The I Miss the Old Days Complaint Thread

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  • GordigGordig Posts: 10,045

    Rezca said:

    Humm,  maybe I did something wrong?  It's working fine this time :O

    Maybe it reset to frame 0 or something when I rendered it that one time,  that's my best guess :D

     

    Is there a collider on that T-Rex? That might be a better solution than the splash object.

  • RezcaRezca Posts: 3,393

    Gordig said:

    Rezca said:

    Humm,  maybe I did something wrong?  It's working fine this time :O

    Maybe it reset to frame 0 or something when I rendered it that one time,  that's my best guess :D

     

    Is there a collider on that T-Rex? That might be a better solution than the splash object.

    Yeah its using a collider;  One emitter for spawning the rain and a second for spawning the splashes when they make contact with the collider object

  • ShimrianShimrian Posts: 533

    kyoto kid said:

    PerttiA said:

    DanaTA said:

    Yeah, until now, when I opened that page, everything in the list on the left had thumbnail images on the right.  I thought it was a pretty nice feature.  You could see at a glance all the things you got.  And if you paged to the next page of the list, the images would update for that set of items.  And you could hover the mouse over one of the images and see a pop-up "tool help" text.  I don't know why it doesn't work anymore, I already miss that.

    Dana 

    Depends on the browser, Chrome shows the thumbnails. 

    ...I also am on Chrome and have Daz Deals yet they don't show up for me on the product library

    Oh no, it's broken for me now too, but so is all of Daz Deals (even the non-pro stuff). crying I miss it!

  • Rezca said:

    Richard Haseltine said:

    Rezca said:

    Alright,  so I came across this problem once with ... Traveling Wizard props I think?  Where the files in D|S all just had a  <!>  on them and they would not load into scenes... It fixed when I reinstalled the product  but now I'm getting it with another product and reinstalling isn't doing anything :(
     

    How did you install?

    Through D|S itself,  in the  Install tab.  It shows up only under the "Lost and Found"  section.

    I noticed though that in the content tab while its uninstalled,  if I click 'Refresh'  it'll come up with a <!> icon as well, until I click on it again which makes it go back to the product's icon.

    I thought I had that set, but apparently not. It sounds like a product issue so I would open a support ticket.

  • N-RArtsN-RArts Posts: 1,493

    kyoto kid said:

    N-RArts said:

    The guy at the shop where my faulty laptop came from strove me down that there wasn't a problem with it. He was using DXDiag to find out if there was anything wrong with the RAM. Except I don't get my specs from DXDiag, I use the About page. 

    Anyway, whatever problems the computer was giving me on the day that I got it just disappeared... Until he tried to use the keyboard. It kept producing random "m"s when typing. He gave me some bull about the battery being built-in, expanding with use, and pressing against the keys. How do I know it's bull? Because I took the battery off the machine the day that I got it (it was one of those ones that slide and lock into place). 

    So today, I took it back and got a replacement. A HP Notebook. It was supposed to be £204 (originally £250), but he let me have it for £160 (which was the price of the one that I had just brought back to him). 

    It's got 2 CPUs, and can run Daz (wh00t!). But it's only got a 250GB HDD. So I'm now trying to decide whether I should get a new internal HDD or SSD, or a new external HDD.

     

    I'm feeling tired again. Oh well, tidying up isn't going to do itself :/

    EDIT: Belated Happy Birthday, Rezca! :)

    ...I'd consider an internal SSD as there are no moving parts to get jostled about and knocked out of alignment (and it will happen).  The other benefit, faster boot up of the system and software.   

    Make sure the connection to the drive is SATA and not  PATA or IDE as SSDs for the older connections tend to be rather expensive for the strorage capacity you get (80 - 160 GB) and can cost as much as a 2 TB SATA drive.

    LeatherGryphon said:

    @ N-RArts: Do not settle for an SSD under at least 500GB.enlightened

    @kyotokid - Internal it is ^^

    @LeatherGryphon - I'd be aiming for 1TB (at least). 

