The Girl 8

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Comments

  • ArtiniArtini Posts: 9,677
    edited June 2018

    A little variation on the theme - mix Girl 8 - 75%, Aiko 7 - 25%

    I like this mix, even better than the previous one.

    image

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    Post edited by Artini on
  • nonesuch00nonesuch00 Posts: 18,293
    Artini said:

    A little variation on the theme - mix Girl 8 - 75%, Aiko 7 - 25%

    I like this mix, even better than the previous one.

    image

    That one is much better I think too.

  • ArtiniArtini Posts: 9,677

    Thanks a lot, nonesuch00.

     

  • tj_1ca9500btj_1ca9500b Posts: 2,057
    edited June 2018
    Artini said:

    Below is a render of another pair of characters:

    mix Girl 8 - 50%, Aiko 7 - 50%

    and Owen 8 - https://www.daz3d.com/owen-8

    Girl mix is with Louise hair - https://www.daz3d.com/louise-hair-for-genesis-3-8-female-s

    wearing clothes from Casual Dayz with Urban Cazh materials

    https://www.daz3d.com/casual-dayz-for-genesis-8-females

    https://www.daz3d.com/urban-cazh

    Owen 8 is with Lyall hair - https://www.daz3d.com/lyall-hair-for-genesis-3-8-male-s

    and wears Boardwalk Casual clotes - https://www.daz3d.com/boardwalk-casual-outfit-for-genesis-8-male-s

    image

    I actually like this one better than the second one (trhe second has the 75%/25% mix), but to each their own.  Looks nice!

     

    Post edited by tj_1ca9500b on
  • ALLIEKATBLUEALLIEKATBLUE Posts: 2,977

    Here she is using P3D morphs for Girl 8, love her shape

     

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  • ArtiniArtini Posts: 9,677

    Thanks so much, tj_1ca9500b.

     

  • ArtiniArtini Posts: 9,677

    Thanks for the comments, FSMCDesigns. Yes, I noticed that, but I am unsure, if it is the morph or the skin materials.

  • FSMCDesignsFSMCDesigns Posts: 12,776
    Artini said:

    Thanks for the comments, FSMCDesigns. Yes, I noticed that, but I am unsure, if it is the morph or the skin materials.

    For him or her?

  • nonesuch00nonesuch00 Posts: 18,293
    Artini said:

    Thanks for the comments, FSMCDesigns. Yes, I noticed that, but I am unsure, if it is the morph or the skin materials.

    Her head and other body parts are out of proper scale for realistic human and her skin textures somewhat toony too but it's most a matter of the scale of her geometry is exaggerated.

  • Serene NightSerene Night Posts: 17,672

    Its a good render, but stylistically they do not match.

    Assuming you want him to match her, he'd need a bigger head, larger eyes, and probably some exageration to his body, wider shoulders, smaller hips etc. her arms should be smaller than his, so I might shrink her down a bit as well.

  • ArtiniArtini Posts: 9,677
    edited June 2018

    What about this render.

    Owen 8 - 75%, SWOLE 8 Fibo HD - 25%, Chance All Maps

    Girl 8 - 75%, Alexandra 8 - 25%, Alexandra 8 HD Details - 100%, BD Bronte All Maps

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    Post edited by Artini on
  • FSMCDesignsFSMCDesigns Posts: 12,776

    Better, he is less realistic and she is a bit more realistic, but she still have unrealistic proportions compared to him (look at their eyes!). Not sure which way you are wanting to go, more realistic or less

  • nonesuch00nonesuch00 Posts: 18,293
    Artini said:

    What about this render.

    Owen 8 - 75%, SWOLE 8 Fibo HD - 25%, Chance All Maps

    Girl 8 - 75%, Alexandra 8 - 25%, Alexandra 8 HD Details - 100%, BD Bronte All Maps

    image

    Ha, he looks like my 1st big boss out of college.

  • ArtiniArtini Posts: 9,677
    edited June 2018

    Thanks for the comments and advices, everyone.

    Below is another render, after further adjustments.

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    Post edited by Artini on
  • The Blurst of TimesThe Blurst of Times Posts: 2,410
    edited June 2018

    Dial up the eyes, too.

