The I Miss the Old Days Complaint Thread
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Is there a collider on that T-Rex? That might be a better solution than the splash object.
Yeah its using a collider; One emitter for spawning the rain and a second for spawning the splashes when they make contact with the collider object
Oh no, it's broken for me now too, but so is all of Daz Deals (even the non-pro stuff). I miss it!
I thought I had that set, but apparently not. It sounds like a product issue so I would open a support ticket.
@kyotokid - Internal it is ^^
@LeatherGryphon - I'd be aiming for 1TB (at least).
Thank you, both for replying.
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I've bought Wrap3, but I can't seem to get any decent results. I've just got too much on my mind to do anything. I should've gone to sleep, at least I wouldn't be worrying about that phone call tomorrow.
I gave the Install Manager app a shot and that seemed to do the trick. Thanks for the assistance too! I don't think I'd have thought about using the IM if you hadn't asked about how I installed it since I tend to forget that the IM's a thing
Vehicles (62) on the store category filters. Only sixty two vehicle props on the entire store? A lot, and a lot of vehicular content ended up showing up while I was looking up other things that didn't show up when filtering by Vehicles, so I think something wonky's going on there :P
Puzzling!
I was asked how someone else got Covid. I told that person that I'm not sure how I got Covid so I won't know how someone else got it.
Would pet?
Was making a scene and thought I'd look around for possible alternate angles when I saw this one felt like it worked very nicely - but it was aiming at where the original camera was, which meant there was nothing but barren waste behind it. Had to extend the scene some more and I think it came out nicely! Still looking for more I can add or tweak. I want another figure or two at least.
The original angle:
So I kinda like both for different reasons :D
A most intimidating ride. But I hope it doesn't wake up in the middle of the night and need a snack. Or not wake up in the night, and sleepwalk. And how big of a latrine does it need? Or don't you camp civilized?
The great unanswered questions! Though now I'm imagining the dinosaur poking its head into the tent wanting their rider to get some rex-snacks out of the luggage xD
...the upper image has far better composition value and balance.
Forum gives me "Something went wrong" errors when I try and quote again, so will just say "I agree" to kyoto.
Had plans for the first one but once I added the dino they kinda fell apart xD
I like the first one better, too. (the close-up)
Dana
Going to stick with that one then; currently experimenting to see if relocating some of the camp props to be in the new view makes it too cluttered to me or not
*Edit to add complaint in that currently dealing with Octane not wanting to start the scene, instead "Plugin has crashed!" over and over. Nine times out of ten it happens during the material building segment, regardless if there's any native C4D shaders in the scene or not. The remaining one out of ten it crashes shortly after it starts rendering or immediately after hitting render. It doesn't do this nearly as often as it used to years ago, but it happens enough to be incredibly annoying and when it gets into this "needs to be restarted repeatedly before it finally works" its just the worst.
I've not had nearly this many crashes when using Redshift or Vray. Between the frustration with this + their making the Kitbash kits quarterly instead of monthly, I'm growing tempted to move back to Redshift or pick up a different one. But that means needing to re-assemble a lot of content to use the new shaders / do it on the fly every time. Tough decisions :/
I could also start using 2023 instead of this old R23 version. Maybe it'd be more stable over there, but I'm sitting here on an older version just because I'm too lazy to reconfigure the interface and shortcuts and stuff all over again .__.
If we're posting our C4D renders, I've been converting sets to Arnold. Here's Urban Future 4, 5 and 7.
....those are nice.
Thanks. I may get started on a Shadowrun animation soon.
Looks nice!
I finally got the thing to render, and think it looks better w/o the haze too.
Needed to fix one thing, and now its back to crashing again. EIGHTEEN crashes, the first twelve were just "program closes w/o message or log" and the rest have been "Plugin 'Octane' has crashed!" almost immediately after it starts gathering the materials
*Edit to add: Finally finished, and the AOV's didn't show up - again. I don't know when it started happening, but the Render AOV feature isn't creating the multipass files like it should. I've checked everything required and everything's in place so I just don't get it. Only thing I can possibly think about is maybe the directory somehow isn't allowing Octane/Cinema write access but I'm waaay too tired to do anything more with this scene tonight. I tried doing a standard Save As -> EXR operation from the picture viewer, and will try loading that into Resolve tomorrow to see if the files work or not. If not then oh well, just going to work with what I have.
...looking forward to seeing that.
