Post Your Renders like it's the year 2020!!!

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Comments

  • de3ande3an Posts: 915

    If you can't afford a Constitution Luxury Class spacecraft, might I suggest something a bit more economical (Rick and Morty style).

    A continual work in progress, modeled in Carrara.

  • magaremotomagaremoto Posts: 1,226
    edited January 2019

    w.i.p. testing Philemo's filters plugin to get Arianna's skin more natural

     

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  • w.i.p. testing Philemo's filters plugin to get Arianna's skin more natural

     

     

     

    That's very nice! What setting did you use?

  • magaremotomagaremoto Posts: 1,226
    edited January 2019

    thx Philippe, a mix between provia, velvia e classic chrome (fuji filters)

    here is another try

     

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  • HeadwaxHeadwax Posts: 9,964

    thx Philippe, a mix between provia, velvia e classic chrome (fuji filters)

    here is another try

     

    very nice, amazingly realistic, wonderful to see how your renders are upping the antie

     

     

  • HeadwaxHeadwax Posts: 9,964
    de3an said:

    If you can't afford a Constitution Luxury Class spacecraft, might I suggest something a bit more economical (Rick and Morty style).

    A continual work in progress, modeled in Carrara.

     

    classic stuff de3an, nice lines pure and simple and classy

  • de3ande3an Posts: 915
    edited January 2019

    classic stuff de3an, nice lines pure and simple and classy

     

    Thanks. I tried to realize the cartoon spaceship from "Rick and Morty" on the Cartoon Channel's "Adult Swim". Not sure if you get that in Australia.

    Was kind of difficult, since the animators didn't draw it consistently from scene to scene. I'd like to model the characters too, but they're several orders of magnitude more difficult (for me anyway).

    These are a couple of reference images.

     

     

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  • magaremotomagaremoto Posts: 1,226

    thx Philippe, a mix between provia, velvia e classic chrome (fuji filters)

    here is another try

     

    very nice, amazingly realistic, wonderful to see how your renders are upping the antie

     

     

    thx Head wax, there is something to adjust here and there but I'm very satisfied with the smile and natural expression smiley

  • here is my C8 post

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  • DiomedeDiomede Posts: 15,125
    edited February 2019

    I have the Power!

    .

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  • magaremotomagaremoto Posts: 1,226
    edited February 2019

    w.i.p. another great set by Stonemason

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  • StezzaStezza Posts: 7,988

    growwwwwl

  •  nice kitty 

  • StezzaStezza Posts: 7,988

    did you notice a bit of Flowscape in there Wendy wink

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,037
    edited February 2019

    did you notice a bit of Flowscape in there Wendy wink

     

    nicely composited

    damn you have me addicted to that game!!!

    Post edited by WendyLuvsCatz on
  • StezzaStezza Posts: 7,988

    lol... it's pretty cool hey..

    I have to get a new video card as my current one won't run that Nvidia screen capture program.. it's too old lol angry

  • StezzaStezza Posts: 7,988
    edited February 2019

    one of my entries in the Raining Men challenge..

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  • lol... it's pretty cool hey..

    I have to get a new video card as my current one won't run that Nvidia screen capture program.. it's too old lol angry

    handy for tutorials etc too

    FRAPS or Bandicam popular otherwise but a new card will let you do bigger scenes and use that other app DAZ studio with iray cheeky

  • magaremotomagaremoto Posts: 1,226
    edited February 2019

    wip testing soft shadows

     

     

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  • DartanbeckDartanbeck Posts: 21,326

    Looks like a successful test to me!

  • magaremotomagaremoto Posts: 1,226
    edited February 2019

    thx DB, this one looks better: by adding a bulb light I have adjusted the hue of some shadows on the left side and corrected some weird ones on the right

    what I love in carrara are the endless possibilities that a plethora of tools and functions can give, both in artistic and technical field

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  • DartanbeckDartanbeck Posts: 21,326

    Agreed on that, my friend!

    Nice tweak! I've been having fun adjusting illumination of interiors, finding that I can use Shape lights that are specially linked to specific parts of the scene, while enhancing the outcome with the volumetrics of spot lights. I've been noticing how the volumetrics will assist illumination, even on things the light itself is told to ignore, which can be really beneficial. Then, if I need to completely ignore something, just make sure the volumetric are behind that thing.

    I just did a fun test in that and was about to make my first save of an excellent result when I think my computer finally died for good :(

  • DartanbeckDartanbeck Posts: 21,326

    I just did a fun test in that and was about to make my first save of an excellent result when I think my computer finally died for good :(

    I might just try a test of my own patience and (argh) try building a scene on this (argh) laptop again (sigh). At least to try and fulfill my need to work in Carrara until I can afford my new build. (Argh and Sigh)

  • magaremotomagaremoto Posts: 1,226
    edited February 2019

    w.i.p. tweaking fresnel reflection (sheen) on skin via curve filter

     

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  • DartanbeckDartanbeck Posts: 21,326

    Interesting. Works quite well. Nice job!

  • magaremotomagaremoto Posts: 1,226
    edited February 2019

    thx DB, this is my latest wip shot, normalized in post

    smooth reflection on the outer edges, more emphatic in the centre

    sometimes carrara works like a charm laugh

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  • HeadwaxHeadwax Posts: 9,964

    rising the bar higher and higher magaremoto - so life like!

  • magaremotomagaremoto Posts: 1,226

    thx headwax, always too kind

    you can find the final result in my chaotic gallery here:

    https://www.daz3d.com/gallery/users/48319

  • 3DAGE3DAGE Posts: 3,311

    Nice work magaremoto :)  although she looks a bit startled,..

     

    a quick ,..messing around in the dark,..  render.

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  • magaremotomagaremoto Posts: 1,226

    thx 3dage,

    maybe she is disappointed for my uncorrect use of maps laugh I just can't find a way to tweak the provided maps at best

    cool render and lighting BTW

     

This discussion has been closed.