    Thank you, both for replying. 

     

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

    I've bought Wrap3, but I can't seem to get any decent results. I've just got too much on my mind to do anything. I should've gone to sleep, at least I wouldn't be worrying about that phone call tomorrow. 

  • RezcaRezca Posts: 3,393

    Richard Haseltine said:

    Rezca said:

    Richard Haseltine said:

    Rezca said:

    Alright,  so I came across this problem once with ... Traveling Wizard props I think?  Where the files in D|S all just had a  <!>  on them and they would not load into scenes... It fixed when I reinstalled the product  but now I'm getting it with another product and reinstalling isn't doing anything :(
     

    How did you install?

    Through D|S itself,  in the  Install tab.  It shows up only under the "Lost and Found"  section.

    I noticed though that in the content tab while its uninstalled,  if I click 'Refresh'  it'll come up with a <!> icon as well, until I click on it again which makes it go back to the product's icon.

    I thought I had that set, but apparently not. It sounds like a product issue so I would open a support ticket.

    I gave the Install Manager app a shot and that seemed to do the trick.  Thanks for the assistance too!  I don't think I'd have thought about using the IM if you hadn't asked about how I installed it since I tend to forget that the IM's a thing

  • RezcaRezca Posts: 3,393

    Vehicles (62)  on the store category filters.  Only sixty two vehicle props on the entire store?  A lot, and a lot of vehicular content ended up showing up while I was looking up other things that didn't show up when filtering by Vehicles,   so I think something wonky's going on there :P

  • RezcaRezca Posts: 3,393

    Puzzling!

  • Sfariah DSfariah D Posts: 26,247

    I was asked how someone else got Covid.  I told that person that I'm not sure how I got Covid so I won't know how someone else got it.

  • RezcaRezca Posts: 3,393

    Would pet?

     

    Was making a scene and thought I'd look around for possible alternate angles when I saw this one felt like it worked very nicely - but it was aiming at where the original camera was, which meant there was nothing but barren waste behind it.  Had to extend the scene some more and I think it came out nicely!  Still looking for more I can add or tweak. I want another figure or two at least.

    The original angle:

     

    So I kinda like both for different reasons  :D

  • LeatherGryphonLeatherGryphon Posts: 11,499
    edited December 2022

    A most intimidating ride.yes  But I hope it doesn't wake up in the middle of the night and need a snack.  Or not wake up in the night, and sleepwalk.surprise And how big of a latrine does it need?  Or don't you camp civilized?indecision

    Post edited by LeatherGryphon on
  • RezcaRezca Posts: 3,393
    edited December 2022

    LeatherGryphon said:

    A most intimidating ride.yes  But I hope it doesn't wake up in the middle of the night and need a snack.  Or not wake up in the night, and sleepwalk.surprise And how big of a latrine does it need?  Or don't you camp civilized?indecision

    The great unanswered questions!  Though now I'm imagining the dinosaur poking its head into the tent wanting their rider to get some rex-snacks out of the luggage xD

    Post edited by Rezca on
  • kyoto kidkyoto kid Posts: 41,034

    ...the upper image has far better composition value and balance.

  • RezcaRezca Posts: 3,393

    Forum gives me "Something went wrong"  errors when I try and quote again, so will just say "I agree" to kyoto.

    Had plans for the first one but once I added the dino they kinda fell apart xD

  • DanaTADanaTA Posts: 13,205

    I like the first one better, too.  (the close-up)

    Dana

  • RezcaRezca Posts: 3,393
    edited December 2022

    DanaTA said:

    I like the first one better, too.  (the close-up)

    Dana

    Going to stick with that one then;  currently experimenting to see if relocating some of the camp props to be in the new view makes it too cluttered to me or not

     

    *Edit to add complaint in that currently dealing with Octane not wanting to start the scene, instead "Plugin has crashed!"  over and over.  Nine times out of ten it happens during the material building segment, regardless if there's any native C4D shaders in the scene or not.  The remaining one out of ten it crashes shortly after it starts rendering or immediately after hitting render.   It doesn't do this nearly as often as it used to years ago, but it happens enough to be incredibly annoying and when it gets into this "needs to be restarted repeatedly before it finally works" its just the worst.

