The I Miss the Old Days Complaint Thread
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<fades in to say "Hello" 'cause it's Christmas>
Hello! Hope things are good for you all.
<fades out>
Honestly, I'm more interested in learning Houdini than Blender, even though you basically have to rewrite your brain to use Houdini effectively.
Yeah, it's disappointing, but I can't fault them for making that decision. I should probably spend some more time with Octane, because right now the only reason I'm keeping my Octane subscription is for the free monthly KB3D sets. I love Arnold, but the lack of GPU acceleration is a bummer, and it's so much more expensive than Octane that I'm still using an unlicensed version.
Like I said, I love Arnold, so I'd suggest giving that a try. Cycles became unusable for me for reasons that are still unclear after a lengthy back-and-forth with Insydium's tech support, which is why I initially tried Octane, then Arnold. I've also never been able to get Cycles renders to look as good as Octane or Arnold. Maybe I could apply some of the lessons I've learned from Octane and Arnold, but not if Cycles crashes keeps crashing the way it has been.
Also, I started converting Urban Sprawl to Arnold, and I knew it was going to be an undertaking, but it's so much more than I expected.
That looks very good... nice composition and lighting.
Arnold? All I can think of is to say hey Arnold?
Hmmm... I tawt-I-taw a gecko.
...me too.
...and it wasn't that one that always talks about car insurance either.
There's a name/avatar I haven't seen in a while! Hullo!!
I remember back when I was planning to move from Redshift I was looking at Octane and Arnold. During the 30 day trial I had Arnold crash exactly twice. I get so many more within just a few hours using Octane, but they insist its pretty damn stable so who am I to question <shrug> No GPU acceleration is a bit of a bummer though; and aah sorry to hear that about your experience with Cycles. I know a lot of times I'll slot in a texture and see it STILL show up as <Missing> in the render and its like whyyyy
Christmas season + some other things means Arnold's not an option this month, but I do plan on looking into it again. Taking Maxon up on their "C4D+Redshift" bundle offer's also an option, it's not that much more than I'm already paying and one of my friends' adopted Redshift when he started his foray into the wonderful world of 3D too. Granted he's using Maya but :D
Its a shame MentalRay/Iray for Cinema 4D got canned. The reason was "not enough people used it" :(
...I pretty much avoided Blender until 2.81 when they finally added a pointer driven workspace rather than having to do everything on the keyboard. It would get to the point with all the key combinations it felt like I was playing "Twister™" with my fingers on the keyboard, and then I'd forget a key combination for a specific operation and have to go look it up. I suppose if you first started in 3D modelling with such a UI (like most Blender users) would seem intuitive, when you come form the "other side" it feels clunky and cryptic. I primarily looked at Blender for modelling as it is far more stable than Hexagon and doesn't freeze up or crash in the middle of what I am doing. Being that I finally decided to throw in the towel on W7 (Nvidia's move to a new driver in the latest beta was the last straw), I can continue on with Daz as well as move to Blender 3.x.
I completely forgot about the emphasis on keyboard xD
I'm hungry? Yep, I am hungry.
You can do what I've been doing and just use Arnold unlicensed until you can afford a license, then simply re-render to get rid of the watermarks. Alternately, you could get Maxon One so that you get the RedGiant plugins and ZBrush along with C4D and Redshift
Oh, I thought it just stopped working after the period ended :o Humm, well I'll give that a try then. See if I can't familiarize myself with it some. Does Content/Asset Browser thumbnails render entirely black when you save Arnold models like it does with Octane?
Main reason I've not gone with Maxon One is because I don't use After Effects. Once way waaay back I did have their lens flare plugin and used it in Photoshop a lot, but that's not an option no more and I can't get my old copy of it to work anymore either. Now, if their plugins worked in DaVinci Resolve then they'd have my attention!
prepaid service locked me out of my account because I typed the one-time code incorrectly too many times. Gonna need to call them tomorrow to enable online login again. Its not my fault the code was not working.
I've been using it for 8-9 months. I don't know if checking "skip license check" is part of that, or if you can just use it as much as you want as long as you're fine with watermarks.
Not in R26, at least. That might just be an Octane thing, because I didn't have that problem with Cycles either.
I think you might be able to use the RedGiant plugins within C4D, but I haven't really looked into it. There are certainly SOME that you can.
