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Yeah, I'm not gonna be switching over.
I wonder why that is? The ONLY reason Genesis 8 required a new version of Daz Studio when it released was because of the new PBR Skin shader. This makes me wonder if there is another Iray change that they are sticking on G9.
Meanwhile I can load Genesis 8 and 8.1 in very old versions of Daz Studio. The shaders do not load. And of course a number of plugins that came out after that version do not load. But the figures load perfectly fine otherwise. I cannot imagine anything else besides a shader that would cause G9 to not load. Now that I think about it, did Jay ever show any surface settings during the stream? He showed the UV at one point, but no surface settings.
Also curious if the new Iray has any mention of RTX 4000. Something that is really concerning me is the dead silence from the Iray Dev Blog. They have not posted since August 22. I would expect them to have something posted after the big Lovelace reveal by now. Iray is part of the Omniverse project, right?
There are some things I am concerned about with G9. We will indeed be starting over for the most part. Victoria 9 has a retail price of $60, which is $15 more than where it has been. Inflation sucks, but that seems a bit much. Daz needs to be careful here as we start to fall into a recession, spending on stuff like Daz is one of the first things I would imagine people do during a recession period.
While I like the unified base, the separate eye and mouth props are nice, and I like that V9 has 8K textures, IMO these aren't really major upgrades though. The textures in particular can be done on ANY model. I can have a 8K texture on Victoria 4 if I want to. Textures are not a new feature on a model. The unified base is cool, but it is not a 'must have' feature in my book. The eye and mouth thing is also appreciated, but I have dealt with it. The skeleton change is cool for those exporting, but doesn't appear to do much for people who are staying inside Daz Studio. Victoria 9 looks nice, but most of what we see is simply down to good artistry of the person(s) who designed her. We have plenty of great models for 8 and 8.1 that have also very realistic skins.
There is always talk about expressions, but that is more of a minor update to me. We have some nice expression morphs for past generations that look good as well. How well they pose kind of remains to be seen.
Realistic proportions? Again, that is simply down to artistry, and is something that can be done today on any model. I am not sure why Daz is acting like this has never been achieved before.
All in all it is just an updated Genesis figure. There is nothing mind blowing about that. When Daz hyped this to the moon, people start to hope for a mesh that genuinely acts like real skin.
What is in the freakin' bundle??? Are they doing the silly gen prop thing like they did before?
Will the store be able to filter Male and Female content ?
It's still a nightmare with Genesis.
So, another day with no FAQ. I guess it'll be Monday today.
FAQ comming DAZ soon ;)
Not sure if there are any benefits for me. Of my 10 favourite characters, half are genesis 3 and earlier and three are stuck in genesis 3 due to the un-portability of hd morphs. Looks like the vicky 4 and gen 2s are going to be stuck at genesis 8.
I hope, this time, they develop a tool that allows hd morphs to be ported or it'll be time for me to bail when the genesis 8 supporting content invariably dries up.
I mean, I would pay up to a new characters full price to see my favourites make a comeback, but unless daz develops a tool that does this on a figure by figure basis, my days here are numbered.
The problem with product like GP is simply that the UV changed from 8 to 8.1, and that the scripts didn't recognize an 8.1 figure to apply the materials. G9 will fail at the first step, because the mesh is wildly different from 8 to 9, so you won't even be able to apply the geografts, so G9 would require all-new geografts.
Yes, I need a list of what's going to be in the 2 products. The Victoria 9 HD product vs the Victoria 9 HD Pro Bundle product is important to know. $30 vs $80 is a very substantial difference in price for what could wind up being an oh so typical bundle of the typical generational Genesis introductory fashion model poses, a couple of hairs that are marginally different or even just reworked refits of old products, one bikini babesque fashion clothing outfit, and one mean mad fighting chick outfit.
For the giant $50 extra on the Victoria 9 Pro Bundle I would totally expect the typical introductory Genesis 9 Female Head Morphs, Genesis 9 Female Body Morphs, and Genesis 9 Female Expressions to be included in that Victoria 9 HD Pro Bundle. I'm not sure about the HD morph because the Victoria 9 HD product standalone seems to imply HD is standard now.
I don't know in what way, but I do believe that soem of the additions to 4.20.1.x, which will become 4.21.x.x, are related to Genesis 9 support. I have no idea whether the shader is changing or not, though that wasn't the impression I got from Jay's words
And the ability to load morphs from an other figure (G8)
Ginger freckles on V9?
Yeah, that's a hard pass, thanks.
Why not? There are ebooks that have a preorder price ...
Does someone know if g9 will have even texel density? Or has the face still has a much higher texel density than the body/arm/legs?
So what advtage does a G9 have over the G8/8.1?
Realistic measured body porportions? Got those with morphs. And there is no golden rule.
8k maps? They already exist for the G8, just not many peple make them because nobody seems to care.
Chin jaw control, that was the big imporvement of the 8.1...got it.
Quad body with geno morphing..but at the cost of loosing all existing geoshells, grafts and HD morphs.
Well I guess one big advantage is that the figure will load super quick since I won't have any content for it..
Can anyone think of any other advantages?
Yes, I hope that it will happen, because I use mostly Unity besides Daz Studio.
I have seen a similar quality and animated smiling character in Unity store, that costs over $200.
With Genesis 9 in Unity, I hope to have a similar quality characters to work with.
The one to me most important information is missing:
How do her joints bend? How many custom JCMs do I have to create, to get rid of weird joints? Will those joints will still look accurate, once your character is not super-skinny anymore?
I think Victoria 9 textures could be used for a male character like Cal Kestis
The base morph packs have not been part of the Victoria and Michael bundles since Genesis 1, so I highly doubt it.
Hmm, I've never purchased a pre-order and got any "incentive" or anything extra and I get them all the time off Amazon. Oh, I take that back, I once got an digital copy of the movie I preordered once it released along with the DVD.
Their perogative as they have the sales data. I'm not paying $50 extra unless the others items are extremely excellent and not so typical. So then I buy the base figure and wait for a bundle that has items I like if it's not to my liking.
The Head and Body shapes seem pricey.
Genesis 9 Body Shapes Merchant Resource
$6999.97 -30%
NEW
SALE
Genesis 9 Head Shapes Merchant Resource
$6999.97 -30%
Those are merchant resources aimed at PAs.
The price was most likely set that high so that regular customers don't buy them, and the actual price for PA is likely lower than what regular customers see (though I have no idea what it is).
$9999.95 $6999.97 (recent best $4899.98) ??? April fool in September ?
Read the post above yours ;-)
I'm sure when Genesis 9 is released there will be mortal-priced, non merchnat resource versions of the packs - though I am not sure if they ar the exact equivalent of the standard haad/body morph packs.