    I've not had nearly this many crashes when using Redshift or Vray.  Between the frustration with this + their making the Kitbash kits quarterly instead of monthly,  I'm growing tempted to move back to Redshift or pick up a different one.  But that means needing to re-assemble a lot of content to use the new shaders / do it on the fly every time.  Tough decisions :/

    I could also start using 2023 instead of this old R23 version.  Maybe it'd be more stable over there, but I'm sitting here on an older version just because I'm too lazy to reconfigure the interface and shortcuts and stuff all over again  .__.

    Post edited by Rezca on
  • GordigGordig Posts: 10,045

    If we're posting our C4D renders, I've been converting sets to Arnold. Here's Urban Future 4, 5 and 7.

  • kyoto kidkyoto kid Posts: 41,034

    ....those are nice.  

     

  • GordigGordig Posts: 10,045

    Thanks. I may get started on a Shadowrun animation soon.

  • RezcaRezca Posts: 3,393

    Gordig said:

    If we're posting our C4D renders, I've been converting sets to Arnold. Here's Urban Future 4, 5 and 7.

    Looks nice!
    I finally got the thing to render,  and think it looks better w/o the haze too.

  • RezcaRezca Posts: 3,393
    edited December 2022

    Needed to fix one thing, and now its back to crashing again.  EIGHTEEN crashes, the first twelve were just "program closes w/o message or log" and the rest have been "Plugin 'Octane' has crashed!" almost immediately after it starts gathering the materials
     

     

    *Edit to add:  Finally finished, and the AOV's didn't show up - again.  I don't know when it started happening, but the  Render AOV feature isn't creating the multipass files like it should. I've checked everything required and everything's in place so I just don't get it.  Only thing I can possibly think about is maybe the directory somehow isn't allowing Octane/Cinema write access but I'm waaay too tired to do anything more with this scene tonight.  I tried doing a standard  Save As -> EXR  operation from the picture viewer, and will try loading that into Resolve tomorrow to see if the files work or not.  If not then oh well, just going to work with what I have.

    Post edited by Rezca on
  • kyoto kidkyoto kid Posts: 41,034
    edited December 2022

    Gordig said:

    Thanks. I may get started on a Shadowrun animation soon.

    ...looking forward to seeing that. 

    I've been  involved with Shadowrun since First Edition in 1990.Was involved in th local Missions group for several years until; Covid put the kibosh on that. I have most of  they put out including all the 3E "worldbooks". and all the 5E.material on PDF.  Actually been in the process of "retooling" an old 3E campaign to 5E. 

    The storyline and setting I've been working on is also influenced by the game setting.  

    Again love those effects, wish I could use the more pro level software, but due to economics, I pretty much Have to stick to Daz/Blender and Iray

    Post edited by kyoto kid on
  • Sfariah DSfariah D Posts: 26,247

    Today is Mum's birthday and I can't see her.  Maybe I can FaceTime her later?

  • RezcaRezca Posts: 3,393

    kyoto kid said:

    Gordig said:

    Thanks. I may get started on a Shadowrun animation soon.

    ...looking forward to seeing that. 

    I've been  involved with Shadowrun since First Edition in 1990.Was involved in th local Missions group for several years until; Covid put the kibosh on that. I have most of  they put out including all the 3E "worldbooks". and all the 5E.material on PDF.  Actually been in the process of "retooling" an old 3E campaign to 5E. 

    The storyline and setting I've been working on is also influenced by the game setting.  