Uuuuuuuuuuuugh. I got most of the way through converting Urban Sprawl 3 (and all the way through four Urban Future sets) before I realized that the bump3d node doesn't work the same way as bump2d, so now I have to go back and change all of those nodes in order to get proper normals.
Evaluation purposes basically :o
Mm, well that's how it is in R23 so it might be a version thing. If later versions don't need custom made thumbnails for non-native shader objects that'd make sorting things a lot easier. Takes a few hours to render thumbnails for all the objects in the KitBash collections xD
Yeah a handful of the "Magic Bullet Looks" plugins work in both C4D and Resolve, but the vast majority of the Red Giant plugins are After Effects exclusive.
Complaint: Grandpa's in the ER. From what I've heard it's nothing majorly serious, but it still has me a bit anxious.
I hope he is OK!
Dana
So far it seems like it, but still ... D:
Unrelated: Found I've been getting excellent results using the File-Export-FBX to get figures out of D|S with fully functional morphs buuuuut there's no way to fix the joint orientations which are all reset universally every time. Mmm always one thing or the other isn't it :P
*Edit to add that the "Fix Joint Orientations?" popup does nothing. The figures still import with bad joints. :(
How do you do that? I haven't put a lot of work into it, but I haven't been able to make it work for me.
Through the Export Rules menu in the FBX Export options,
though with the MilDragon here it seems to only be taking the base morph into account since none of the head's morphs are present despite them being included in my export rules. Also once its imported, it ends up looking horribly deformed: If I reset the bind pose, then the mesh is now 'de-synched' with the Base Pose in the pose morph tag and so anything I do - scaling it, fixing joint orientations, etc - will have terrible results. If I leave it as it is then its this deformed mess.
Wanted to use something old / old'ish, and I picked the Blood Sands Arena prop, never used it before. <Weary> at the dragon joints being all kooky and not much I can do about it because of the quirks of the Pose Morph tag... Disabling the Skin so I can fix the Joint Orientation makes the model reset to the tag's Base Pose
Not really liking the sun glare there, it feels too strong. I like the lighting and there being a glare, just not the glare's strength.
///Off to bed now since super tired
Very smart of the dragon to aim at wooden attackers, they'll burn nicely without any of that stinky, yucky oil that renders from immolated fatty bodies.
Non-Complaint: I've discovered non-black coffee. I've drunk black coffee and tea my whole life, only using sugar and/or cream when restaruant coffee was disgusting (such as any black coffee from Starbucks). For some unknown reason while ordering more coffee from Amazon I spied with my little eye, a cheap offering of "Coffee Mate: Chocolate Crème" and included a dispenser of it in my order to try. Mmm… chocolate… mmm… Instructions call for 3/4 teaspoon, but the jar's small hole for dispensing of the delicious smelling powder, is apparently designed to vomit clouds of chocolate dust in unpredictable amounts & directions, but still sort-of toward your spoon. And how the hell do you calibrate your eyeball to know when the ragged pile of brown dust in your spoon, (and half that much on your kitchen counter), is 3/4 full? So, I just shake the jar until until I think it's at least twice as much as specified, then stir it into my coffee and pass into heaven as the overdosing sweet aroma wafts into my face. Mmm… chocolate… Of course, I'm sure that if I did some research there would be someone who would point out the suspicion that Coffee Mate is an unregistered bio-weapon or at least a poison whose negative effects are swept under the rug and someone is making a fortune selling adulterated chocolate nose powder.
'Nother non-complaint: I just realized that by using that flavoring, I can stop buying expensive coffee and start using boiled dishwater. Just like Starbucks.
Well now! I guess I'll be making them wood-characters instead of humans - it'd save me a lot of time knowing that I have a very limited wardrobe selection for my soft and squishy bipedals :P
i've spent 40 minutes talking to the card's customer service to dermine that the cell phone network is slow to send text messages and that my phone is delivering the passcode to another location that I am not used to seeing.
Why does there need to be any humans at all? I'm sure dragons are capable of taking selfies. Get themselves into a nice sexy reptilian pose with sparkling teeth & claws... click.
@Gordig - how much do you know about C4D Cloth? I only have the most basic of knowledge about it which is why I was super happy when I got one of Swidhelm's dragons to work with it, but today I was going to use his Millennium Dragon wing prop buuuut... I set things up just as I did with the wyvern but its belting to places it shouldn't. I'm bringing it out of D|S though, maybe it'd be better if I fired up Poser11 and see if it'd export out better from there ...
Sparring partners if nothing else maybe? xD