virtual penny 4 yor carrara thoughts ?

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  • MistaraMistara Posts: 38,675

    Thank You!! 

    doh

    i originally chose obj. export

  • MistaraMistara Posts: 38,675

    saw the female pro bits for the 1st time, alexandra was my 1st pro bundle. 
    wasn't expecting so much detail  lol  yes

  • MistaraMistara Posts: 38,675

    can it change gravity setting on 1 obj in scene?

    tryint to blow a plane, it falls after a few frames

     

    ty smiley

  • MistaraMistara Posts: 38,675

    saved a preset mesh at high resolution, subd2,  but seems to load in rara at the base res anyhows

    experimenting with the hd morphs

  • MistaraMistara Posts: 38,675

    ahaa  have to be in animation mode to see the active morph in wrench mode

    seeing bone influences

    no idea what that means tho 

  • MistaraMistara Posts: 38,675

    i am totally doing this wrong,  no manipulator to move those verts where i need em

    amitotallydoingthiswrong.JPG
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  • WendyLuvsCatzWendyLuvsCatz Posts: 38,292

    chose the weightbrush icon and select a bone

    the toe bones

    and paint

     

  • Bunyip02Bunyip02 Posts: 8,694
    Mistara said:

    i am totally doing this wrong,  no manipulator to move those verts where i need em

    Eeeekk, I have heard of ingrown toe-nails before but thats definately out.

    Hope you have luck on sorting those morphs out Misty !!!!

  • MistaraMistara Posts: 38,675

    That's the Alexandra FBM >.<

    i'se reading through the scaling weight section.
    most are th Vert number comma 1
    some aren't 1, is like decimal 0####

    it also skips vert numbers. out of sequence mebbe?

    in wings3d, it'll give you the vert# of the selected vert, dunno if carrara can give the number?

  • MistaraMistara Posts: 38,675
    th3Digit said:

    chose the weightbrush icon and select a bone

    the toe bones

    and paint

     

    tryin to move those nailbed verts >.<  have verts selected but tools are grayed out

     

    would be better to figure out the underlying cause of why it does that, doh, otherwise all the g8f fbms will need a morph to fix it

  • MistaraMistara Posts: 38,675
    edited March 2018

    ?????? 

    i applied the victoria 8 morph, toes did the ugh thing, exported as daz full scene, and exported as daz morph target, as tests

    imported to ds 4.9,  no morph, came in as zeroes figure ??!!

    starting to feel masochist 

     

    doh, options export with morphs

    Post edited by Mistara on
  • MistaraMistara Posts: 38,675

    couple more theories tested and failed.  found a typo in big toe 2, but wasnt it,

    rendering a toe wiggle anigif

    forgot to change tweener to bezier.  not seeing a way to select all the figure tweeners at once?  or set default tweener to bezier

    1 step at a time smiley

  • MistaraMistara Posts: 38,675

    think i understands now ... maybe.

    activate the fbm morph, put those rogue verts where they belong, then turn off the fbm morph needs fixin,
    what is left is the corrective morph 

    learned can't make invisible the individual toes with the tickbox, not even in DS. 

  • DiomedeDiomede Posts: 15,182

    Wow!  Great detective work.  You are amazing.

  • DiomedeDiomede Posts: 15,182
    edited March 2018

    Brainstorming.  Would it be possible to use shaders to make the offending toes invisible, and then replace them with little toe figures appropriately parented?  Most of the time toes are in shoes.

    EDIT: in Studio, you could try replacing them with geografts, but in Carrara... sad

    Post edited by Diomede on
  • Bunyip02Bunyip02 Posts: 8,694

    Hope you get those morphs sorted Misty, there are a number of toes that are deformed in a number of ways so a cure would be great !!!!!

    Hopefully Carrara 9 will allow for use of geografts (Ever the optimist)

  • DiomedeDiomede Posts: 15,182

    Still Brainstorming

    Can the morph editing tools in Studio be used to exclude the problem vertexes from the toes?  Josh Darling has a video on some morph tools that can exclude speciic vertexes.

  • VyusurVyusur Posts: 2,235

    If you clean the morph from some vertices you would have to save it as a new morph. And such cleaning will almost inevitably cause unwanted deformations.

  • MistaraMistara Posts: 38,675

    it can invisible all the toes with tick box. but not the individuals.

    eek  i keyframed an expression pose ctrl and turned her head a bit, left her eyeball behind  eeekkkk

     

    seeing a few elboe morphs came with the sakura character

  • MistaraMistara Posts: 38,675

    it's the tough decisions now

    skydome and vol cloud puffs or realistic sky or sky

    dragon3 or mildragon. 
    mildragon has babies, dragon3 never caame out with a dragonling or hatchling

     

  • MistaraMistara Posts: 38,675

    should i be using hitfilm instead of vegas?

  • MistaraMistara Posts: 38,675

    ohh, i'd toggled the lock child object, is why her eyeball diembodied

    dunno which is which tho, if the toggle is lit, is unlocked?

  • MistaraMistara Posts: 38,675
    edited March 2018

    doh  5th try and 25th try.  for extra fun clips rendered together in sony movie.  lost a bit of quality in the make movie process

     

    it is improving i thinksmiley

    Post edited by Mistara on
  • WendyLuvsCatzWendyLuvsCatz Posts: 38,292
    edited March 2018

    a cool video of a Titanic game demo

    we could recreate quite a bit of that sunken tub in our renders, I recognised the Verandah Cafe and the promenade among other Titanic inspired DAZ items

    The Grand Staircase, theSmoking room, the Reading room, the first class stateroom and ooooooh

    https://www.sharecg.com/v/39167/gallery/5/3D-Model/Titanic
    https://www.sharecg.com/v/39169/gallery/5/3D-Model/The-Grand-Staircase
     

    Post edited by WendyLuvsCatz on
  • WendyLuvsCatzWendyLuvsCatz Posts: 38,292

    best recreation video ever

  • DiomedeDiomede Posts: 15,182

    brilliant!

  • MistaraMistara Posts: 38,675

    The 1,512 souls who perished in the icy waters of Atlantic

    ABBING, Anthony, (42)

    ABBOTT, Rossmore Edward, (16)

    ABBOTT, Eugene Joseph, (14)

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    ...

  • DiomedeDiomede Posts: 15,182
    edited March 2018
    titanic memorial.JPG
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    Post edited by Diomede on
  • MistaraMistara Posts: 38,675
    Diomede said:

     

    there are children on the death list

  • aspinaspin Posts: 219
    edited March 2018
    Mistara said:

    should i be using hitfilm instead of vegas?

    I use both. Hitfilm Pro for compositing/sfx and Vegas Pro for editing. Vegas is great for multicam or audio editing and it supports VST-plugins. Have a look at free DaVinci Resolve. It does some things better than Hitfilm (Express).

    Post edited by aspin on
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