuff
2) I'm planning to get an additional hdd, so would like to have new library there for Beta D|S, while keeping existing installations where they are.
I always manual install when i can. Old habit since Poser days (same with Bryce ).
Use DIM to install, and add the new content path: click the gear icon top right, select Advanced Settings. Select the Installation tab and click the plus button bottom left to add the new content path.
You can then use the original content path for the current installation, and the new path for the Beta content.
If you are still on 4.8 I think you might still be using the old Valentina database, although if you hadn't had a lot of older versions you might have started with PostgreSQL. Certainly the database (I can't recall if it was 4.8 or 4.9 that finally dropped Valentina support). Check task manager while DS is running, if you enable the Show Details then the PostgreSQL processes would appear below the list of visible applications, along with all the other background processes.
Will follow, thank you.
Also installed new DIM just now (wow, 64-bit!)
Oh, nice!
It, indeed, says "postgreSQL server" in details on my 4.8
I'm actually trying to use this fancy beta edition.
Not a coder, don't get mad at me. I don't see what a list of plugins has to do with why it crashed. Wasn't using every plugin, was simply dialing in/out some newly made morphs on G8.1.
You can have this for whatever it means:
DAZStudio.exe caused ACCESS_VIOLATION in module "C:\Program Files\DAZ 3D\DAZStudio4 Public Build\QtCore4.dll" at 0033:000000005818E84B, QCoreApplicationPrivate::sendThroughApplicationEventFilters()+43 byte(s)
RAX=000000000629E660 RBX=000000000000003D
RCX=000000000658E900 RDX=00000000971CE860
RSI=000000000658E900 RDI=00000000013FA940
FLG=00010206 RBP=00000000971CE860
It was a relatively long set of morphs I was setting up, of course, near the end just before the save you know, of course ... mutter, mutter, mutter ...
////////////////////////
It will "not" keep the Scripts nor the Favorites listed on the top bar.
Saving layout does not keep these either.
Edit - UPDATE: DISREGARD... I had an old driver installed for another program and forgot to swap to the latest one, which worked just fine when I did update it.
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New user here. I only downloaded/installed DAZ 4 days ago and I am running WIN10 with a 3060 GPU. I can't get DAZ to use my GPU for rendering. The log below is when I have CPU fall back disabled. If I have it enabled, then it will give a CUDA Error Message 700.and use my CPU. I did my first renders tonight, using the free Studio 19 environment and one 8.1 model. It took an hour and 41 minutes for the first render and I felt that was wrong, so I started looking for solutions. I downloaded GPU-Z and that too showed my GPU wasn't being used. I've seen this error mentioned before, but last time I saw the solution was to turn off Optix (or something similar to that); however, that's not in this version. i would apprecaite any assistance you can give. Thank you.
Is this the version that's suppossed to work on Mac Big Sur? Regardless, I can't install it because I installed Daz Central and it crashes on me every time I try and use it, so I uninstalled it. And when I try and use DIM, it says it needs to be updated, but I can't find where to update it. Any suggestions?
No. Only DS5 will work with Big Sur.
my mouse cursor does the diappering act too. thought it was me falling asleep at the wheel.
Where do I report bugs with this beta version? I finally managed to get it working on Big Sur, but it crashes a lot and now it's refusing to save a file (I tried Save As, which worked once and not since). It tells me to see the log for details; when I try to do that, absolutely nothing happens (I mean I click on 'view log' and... nothing happens. As if I hadn't clicked on it).
It's nice to have *some* kind of DS back but... um, saving a file is something I need to be able to do!
So far as I know DAZ Productions doesn't have a public facing bug reporting system. Instead you click on "HELP" (above), click on "Find Answers" (in the middle of the page), this opens a new window, then click on "Submit a Request" at the top rightish.
Good luck with the new beta. Not sure I'd describe a Beta release as "work[ing]"...
Process: DAZStudio [2285]
Path: /Applications/DAZ 3D/*/DAZStudio.app/Contents/MacOS/DAZStudio
Identifier: com.DAZ.DAZStudio
Version: 4.15.0.2 (4.15.0.2)
Code Type: X86-64 (Native)
Parent Process: ??? [1]
Responsible: DAZStudio [2285]
User ID: 501
Date/Time: 2021-08-18 10:15:17.433 +0200
OS Version: macOS 11.3.1 (20E241)
Report Version: 12
Bridge OS Version: 5.3 (18P4556)
Anonymous UUID: 99020DE6-B52E-7348-CA0B-F6492909ABB4
