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Thanks! 187.96 cm (6' 2") so, yeah... close enough! ;)
lookin good in the new hair
@Dartanbeck, @Diomede, thank you!
is it still a still life if there's like a butterfly or grasshopper in it?
macro life?
I think it depends upon what kind of grasshopper or butterfly it is?
and if its alive
Yeah... that! :)
a zombie still life? lol
Zombie Grasshoppers and Butterflies still life!
Or would that be more of a motionless undeath?
motionless still life
i have yet to do a good dimpled orange or a cucumber.
there a special word for the dimples on a golfball?
pineapple bumpmap.
thinkin, using the displacement magic to use a cobblestone bumpmap on a plane to create a cobblestone geometry. then use physics to run water rivulets down the cobblestone groovlets.
how tiny would those particles have to be to look like water molecules those h2os
motionless still life
i have yet to do a good dimpled orange or a cucumber.
there a special word for the dimples on a golfball?
pineapple bumpmap.
thinkin, using the displacement magic to use a cobblestone bumpmap on a plane to create a cobblestone geometry. then use physics to run water rivulets down the cobblestone groovlets.
how tiny would those particles have to be to look like water molecules those h2os
Depending on how close the camera needs to be, just scale the cobblestone to work with the metaballs water sim... sure it would look really cool.
Another fun displacement from a map method is to bring the map into the terrain editor. I did that with cobblestone and it turned out realy nice. For particles, I think you might need the geometry or calculations, if it did work, might take forever. Still fun to check out though and see for sure.
The deep thoughts of MistyMist!
Dan Ritchie painting an Orange in Project Dogwaffle Howler
adjusting my thinking, it's not z-depth in carrara, it is Y depth. why ask Y, think Y not Z
tee hee, my g3m in carrara needs a carrara hairs treasure trail
trying to rest my eyeballs, so when i get home can start straightaway in carrara tnite.
TGIF = rara fun
a thread in commons made me toes fixated today >.<
meanwhile experimenting putting a layer of peanutbutter on my ice cream pie (butter pecan)
I just had some delicious chocolate pecan pie yesterday from Dangerously Delicious Pies.
http://www.dangerouspiesdc.com/
Says that Uber will deliver.
Have some peanut butter.
nomms nomms nommmm mm mmm TY
...
glass of milk please, lol
>.< render buckets crawling antialias set to good.
music while waiting
to make g3m/f blink, rotate 3 bones. on the bright side, givres exacting control
cant figure out how to save as pose, got as far making editable thingee but cant save it to clips
1am, time for last cuppa
pupil morphs work,
none of the pose controls, like arm up/down work, havent messed with the whynots yet.
needs some shader work >.< mebbe delphinia shader will help him
Thanks for the music video! I love the Bangels and their version of that song!
Back then, I had a HUGE crush on Bass Player, Michael Steele, who was also a former member of the Runaways
they used the runaways song 'cherry bomb' in guardians of the galaxy, wasnt expecting it,
did a few renders of g3m with his geograft. did the trick, deleting graft section from the gens .dsf file. fixed the uvs woes. the renders are on my da.
did one with the boxer shorts from m7 intimates. did a lot of converting on his hair and clothes today. i dont really have all that much of g3 clothes.
this render with leandro hair and beard. Merrick skin. not my dream geralt yet. geralt in hot tub like in beginning of witcher3
really should setup a sss skin shader >.<
to load a lightweight genesis figure into carrara, i haz ta manually dele all the morphs i not using? ? ?
need to figure out the necesary ones for mimic, and breathing
Funny. I was just pondering this very thought, and I think I may have come up with a solution
Now that we have a separate library with only the basics of each Genesis figure, we can make copies of this library
For each copy:
I'm fairly certain that this will reduce the available morphs on the Genesis loaded from such a library to only what we have installed in that particular library
Savvy? ;)
Try this (see attached zip)
This is a basic SSS procedural skin shader, which can work on any skin part of a model - because it's procedural
If you only want the SSS, simple open this shader and open the SSS channel and copy it, then paste it into the SSS of all skin shaders
Another method is to use this shader and replace the Color (tx), Highlight (Spec), and/or Bump with the texture map of your choice
He's looking really good!
So... what are you saying... you have G3M working in Carrara?
I wasn't either! Lot of good tunes in that flick - I love Cherry Bomb! I was rockin' when that one came on!
Ch ch ch ch ~ ch ch ch ch ~ Cherry Bomb!!!!
ty for shader.
yep g3m and his pro bit.
and g3f pose controls workin for most part, and expressions based on pose controls.
was a folder nder morphs for the pose controls, there all kinds of alias in the nodes, tested a few, alias not making her crashy. yayy.
prolly better to keyframe rotations directly, though
working on kenji and his clothes last few hours
I've tried your method and couldn't get the expected result... :(
When I deleted all the suggested text I couldn't open the figure at all.
the geograft fix or the blended wm conversion?