Post Your Renders like it's the year 2020!!!
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want to scifi nepal a bit mebbe a few nightshift props
you find the cutest mojis
Misty, beautiful Nepal scene with dramatic sky!
Dart, great scenery! Especially I like the top one, especially without people.
Thanks! Here's one I just finished - Stonemason's 'The Enchanted Forest' plunked into Woodlands (for the lighting and atmosphere) and added a spot light for the volumetrics. For the Skydome, I set it to not cast nor recieve shadows, then toss the color map into the glow channel.
I didn't utilize any of it for the above image, but I've also gone through the whole kit (The Enchanted Forest), back when I first bought it, and saved all items in the scene individually to my Carrara browser. First I consolidated and optimized the shaders, then just before saving an item to the browser, I'd 'Send to Origin' so it loads in the center for my own convenience. Works great - there's a lot of great stuff in there!
I just did the same recently with Faveral's Lake Village.
Thanks very much, I love those renders, the Saxon Settlement is still one of my favourite sets
Nice job on the Himalaya set as well Mistara That's a real blast from the past lol
Sweet stuff... and Carrara love to render it!
Just got another cool M4 character kit from Mortem Vetus
This is one of the gray versions of Balverk
Here is Genesis 1, using the same kit as above, but with the smaller beard and the black version of beard. There are four versions, black, grey. small and wide. The morphs are for M4, so I'm not using those. I've tried all kinds of different facial and body shapes and they all look really cool with these textures! Bearded Lady anyone? Looked fantastic!!! LOL
I was working on making a Mage character, and was originally looking to make him rather jolly and round. But after trying this, I think I've found my Mage! We'll see.
Oh... and I've had this Genesis Expressions and Face aniBlocks in my wish list forever but when I went back to using M4 and V4 for my main hero and heroine, there it sat. There's a volume 2 in my list as well. Well, after just getting it on sale, I've finally seen how freaking awesome it is to work with! I love animating my own expressions, so I'm not sure if I'll even need the aniBlocks (I'll try them anyway, though) but the expression dials in the parameters tab is what I wanted - and they exceed my expectations! Bravo SimonWM! I freaking love these and can't wait to buy the next set and the one you've made for Genesis 2!!! Awesome!
The one I'm using above is Dubious
Thanks Dart.
My Pleasure, John! He has them available for Genesis 2 and 3 as well ;)
For V4, I really like Facial Expressions for V4, but also find that the expressions that come with Girl 4 can really help me get just the right look - just little tweaks on the dials can make all the difference, especially during animations.
That has been one of the things holding me back from going Genesis 1 or 2 as well. The pack I just got from SimonWM truly covers it for Genesis for me. The rest of the morph packs I have (I collected a LOT for Genesis 1 as they were first coming out, since Carrara 8.5 beta was really a fun trip!) help to dial those in really well.
Dart, Sonja has mentioned Randomizer by SimTenero in her Ice Dragon Art WIP's thread, in Art Studio, so often that I've added it to my wishlist. While it is not an AniBlock it does randomize a characters looks, works on DAZ Dragon 3. I asked about objects and Sonja say that many folks have had it work on morphing looks for many things with morphs not listed in promo. It does not work in Carrara but the morphs/characters can be saved from DS. I would think that it would work great to create a crowd of folks with different looks.
Oh... it should work on most any Generation... promo does not say it is Generation specific.
The Soul Sucker came out tonight!
nice work Stezza. 'At the going down of the Sun...'
+1 !!!!!!
Spaceship
Cool! It looks like it runs on the power source I use to imagine alien stellar craft to run on back when I was young. I still try to remember the details I thought up about it. Te pressure of combusting gasses had nothing to do with it.
test on skin micro-reflections in presence of diffuse lighting, no postwork
Wow, looks great! Carrara or Octane?
Eyelashes got weird.
The skin looks very realistic!
Checking the water for toxins.
Mistys' G3M wearing G3M space corps armor in TangoAlpha's ford.
Yeah be careful - there's something in the water . . .
I can't wait to own that so I can go exploring myself! Yikes that (like all of TA's kits) looks Fan-Freaking-Tastic!!!
thank you UB, unfortunately the provided maps of this beautiful head scan come out this way within carara, anyway a good model to practice. a carrara render of course
thanks Phil, looking for realism as usual what displeases me is that all my efforts will be vain thanks to daz policies
I know... more boring character images - but I just wanted to share this.
I've been building a Genesis 1 version of my Rosie character. She's pretty cool, so now I'll have three generations of actor for her. But as I was working on this one, I used the EYEDeas 3+ eye figures by Arki that I was using on my Genesis 2 vesion, and decided to tweak them some more.
I dialed in (for hours ) on the Color, Highlight, Shininess, and Reflection channels for the Irises - mixing and matching various texture maps, tweaking values... trying to get the refraction in the cornea to fill with color the way we see real eyes when blasted from the side with light. I must say, I cannot get close to this result with either version of Genesis eyes, and I've heard that Genesis 3 eyes are even more of a PITA to get right.
These are fairly low-resolution screen grabs of test renders, but they show the effect well.
Try to observe how the light hits the side of the face on one side, and the irises glow on the opposite side. That's the natural effect known to cinematographers as "Iris Gleam" and ever since I've learned of it I've been trying to get it right. This is the closest I've come so far, while also trying to fill the refraction in the cornea bulge with that filled effect.
Notice how the iris changes as it turns into or away from the light - as well as how the cornea's clear material fills with color from inside the eye when we see the side view (bottom image)
This is further helped by mapping the inside of the eye (separate mesh) and including a colorless, heavily refracted lense behind the iris in the pupil opening. It's (Arki's product) a model of the human eye - so with the help of some Carrara Shader magic, we can get some pretty cool results.
It has become common for some animators to 'fake' this effect with special lights, linked only to the eyes. I tried doing this before finding these, but we'd still need separate eyes, since we cannot separate individual parts of a figure with Carrara lights - but we can separate children which are parented, which is what we have here - but I don't need special lighting. The eye figures do it all for me! ;)
Dart, which EYEdeas 3+ are you using for your versions? Would it perhaps be EYEdeas 3+ for Victoria 4 and Michael 4? Hmm... should I also grab EYEdeas 3+ - Vol. 01 - Natural 1? This is great that you are using the same eyes for 3 generations. Keep up the great work... your hours of tweaking have paid off. :)
Do you use 3d.sk reference 3d scan with it's own premade skin?