Time Awake Since Boot: 4100 seconds
System Integrity Protection: enabled
Crashed Thread: 0
Exception Type: EXC_CRASH (SIGABRT)
Exception Codes: 0x0000000000000000, 0x0000000000000000
Exception Note: EXC_CORPSE_NOTIFY
Termination Reason: DYLD, [0x1] Library missing
Application Specific Information:
dyld: launch, loading dependent libraries
Dyld Error Message:
dyld: No shared cache present
Library not loaded: /usr/lib/libstdc++.6.dylib
Referenced from: /Applications/DAZ 3D/*/DAZStudio.app/Contents/MacOS/DAZStudio
Reason: image not found
Binary Images:
0x100000000 - 0x100002fff +com.DAZ.DAZStudio (4.15.0.2 - 4.15.0.2) <D215B209-B83E-EEB7-1B52-A97641EDF090> /Applications/DAZ 3D/*/DAZStudio.app/Contents/MacOS/DAZStudio
0x100006000 - 0x1028fbfff +libdzcore.dylib (1) <957FA7BF-0584-B3F8-E8BF-B274B359158F> /Applications/DAZ 3D/*/libdzcore.dylib
0x102fc7000 - 0x103277fff +QtCore (4.8.7) <4CA3C606-A089-F187-979B-7B48C41EC059> /Applications/DAZ 3D/*/QtCore.framework/Versions/4/QtCore
0x10330b000 - 0x103cd5fff +QtGui (4.8.7) <83428699-BE40-1D52-E6DE-D119AFD0A1B1> /Applications/DAZ 3D/*/QtGui.framework/Versions/4/QtGui
0x7fff64dde000 - 0x7fff64e79fff dyld (851.27) <7EAA668B-F906-3BAA-A980-139BBE6E8766> /usr/lib/dyld
Model: MacPro7,1, BootROM 1554.100.64.0.0 (iBridge: 18.16.14556.0.0,0), 12 processors, 12-Core Intel Xeon W, 3,3 GHz, 96 GB, SMC
Graphics: kHW_AMDRadeonPro580XwithAMDItem, AMD Radeon Pro 580X, spdisplays_pcie_device, 8 GB
Memory Module: Slot 1 (Channel F / DIMM 1), 16 GB, DDR4 R-DIMM, 2933 MHz, Micron, 18ASF2G72PZ-2G9E6
Memory Module: Slot 3 (Channel E / DIMM 1), 16 GB, DDR4 R-DIMM, 2933 MHz, Micron, 18ASF2G72PZ-2G9E6
Memory Module: Slot 5 (Channel D / DIMM 1), 16 GB, DDR4 R-DIMM, 2933 MHz, Micron, 18ASF2G72PZ-2G9E6
Memory Module: Slot 8 (Channel A / DIMM 1), 16 GB, DDR4 R-DIMM, 2933 MHz, Micron, 18ASF2G72PZ-2G9E6
Memory Module: Slot 10 (Channel B / DIMM 1), 16 GB, DDR4 R-DIMM, 2933 MHz, Micron, 18ASF2G72PZ-2G9E6
Memory Module: Slot 12 (Channel C / DIMM 1), 16 GB, DDR4 R-DIMM, 2933 MHz, Micron, 18ASF2G72PZ-2G9E6
AirPort: spairport_wireless_card_type_airport_extreme (0x14E4, 0x7BF), wl0: Feb 16 2021 03:05:58 version 9.30.444.10.32.5.67 FWID 01-3d719d60
Bluetooth: Version 8.0.4d18, 3 services, 27 devices, 1 incoming serial ports
Network Service: Ethernet 1, Ethernet, en0
PCI Card: AMD Radeon Pro 580X, sppci_displaycontroller, Slot-1@7,0,0
PCI Card: pci1002,aaf0, sppci_audiodevice, Slot-1@7,0,1
PCI Card: pci1b21,2142, sppci_usbxhci, Slot-7@13,0,0
PCI Card: pci1b21,2142, sppci_usbxhci, Slot-7@14,0,0
PCI Card: XHC4, sppci_usbxhci, Thunderbolt@142,0,0
PCI Card: pci8086,15eb, sppci_thunderbolt, Thunderbolt@143,0,0
Serial ATA Device: TOSHIBA MD06ACA800V, 8 TB
Serial ATA Device: TOSHIBA HDWD120, 2 TB
USB Device: USB 3.1 Bus
USB Device: USB2.0 Hub
USB Device: USB Optical Mouse
USB Device: USB 3.1 Bus
USB Device: Scarlett 18i20 USB
USB Device: USB 3.0 Bus
USB Device: iLok
USB Device: USB-Serial (0001)
USB Device: eLicenser
USB Device: USB 2.0 BILLBOARD
USB Device: Magic Keyboard with Numeric Keypad
USB Device: Apple T2 Bus
USB Device: Headset
USB Device: Apple T2 Controller
Thunderbolt Bus: Mac Pro, Apple Inc., 63.3
Thunderbolt Bus: Mac Pro, Apple Inc., 63.3
That is not the BigSur compatible beta version.
Correct, the compatible version is 4.15.0.25
4.15.0.2 is the latest I can install with my DazCentral.
Is there a direct download for 4.15.0.25 ?
Have you 'bought' the beta version from DAZ store?
I have been told Central cannot install beta versions, for that you need DIM.
That is correct
But where do I find Beta 4.15.0.25 ?
Oops, sorry, answering a different question, please disregard...
https://www.daz3d.com/daz-studio-beta
Plus DIM is required and the above page doesn't seem to have a link to it:
https://www.daz3d.com/install-manager-info
I assume that will download the MacOS version on a Mac. After an installation with DAZCentral DIM should just find the existing content, then the instructions on the beta page (together with the "purchase" of the beta) should be enough to install it.
Thanks guys. My DIM is the latest update, but discovered I had turned off my Release Channel Tags
Since the 4.15.0.25 update I can't load some of my scenes, Daz takes infinite time to load when it tries to load some assets / files like "PHMEyelashescurl.dsf" and "bs_tearProjectionShape.dsf" (wich are related with Genesis 8 and Genesis 8.1 I think) and simply Daz doesn't respond when it tries to load these parts of the scene and it gets stuck (same if I try to load the items wich contains that assets in the scene like Gen8 Eyelashes or Gen8.1 Tears)
I have no problems with the same scene in the previous 4.15.14 and public release version.
(Sorry my bad english btw)
Then restore to the version you like