    And make the Sclera extra white. Guy 7 is a good example

    ...

    Something about exaggerated features? (50% Girl, 50% Penny, Zev0 Breast Control, Sickleyield/Fuseling Beautiful Skin applied to Girl 8 textures)

    Post edited by The Blurst of Times on
  • 3Diva3Diva Posts: 11,730

     

    Is it just me or does the Sloane Hair look a bit like Babydoll's hair from Sucker Punch? Someone so needs to do a Girl 8 as Babydoll fanart render! lol :)

    I didn't even think of it till you said something, but you're totally right! and after reading your post it dawned on me that I inadvertently got a pretty good outfit for Babydoll in the sale for The Girl as well! https://www.daz3d.com/seifuku-for-genesis-2-female-s

    Here's the render I did with your idea.

     

    Oh cool! That turned out great - I like the framing, you can really get an idea of what she's up against! lol :)

  • ArtiniArtini Posts: 9,677
    edited June 2018

    Thanks for the tips, The Blurst of Times. Have tried to make his eyes bigger, but then he looks very strange.

    Have made her eyes even smaller... extra white sclera for him - next time.

    image

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    Post edited by Artini on
  • wsterdanwsterdan Posts: 2,394

    This is where matching male/female pairs are needed. It doesn’t matter if you want to dial them more or less toony/realistic, having a matching base as a starting point makes it much easier, especially if you want to create groups of people that looke like they all live in the same universe.

    — Walt Sterdan

  • FSMCDesignsFSMCDesigns Posts: 12,776
    Artini said:

    Have made her eyes even smaller...

    image

    Nice! I think they are much closer to each other now, not to realistic, yet not to toony, nice work. The guy reminds me of Charlie Sheen a bit, LOL

  • nonesuch00nonesuch00 Posts: 18,293
    Artini said:

    Thanks for the tips, The Blurst of Times. Have tried to make his eyes bigger, but then he looks very strange.

    Have made her eyes even smaller... extra white sclera for him - next time.

    image

    You can make, just using the DAZ Originals Head Morphs, Body Morphs, and Expressions for G8M & G8F, toon style caricatures as this example I used Girl 7 Pro Bundle but for the guy I used only the DO morph products for G3M. It's dependent somewhat on having a toonier style skin texture although the eyes and other features are safely out of range of being realistic for a real person.

  • 3Diva3Diva Posts: 11,730

    I think the eye size and basic level of texture detail are going to be the two biggest factors in creating a variety of "toon" characters that look like they're from the same world. The eye size on the females can be larger but not Greatly Larger than the male's eyes. And the textures need to be around the same level of detail. Most other things can be fudged a lot, I think. But I'd say eyes and texture would probably make the most impact. That's just my opinion though, and I could be wrong of course. :)

     

  • StingerStinger Posts: 324
    edited June 2018

    I think G8 looks fabulous.  She's a welcome addition to my harem. :)

     

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    Post edited by Stinger on
  • WonderlandWonderland Posts: 7,028
    edited June 2018

    I added in a bunch of extra character morphs but you really wouldn't know it. I think it's the eyes and eyelids that really give that "The Girl" look throughout all her incarnations...

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    Post edited by Wonderland on
  • WonderlandWonderland Posts: 7,028
    edited June 2018

    VYK Judy with (quite a bit) of morph changes...

     

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    Post edited by Wonderland on
  • ArtiniArtini Posts: 9,677

    Thanks a lot, FSMCDesigns.

     

  • ArtiniArtini Posts: 9,677

    Thank for the tips, nonesuch00.

     

  • ArtiniArtini Posts: 9,677

    Stinger and Wonderland: great images.

     

  • ArtiniArtini Posts: 9,677
    edited June 2018

    Another trial with Girl 8 mixes,

    Girl 8: body 75%, head 25%
    Ayako: body 25%, head 50% - https://www.daz3d.com/fwhp-ayako-for-teen-josie-8

    https://www.daz3d.com/dforce-audacious-outfit-for-genesis-8-females

    https://www.daz3d.com/cady-hair-for-genesis-3-8-female-s

    Her companion is Mangastic Kikujiro G3M wearing Asemu clothes and  with Ayumu hair.

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    Post edited by Artini on
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