    Again love those effects, wish I could use the more pro level software, but due to economics, I pretty much Have to stick to Daz/Blender and Iray

    Nowadays Blender is pro-level, so unless there's something  (Integration, workflow, just the way it 'feels', etc) that  Maya/Max/Lightwave/C4D is offering you that Blender isesn't then you've got no trouble there.   Myself I still can't really get around some parts of the 3D kitchen utensil turned software and no matter how much people try and convince me otherwise I still find it too alien and uncomprehensible.  I'm also kind of stubborn,  I've been using Cinema 4D for ten something years now and it'd take a lot to get me to want to look at another program as my Main Tool cheeky  I know that with the right amount of effort I could probably learn it but starting from scratch - literally in the case of my content libraries -  is just too much for me to want to try right now.

    I'm often told that software and render engines are - outside of professional environments that demand specific software anyway - a largely personal choice. In the right hands you can do almost anything in whatever program.  Whether its Lightwave or Cinema 4D or Blender,  whether its  Redshift or Corona or Vray,   if you know how to use the program well enough then you're in good hands, and can probably replicate most things using the tools you're most comfortable with.  But, there's some things you might feel like you can do better or quicker in one than in another. 

    Like, back when I was still on the Core4D forums, a LOT of people at one point used  Modo or Blender in conjunction with Cinema 4D to make up for Cinema's shortcoming in modeling tools. There were some people that were still really good with the tools it did have yes, but most people found it faster and more efficient to do their modeling in a different software, then bring it back into Cinema for the rendering.

     

  • RezcaRezca Posts: 3,393

    Sfariah said:

    Today is Mum's birthday and I can't see her.  Maybe I can FaceTime her later?

    Happy birthday to them!   And that's be a good way to do it;  the wonders of technology :D

  • Sfariah DSfariah D Posts: 26,247

    Rezca said:

    Sfariah said:

    Today is Mum's birthday and I can't see her.  Maybe I can FaceTime her later?

    Happy birthday to them!   And that's be a good way to do it;  the wonders of technology :D

    thank you! 

  • RezcaRezca Posts: 3,393
    edited December 2022

    Finished and posted!   I tried to list everything I used in the scene - even the barely visible things!  I just like being thorough like that :D

    I had to dig up what pack the scroll on the table was from,  I had a few products that included scrolls but I needed to find the exact one.  Texture name on the paper directed it back to the Alchemy Lab.  *Edited to add Ancient Offerings,  totally forgot :O

     

     

    Some post-work in Resolve too.

    Post edited by Rezca on
  • GordigGordig Posts: 10,045

    Rezca said:

    kyoto kid said:

    Gordig said:

    Thanks. I may get started on a Shadowrun animation soon.

    ...looking forward to seeing that. 

    I've been  involved with Shadowrun since First Edition in 1990.Was involved in th local Missions group for several years until; Covid put the kibosh on that. I have most of  they put out including all the 3E "worldbooks". and all the 5E.material on PDF.  Actually been in the process of "retooling" an old 3E campaign to 5E. 

    The storyline and setting I've been working on is also influenced by the game setting.  

    Again love those effects, wish I could use the more pro level software, but due to economics, I pretty much Have to stick to Daz/Blender and Iray

    Nowadays Blender is pro-level, so unless there's something  (Integration, workflow, just the way it 'feels', etc) that  Maya/Max/Lightwave/C4D is offering you that Blender isesn't then you've got no trouble there.   Myself I still can't really get around some parts of the 3D kitchen utensil turned software and no matter how much people try and convince me otherwise I still find it too alien and uncomprehensible.  I'm also kind of stubborn,  I've been using Cinema 4D for ten something years now and it'd take a lot to get me to want to look at another program as my Main Tool cheeky  I know that with the right amount of effort I could probably learn it but starting from scratch - literally in the case of my content libraries -  is just too much for me to want to try right now.