I've been involved with Shadowrun since First Edition in 1990.Was involved in th local Missions group for several years until; Covid put the kibosh on that. I have most of they put out including all the 3E "worldbooks". and all the 5E.material on PDF. Actually been in the process of "retooling" an old 3E campaign to 5E.
The storyline and setting I've been working on is also influenced by the game setting.
Again love those effects, wish I could use the more pro level software, but due to economics, I pretty much Have to stick to Daz/Blender and Iray
Today is Mum's birthday and I can't see her. Maybe I can FaceTime her later?
Nowadays Blender is pro-level, so unless there's something (Integration, workflow, just the way it 'feels', etc) that Maya/Max/Lightwave/C4D is offering you that Blender isesn't then you've got no trouble there. Myself I still can't really get around some parts of the 3D kitchen utensil turned software and no matter how much people try and convince me otherwise I still find it too alien and uncomprehensible. I'm also kind of stubborn, I've been using Cinema 4D for ten something years now and it'd take a lot to get me to want to look at another program as my Main Tool I know that with the right amount of effort I could probably learn it but starting from scratch - literally in the case of my content libraries - is just too much for me to want to try right now.
I'm often told that software and render engines are - outside of professional environments that demand specific software anyway - a largely personal choice. In the right hands you can do almost anything in whatever program. Whether its Lightwave or Cinema 4D or Blender, whether its Redshift or Corona or Vray, if you know how to use the program well enough then you're in good hands, and can probably replicate most things using the tools you're most comfortable with. But, there's some things you might feel like you can do better or quicker in one than in another.
Like, back when I was still on the Core4D forums, a LOT of people at one point used Modo or Blender in conjunction with Cinema 4D to make up for Cinema's shortcoming in modeling tools. There were some people that were still really good with the tools it did have yes, but most people found it faster and more efficient to do their modeling in a different software, then bring it back into Cinema for the rendering.
Happy birthday to them! And that's be a good way to do it; the wonders of technology :D
thank you!
Finished and posted! I tried to list everything I used in the scene - even the barely visible things! I just like being thorough like that :D
I had to dig up what pack the scroll on the table was from, I had a few products that included scrolls but I needed to find the exact one. Texture name on the paper directed it back to the Alchemy Lab. *Edited to add Ancient Offerings, totally forgot :O
Some post-work in Resolve too.
I know there's really no reason not to learn Blender, but I just hate using it. So much of the interface feels like it's different just for the sake of being different, and I started using C4D because I found it the easiest and most enjoyable to use out of the alternatives.
I want to go take a nap. I have this metallic taste in my mouth and it is ruining everything I'm eating.
I still remember the old pre-1.8 interface, oh man it still gives me nightmares
Cinema's my go-to for the same reason, been using it since 11 was still new, got it at half off because of a promo they were doing where owners of 'qualifying products' would get a big discount. Carrara was one of those products. I've been with it ever since, and I can whole-heartedly say that paying to keep up with the updates was far more expensive than their new subscription model ever would hope to be - trying to keep up with perpetual upgrades was what stopped me from moving forward and stuck on an increasingly archaic R13 Visualise. ngl though that I adore seeing the R12 box on my shelf :D
If it weren't for that price tag I'd imagine it'd be a good alternative to Blender for hobbyists but... Hard to beat 'Free!' after all, even if it's one of the steeper uphill climbs in the 3D world. And oh boy would I get chewed out for saying that - but I stand by it: Blender's a climb. Not Maya or Houdini levels, but still a climb! So respect to the folks who are able to learn it, because I can't xD
That said, the interface is kinda why I've yet to move up to 2023 even though its got cool new features and is PROBABLY more stable with Octane (But maybe not?). The thought of re-learning the interface and then re-assembling my custom layouts again and then migrating all of my lib4d's to the new Asset Browser... I'm lazy :D
Speaking of Octane, saw they're making KitBash3D coupons quartly instead of monthly now. Makes sense to do, but aw man xD Had Octane crash on me WHILE SAVING AN IMAGE earlier today and I was just like agggh.. How does anyone use Octane in production when even now at its best its still so unstable? I don't really want to move on from it, but as a secondary engine or if I did make a jump, what would I pick up... Vray's too expensive for my taste, going back to Redshift is a possibility (Great compatibility with Cinema after all, since Maxon owns it now), I always have Cycles to fall back on even if I find working with its nodes to be tiring compared to Octane's, Arnold or Corona... I'd say U-Render but they shut down development recently...