Post Your Renders like it's the year 2020!!!
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video of vegitated one
Thanks Misty
Another thread that I am woefully behind on. Sorry for not commenting on earlier posts.
Stezza - masterful fowl.
Wendy - stunning. I absolutely have to learn to animate. You are so inspirational.
have you seen that > https://www.daz3d.com/epic-environments--floating-sky-island
Yes
but we have Carrara!
Very nice, just needs some blue aliens flying on dragons !!!
+1 on that
when I seen it I thought about trying to model one then yours popped up...
used Howie's Country Lane with HWDeer and my FC Holden
a few more Sky rocks in a slomovideo because my cloud animation was nuts
Bean?
more Bean.... Lo_Renzo Bean
Love the scene where he locks the mini !!
This is an experiment in adding a skeleton to a low-poly model and using weight mapping to achieve a not-too-shabby result.
The lowpoly model is a Star modelled in Carrara from an oval.
Scene light with 3 distant lights; 2 cast shadows. The result is fairly successful, except highlight on mother ball and her kiddies. I always wondered why some 3D packages allowed lights to turn of specular highlights - NOW I know!
Beautiful Carrara procedurals ...
A star attraction - wouldn't you say - LOL
Cool figures and procedurals, Selina. Also, the attach skeleton process will automatically convert an object to vertex if anyone ever wants to rig objects found randomly on the web.
carrara weight mapping
I've made a few tweeks to the weighting...
Thanks for the tips and comments Diomedes
Wow. Bulge mods! Love it! It looks fantastic Wendy!!!
For one, Carrara's default in the render room has the Filter Sharpness set to 75%. Sliding that to 100% makes a big difference.
Another thing is a neat little postwork trick. James Ritson does an excellent tutorial on using the HighPass Filter in Affinity Photo in this short video. Although it's for Affinity Photo, I'm sure it'll work in other editors as well. Gotta say... I absolutely love Affinity Photo! $49 once, and it's mine! I've recieved several nice updates so far, no extra coin needed!
Wow! Ever betterer! Bravo! That vegetation really does the trick, don't you think? Darn, Wendy... That is really Really cool!!!
Is this another Stezza Original? Beautiful little car, either way!
Love the renders that folowed too! Bravo Sir!
Selinita, Very cool work, as always! Really like your style! I can already recognize your motion renders as Selinita renders - and I mean that in a very good way! Bravo!!!
Thanks Dartanbeck,
I've been using my laptop of late to play around with Carrara and exporting the animations as animated gif files from there - but they play much slower than the original even though I set the frame rate the same as the project (24) - I have to find out why (maybe watch the number of frames being created and divide by the length of seconds to get the correct frame rate if it differs from the timeline???) On my desktop I can conver the animations from avi files to gifs using CorelDRAW - it does a great job and I can alter individual frame timings to suit.
Simple-o.
Cool!
Using GLOW Channel:
Set Colour Gradient to:
Set Squares to
Set Wires to
What a wonderful short/sweet tutorial for such a useful bit! Very nice!
Very cool. I wish I had DRAW. Looks awesome. The only thing I have that I know of capable of making animated gif is Carrara. So I edit my animated renders (avi or seq) (if needed) in Howler, then open back up in the render room and turn into gif. Haven't done it in a while. The hardest part for me is getting the size right for allowance on the forums.
Thanks Dartanbeck,
I made a mistake...
Set Wires to
With Gimp I open images as layers and export as file name gif and in the dialogue box chose animated
other softwares might have similar options
Another beautiful Carrara procedural ...
I don't know if it's successful - but I was going to a fruit pastel shader applied to a blocky vertex model.