    I know there's really no reason not to learn Blender, but I just hate using it. So much of the interface feels like it's different just for the sake of being different, and I started using C4D because I found it the easiest and most enjoyable to use out of the alternatives.

  • Sfariah DSfariah D Posts: 26,247

    I want to go take a nap.  I have this metallic taste in my mouth and it is ruining everything I'm eating.

  • RezcaRezca Posts: 3,393
    edited December 2022

    Gordig said:

    Rezca said:

    kyoto kid said:

    Gordig said:

    Thanks. I may get started on a Shadowrun animation soon.

    ...looking forward to seeing that. 

    I've been  involved with Shadowrun since First Edition in 1990.Was involved in th local Missions group for several years until; Covid put the kibosh on that. I have most of  they put out including all the 3E "worldbooks". and all the 5E.material on PDF.  Actually been in the process of "retooling" an old 3E campaign to 5E. 

    The storyline and setting I've been working on is also influenced by the game setting.  

    Again love those effects, wish I could use the more pro level software, but due to economics, I pretty much Have to stick to Daz/Blender and Iray

    Nowadays Blender is pro-level, so unless there's something  (Integration, workflow, just the way it 'feels', etc) that  Maya/Max/Lightwave/C4D is offering you that Blender isesn't then you've got no trouble there.   Myself I still can't really get around some parts of the 3D kitchen utensil turned software and no matter how much people try and convince me otherwise I still find it too alien and uncomprehensible.  I'm also kind of stubborn,  I've been using Cinema 4D for ten something years now and it'd take a lot to get me to want to look at another program as my Main Tool cheeky  I know that with the right amount of effort I could probably learn it but starting from scratch - literally in the case of my content libraries -  is just too much for me to want to try right now.

    I know there's really no reason not to learn Blender, but I just hate using it. So much of the interface feels like it's different just for the sake of being different, and I started using C4D because I found it the easiest and most enjoyable to use out of the alternatives.

    I still remember the old pre-1.8 interface,  oh man it still gives me nightmares 

    Cinema's my go-to for the same reason,  been using it since 11 was still new,  got it at half off because of a promo they were doing where owners of  'qualifying products' would get a big discount. Carrara was one of those products.  I've been with it ever since, and I can whole-heartedly say that paying to keep up with the updates was far more expensive than their new subscription model ever would hope to be - trying to keep up with perpetual upgrades was what stopped me from moving forward and stuck on an increasingly archaic R13 Visualise.  ngl though that I adore seeing the R12 box on my shelf :D  

    If it weren't for that price tag I'd imagine it'd be a good alternative to Blender for hobbyists but...  Hard to beat 'Free!'  after all, even if it's one of the steeper uphill climbs in the 3D world. And oh boy would I get chewed out for saying that - but I stand by it: Blender's a climb.  Not Maya or Houdini levels, but still a climb!  So respect to the folks who are able to learn it, because I can't xD

     

    That said, the interface is kinda why I've yet to move up to 2023 even though its got cool new features and is PROBABLY more stable with Octane (But maybe not?).  The thought of re-learning the interface and then re-assembling my custom layouts again and then migrating all of my lib4d's to the new Asset Browser... I'm lazy :D

     

    Speaking of Octane,  saw they're making KitBash3D coupons quartly instead of monthly now.  Makes sense to do, but aw man xD  Had Octane crash on me WHILE SAVING AN IMAGE earlier today and I was just like agggh..  How does anyone use Octane in production when even now at its best its still so unstable?   I don't really want to move on from it, but as a secondary engine or if I did make a jump,  what would I pick up...   Vray's too expensive for my taste,  going back to Redshift is a possibility (Great compatibility with Cinema after all, since Maxon owns it now),  I always have Cycles to fall back on even if I find working with its nodes to be tiring compared to Octane's,  Arnold or Corona...  I'd say U-Render but they shut down development recently...

    Post edited by Rezca on
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